FoonLudum Dare ExplorerLD32 → My Dear Pencil

My Dear Pencil

By dorgam

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CategoryRankScoreCount
Coolness367
Fun2443.43
Innovation2743.47
Audio3063.22
Overall3463.41
Mood4373.18
Graphics4683.39
Theme5493.31
Humor8432.13

Comments

bpleonvong 2015-04-21 02:46

Some minor bugs, lacking some UI, but despite pretty cool. I would flushed a bit more, and then it might be epic.

atomicvikings 2015-04-21 17:58

A really funny game. Like the idea how you have implemented the platforms. In summary a really nice game. Good job.

2015-04-21 18:04

Awesome Game! 420 blaze that shit!

snade 2015-04-21 22:15

Nice concept! sweet music.

I am not so fan of the controls. Switching between W and then go to S really quickly is annoying. I also don't like the R button. can't it just auto restart?

kinosawada 2015-04-21 22:18

Its a funny game, i liked to play.

red_fan-games 2015-04-21 22:53

The art is great, really refreshing and clean with just a touch of sketchiness. Controls are a little wonky but still a great game.

xanjos 2015-04-21 23:17

Pretty cool concept and I absolutely loved the music and hand-drawn art.

zqmony 2015-04-22 02:43

Very fun and simple game. Good Job!

dcrfj15 2015-04-22 02:48

Good job, this was a really cool idea. I liked how the terrain shifted as you killed enemies. The music was dramatic and supported the game, and the graphics were simple but visually appealing.

One minor problem that happened once or twice was that my character fell directly through a platform, I only noticed it on one level (the level where the moving enemies were introduced).

ruka 2015-04-22 02:55

Good art and music!

andrea 2015-04-22 16:48

Nice game, with a bit too much difficulty created by the fact that the character tend to disapear off screen and the level change when you kill an enemy, but I finally beat it!
Would love to play more once it's polished!
Great job!

leo_p_mahon 2015-04-22 21:00

Great sound and music! That was the first thing I noticed. Also the art is good. The gameplay works fairly well, I found it difficult at first but then I realized I need to hold s in order to bounce off the enemies. If I was to suggest an improvement it would be to zoom out so you can fit the whole level on one screen. Again audio is solid.

ajopart 2015-04-23 09:50

It needs a specific animation when pushing "s". Otherwise, great audio and art, unique. A little disappointing because, with the pencil, I thought we would have to draw our way to the end of the levels. Keep going, with more polish and features, it can become something

lynx 2015-04-24 00:35

It's a great start to a potentially great game! The respawn should be automatic just so it doesn't break the player's concentration and gameplay flow and maybe think about custom control layouts or arrow keys along with WASD... other than those minor thing, I hope you go far with this and can't wait to see the post-Jam results! Good job.

babajaga 2015-04-24 11:49

It's solid, but I wonder why is there need to push S, it's not like it has any effect on gameplay.

broknecho 2015-04-24 15:40

Really neat start here. Given that it's a sort of trial an error, I think it's a cool concept. Trial and error can be frustrating but because death has no consequence, that works in it's favor.

Nice entry! Well done!

hazel-bun 2015-04-26 04:22

Really strong entry! I loved the music, concept, and use of the theme. My only hang up is that the controls are hard for me to work with my hands.

zinhet 2015-04-26 16:44

Cool game. I really liked the art style. It was a bit hard to tell when I was going to be able to actually erase an enemy instead of die to them.

sorlok 2015-04-26 21:37

Great use of the theme! Nice jumping mechanics too!

samh 2015-04-30 23:05

A bit short, confusing at times (I don’t fully understand the platform mechanics and my character sometimes disappears when jumping). I still played it to the end and enjoyed it. Add more complex levels and it can become very interesting.

taro 2015-04-30 23:29

Very solid platformer, I really liked it. Finished it in a really short time in our stream, somehow. The controls felt tight, and the levels were fair. Lots of speed running potential.

I recommend adding ghost jumping (a brief moment where you can still jump even though you ran off the edge of a platform). It would make it easier to design harder levels without feeling unfair.

hexdie 2015-05-01 01:04

There is some very good gameplay here. The mechanic where platforms and enemies switch out when you kill an enemy is very cool and I could see this being used for some pretty awesome things if you were to expand on it. I also enjoyed the music a lot.

For some criticism, the art was very lacking. There was only one enemy (which I liked the design of), very simple platform graphics and not much of a background. You are probably aware of that though. Secondly, pressing the E button to hop on their head seems almost pointless. As long as you press (and hold) it once before hopping on an enemy's head, it works. I would prefer that you do away with having to press anything to kill an enemy.

Overall, there is definitely some promise here. Nice gameplay, nice controls, and a neat mechanic. Good job!

2015-05-01 23:40

hi it's Mikomic from the stream, your game is really cute and the gameplay is really nice. keep up the good work. :)

mandolin 2015-05-03 19:31

Very cool and simple game. Loved the music even though it's a bit out of place. Great entry

ryannielson 2015-05-03 19:31

Well done! I would tweak the controls a bit. Is it necessary to have to click E to kill enemies? Maybe it would be better if you just needed to land on them? Good job though!

nuvleargames 2015-05-07 11:06

I love it, although I suck at platformers so it was quite difficult but I absolutely love the art style. Well done.

zerocreativity1 2015-05-08 05:41

Nice idea! the controls need a little work. it almost be better to have the guy always erase when he is in the air. it be cool if there were more ways to switch zones. be cool if there was more enemies and mechanics. would like to see a larger version of this game.

seriouslycrunchy 2015-05-09 11:16

Short but very sweet. Great idea.

lukezaz 2015-05-10 20:56

Pretty good. Levels were a bit easy, and I couldn't hold E but other than that it was fine.

elpaulo 2015-05-11 21:56

Pretty game ! I really love the animation of the enemies when they appear, i can't even conceive how you made it.
Platform physics are cool, i had a little bit of difficulty to find how to jump on enemies, but i'm a noob :-)

Also, need more levels !! Good job.

plustech 2015-05-11 22:20

I really enjoyed jumping from those enemies and expecting what to come next after you kill one. Had a blast actually, I think the animation on the erasing action could be a little more clear, besides that, a really solid entry. Nice music btw. I wish there was more too.
Cheers

tweedle 2015-05-11 22:21

too short! :) nice work - great game mechanic

crefossus 2015-05-12 00:30

Having to memorize the positions after the first bounce reminds me of "leap of faith" issues - but it's very easy to memorize. So it ends up working and even being fun.

I liked the sfx for hit, although the music could match up a bit better.