pawige 2015-04-20 03:53
Nice! Very well put together overall. Had a very tough time releasing at the right time on the flip though, it happens very fast. The drone kept bouncing off the ground and floating off into space, as well.
Foon → Ludum Dare Explorer → LD32 → drone-a-pult
By chrisgaudino
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 81 | ||
| Innovation | 34 | 4.13 | ||
| Overall | 104 | 3.79 | ||
| Graphics | 165 | 3.79 | ||
| Fun | 195 | 3.55 | ||
| Theme | 325 | 3.62 | ||
| Audio | 338 | 3.10 | ||
| Mood | 484 | 3.00 | ||
| Humor | 766 | 2.31 |
Nice! Very well put together overall. Had a very tough time releasing at the right time on the flip though, it happens very fast. The drone kept bouncing off the ground and floating off into space, as well.
Very polished game. Great work.
At first glance, wow wow wow! I love that intro transition with the falling blocks. And the rotating menu screens-- clever and beautiful. And the transitional fades... I love it. As for the actual game, I couldn't really get the hang of it. The flip happens so fast that I could never release the blocks at the right time. Also, how do you move up and down?
Rutihipee, thanks for pointing out that I omitted the climb/descend buttons from the game page. They are listed in the control page in game. Shift to climb, control to descend.
Loved the menu design. Nice and clean. and nice transitions. Had alot of difficultly trying to move the drone where I wanted to go though.
Great job! The game definitely seemed polished/finished as if you weren't scrambling at the last minute to get everything done.
Only concern was that you couldn't exit the game...? Didn't rate down for that of course tho.
I spent way too much time on this. It's very well put together, but I ended up giving up on the fourth level as I was just having too much trouble releasing at the right time to get anywhere close to the wall.
I really like the overall concept. My biggest trouble was getting the hang of the controls. To me they felt kinda weird, and having the camera rotation be completely independent from the player's orientation made it difficult to navigate, even paying attention to the colored markers on the drone. It was fun zipping around and picking up stuff, though. I feel like a step-by-step tutorial could really help in getting the overall idea of the game across. This was fun and I'd love to see more of this, great job!
Nicely done ! I could almost see this becoming a real life thing. I would totally participate in Drone Olympics.
With some simple but nicer graphics, I guess you could turn this into a real game/toy :)
I hope this later becomes a thing in real life. I would totally watch this.
picking can be troublesome and controls are many but nicely put game where you can spend lots of time !
It's awesome! Really enjoyed playing it. My main gripe is that the controls aren't very responsive, which makes it frustratingly difficult to aim.
Really hard to get the hang of, but so satisfying when you pull of a successful throw.
Nice and polished. I am terrible at it but its good
Great game, one of the best I've played so far. Nice work :)
thanks to how quickly the flip happens, any aiming was reduced to hoping that my timing was alright. Otherwise, a well-polished game.
Simple beautiful graphics, nicely polished, nice sounds. This was fun, it was very satisfying when the walls came down! Totally worth putting some time in to get the hang of the controls. The only issue I had was the drone floating upwards after throws (probably just a preference but I'd rather it stabilized itself instead of keeping its velocity). Fantastic job!
The game is really hard due to how the mechanics work but it's very fun to play and definitely well polished.
Really cool idea you've got here, games prtty difficult too ut fun nonetheless!
Felt like a really quadcopter. The super fast flip was pretty brutal to line up any good trajectory, but it looks like you guys fixed it in post. I love your menu, it appeals to the graphic designer side of me very well
Really neat graphics! I included it in part 4 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/aLTEhRhwd8A
Very nice, loved the graphics and interface. The drone feels natural, though the physics used made it a bit hard to control first. Congratulations!
Cool idea and fun to play but probably too hard to get the right flip.
Good Original idea. Very polished. Nice to find that kind of weird game in LD!
Very nice and polished game :) Great graphics, Good work :)
The controls are complicated, cumbersome, and difficult. Something so easy as throwing objects is made infinitely harder by adding timing and unresponsive controls into the mix. The wall blocks are ridiculously heavy, and with the the lack of juice, the whole game appears mundane, stupid, and unimportant.
And yet...and yet....
Why am I having so much fun!?!?!
Wow! Good work here. Really like simple 3d UI style. Good mechanics behind the gameplay makes me want to play it more. My appreciation.
Super neat idea here. Had big problems visually figuring out when to release the blocks but you only have little time to tighten that up.
Cool idea for a physics puzzler here. Well done!
Wow. I'm torn between giving it 1 star and giving it 5. its super tedious picking up ammo and really hard to be accurate, but i just played it for 3 hours straight, so that has to count for something. its a really cool idea nonetheless. i was able to beat every level in the fast version except the games and level 6. i would really like to see this developed further. it would be really cool as a multiplayer 4v4 where you have to knock down the opponents fort. overall weird but somehow still awesome.