FoonLudum Dare ExplorerLD32 → Banana Boomerang

Banana Boomerang

By awmace5

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Coolness2469

Comments

balbinoaylagas 2015-04-20 04:48

i really liked the pixel art it was good, the idea behind the unconventional weapon was nice, i feel that the gameplay needed a little bit more time, but it was enjoyable! nice work.

colludium 2015-04-20 14:25

The pixel art is beautiful. The hardest part I found was dealing with the clay.io popups - if I closed them down using the X then the game became unresponsive (it's ages since I've used the clay plugin, so I can't remember why it would do that) - waiting for a clay response that doesn't arrive, perhaps. Good work on the jam entry in 2/3 the time!

buko-studios 2015-04-20 15:32

good pixel work. cute bg music. could be a more fun if there is something more into the gameplay.

squeka 2015-04-21 02:31

I like the beauty of the pixel art :).
Also, farming monsters and coins is easier if the banana is shot from the middle vertical platform, except the side-spiked monster :).

broknecho 2015-04-21 06:43

Really great start here. Controls need a little more work but overall great job! Art is sweet.

raiyumi 2015-04-22 04:07

Gameplay is pretty basic and could use some work, especially with exploiting gameplay to farm coins and pixel precision catching, but overall, not bad!

Also, nice music! :)

phi6 2015-04-22 15:42

That gravity is brutal - would have benefitted from a variable height jump I think. But love the graphics and gameplay, really really fun twist on the boomerang mechanic. Highscores were a good addition also - suddenly makes the whole thing more addictive!

ruerob 2015-04-23 07:46

Really nice pixelart and music. I like your game very much! But if you throw the banana in the middle section and wait at the bottom for the coins it gets a little easy!

prowler 2015-04-23 17:52

Neat little game. The sprites are cute and the sound is solid and moody. Reminds me of the old NES classics. Good job!

2015-04-23 21:21

The game has nice assets and music, and using a banana as a weapon is certainly unconventional... but that gameplay leaves a lot to be desired. Varied spawn locations rather than static ones would make this a lot more challenging. Or maybe a larger zone overall. Additionally, you might want to despawn the banana when the player dies (or prevent it from blowing up the bombs after death).

codecranker 2015-04-30 01:59

Nice art!

I threw the banana once in the beginning of the game then I didnt have to do anything at all.. lol. The banana keeps going left and right on the bottom platform :)

snapman_gt 2015-05-07 03:32

Couldn't play the web link. It wanted me to log in to a google account? Why do I need to do that?