alexis-pautrot 2013-12-16 13:06
Not working ?
Foon → Ludum Dare Explorer → LD28 → Take one thing with you.
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 69 | ||
| Graphics | 366 | 3.18 | ||
| Mood | 447 | 2.84 | ||
| Humor | 474 | 2.29 | ||
| Theme | 489 | 2.88 | ||
| Fun | 716 | 2.53 | ||
| Innovation | 766 | 2.47 | ||
| Audio | 793 | 1.27 | ||
| Overall | 802 | 2.62 |
Not working ?
I keep getting NaN for my "total worth" at the end.
Works fine for me. Not sure what is going on, but the art is quite good.
Good job!
Neat game, I like the lighting.
I think it's rude to tell someone that they're worth NaN...
Interesting, best score was 13. Do the items you can pick up do anything?
Should be working?
What was your problem alexis.pautrot? Rarely things don't load as they should to weird effects, but other than that it should be good.
NaN probably means you died without achieving much. It started out as a bug, and became a feature.
Thanks for playing guys!
Fixed a small typo bug of a single remaining soundJS call on picking up an item. This could crash the game if the browser is set to pause running on Javascript exception.
Nice concept but I get a NaN for my total worth :/
Getting NaN a lot for values, but other than that it's well made. I especially like the square block lighting around the player.
Looks really cool, it's a bit short though.
Got NaN at first, finally changed onced I collected a potion. It's a little weird how the level completely changes everytime you return (for instance, I had to leave a trophy behind since I took the potion instead). Also, I found the game a bit buggy how you instantly returned to the Menu (where it prompts for T / R key presses) if you accidentally held a move-key that directs you back into the rabbit hole.
Haha this was brilliant! I kept getting "Total worth: NaN" - you simply must have left that in as a joke to other programmers right ;) The fog-of-war type lighting was really nice, the controls felt great though I'd have liked the camera to lead rather than lag the avatar as it was easy to run into trouble. Sound would have added to this, but it had a lovely feel
Hanging at 100% loaded for me. Shame, thought it sounded pretty good.
good work, I like such roguelike games, there's always this tension around.
How do you generate the levels?
I'm not sure why it might hang. What browser are you using Udell? Maybe try clearing the cache and refrest (ctrl+F5 on chrome and FF).
Kunzbe, the levels are generated using a recursive algorithm. It takes a large chamber, divides it into 4 sub-chambers with a door between each of them. This process then repeats in each sub chamber until the chamber is below a certain size. I'm happy with it and will have to remember it.
The NaN was deliberately left in. It can only occur when the player hasn't scored and is due to a division by an un-initialsed property. I quite liked it so it stayed. Better that than a 0.
Sound is missing :/
How the hell did you get 21,868 with those spawn-killing spiders around?
fast game. Somtimes I'm getting NAN as value in Highscore? Nan stands for NotANumber ^^ like it the be not a number. Seriously. I like the random generated Levels, and the challenging difficulty level.... Mor sound would be cool.
It's a nice first entry on LD! Congrats! The idea is interesting, although it's soo easy to die. Also there's not a clear reward at the end of the game.
The graphics, light effects, and procedurally generated levels are nice. It took me several games to find anything, though, and I usually only found one thing per game. The spiders pretty much killed me as soon as they showed up.
Nice work, I love how fast it moves. I wish the enemies had some better ways to dodge them, I wasn't able to live long enough to get a very high score.
Cool, but a little fast, i wonder if you do frame-independent movement (delta-time)? scored 6600 something ..
Good job for a first LD! I appreciated the speed of my player and of the respawn, though I thought the spiders were a bit unfair (they can easily trap you and make it impossible to proceed). Lots is up to luck. But I did play until I got some good loot. :)
Sweet game! I was only able to get a meager 1,200 points with a potion, but I really like the concept. I think if there was a little more there to encourage survival, I would be more inclined to play longer.
@postmodestie Yep it's done on a delta time rather than per frame. I like this a lot more, but if you are running slowly then it can be a little jumpy.
Thanks for the feedback all! :)
First time I don't know that I must to do, but second time I collect gold, and have 3k score ^^
Interesting idea ! :)
Graphics are simple, but good too ! ;)