FoonLudum Dare ExplorerLD23 → Tiny little World

Tiny little World

By fridge-eater

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CategoryRankScoreCount
Theme153.85
Graphics94.50
Overall803.31
Innovation853.23
Mood893.07
Audio923.14
Humor1152.45
Fun1792.50
Coolness1178

Comments

cherrynukacola 2012-04-24 05:33

Looks lovely, great use of the Unity engine. I couldn't get the characters to really interact with anything, just to move from location to location. I also got a game over screen for some reason...? Would have been nice to have a replay button on the game over screen and an ingame place telling me the controls. Otherwise, seems very intriguing and I hope you all keep developing it. Cheere!

fridge-eater 2012-04-24 08:59

Yes, those are all bugs from the rush to get it submitted.
I will fix them, but I'm not sure if I'm allowed to fix bugs after the time limit. I will fix them anyways, just not it.

fridge-eater 2012-04-24 09:17

*just not upload it.

Oh, and the first thing you have to go to is the mine on the other side of the mountains. You can't interact with anything before you visited that.

tourgen 2012-04-29 03:57

I got the the part where I was supposed to gather resources but everyone disappeared and I couldnt do anything. Otherwise a pretty cool concept and storyline. The island gfx are great. I also liked the music quite a bit. It seemed to fit well and create a mood.

summaky 2012-05-01 10:58

I got the engine, but then everyone fell off the island and I couldn't continue paying. Rotating the island is weird on Android as it moves too fast and I get completely lost... and this is a small island!

I loved the art.

deejorg 2012-05-04 02:32

Really nice concept, the graphics are amazing and the audio suits in great. It would be nice to see it developed further :)

fridge-eater 2012-05-04 10:30

Thank you all for the nice feedback! I'm wasn't at home this week, but when I get home I will fix the bugs I can find and make a new android build (it is totally outdated, sorry!). I think I will also upload the source then to show you all how bad my code is. :)

PS: If you have problems collecting the ressources later in the game, that is buggy. I don't know why yet, not without the code to look at.

-Fridge Eater

villhest 2012-05-07 08:09

I'd love to see your code! I also work in Unity, and I'm very curious as to how you did those awesome graphics!

Salynrad 2012-05-07 10:50

Hello, at first thank you for the kind words related to the graphics and the music I did for the game.

As there is interest I'll give some short Specs about how the Art was done, and eventually will create a tutorial if you are interested.

Anyhow, the textures have been created using GIMP 2.6 and except for a few of them they are all on the same (very generously used 256x256 Pixel .tga Texture. The Billboard Effects have been done using a Script in Unity written by Fridge Eater and everything that is 3 Dimensional was done in Blender and exported as .fbx for convenience. An important thing to mention is, that in this workflow I first created the textures and in the upcoming step the models, to ensure that there won't be scales.

Again, thank you all for the feedback, and Stay tuned, as I most likely will create a tutorial on how I did the artwork for the game

-Salynrad

christinaneofotistou 2012-05-10 12:47

Beautiful, beautiful graphics! Top marks for innovation as well

thegreystudios 2012-05-13 15:54

Really nice visuals and presentation :) Simon