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Culture Screen
Culture Screen
By gltovar
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Mood | 180 | 3.42 | | |
| Innovation | 240 | 3.60 | | |
| Humor | 278 | 2.95 | | |
| Graphics | 305 | 3.50 | | |
| Audio | 338 | 3.07 | | |
| Overall | 587 | 3.17 | | |
| Theme | 655 | 3.53 | | |
| Fun | 855 | 2.76 | | |
| Coolness | 2025 | 28 | | |
Comments
Cool idea, but i got a little confused on what i should do - there is no indication of what the player should do to guide the microbes (clicking with the mouse anywhere does not seem to do anything, maybe some visual feedback would help?)
I like the idea but I wish I had a little more control over microbes and not completely left it to "simulation". Nice job!
Interesting concept. The player needs to interact with the game more than just choosing spawn points though.
bigbazwa
2014-12-08 23:39
Didn't quite understand if I was having any effect on the game at first, but nice graphics.
pk
2014-12-08 23:41
It's cute but I felt I had next to no control over the game outcome as they choose a target at random and won't get even slightly happy if I hotdrop their target colour on them.
downtown
2014-12-08 23:43
I really like this and played for quite awhile, but as others mentioned it was hard to gauge progress.
octoteam
2014-12-08 23:43
It's cool and the graphics look good, just would like to have more control as a player :P
"Stop crying little one! I'm trying, I'm trying D:"
uvwar
2014-12-08 23:50
Not 100% sure what was happening but I love little cell/animal simulations, so nice job!
I can't say enough how much I love the pure intuitive nature of how you can tell visually what a character wants. That's so cool. Short of a little "thought bubble" over someone's head, this was a really great way to convey that info in a new way. Love it.
wooltech
2014-12-10 00:25
Fun, although sometimes a little frustrating when I'm watching the poor lonely ones cry themselves off the screen and can't do anything about it! Well polished.
anissen
2014-12-10 20:29
Very neat little game! I liked the mechanic and interaction being very simple but like Tiago I had a hard time finding out if I was doing the right thing. Good/bad behavior should probably be more clearly indicated. Loved the graphics!
Kinda nice. But I half expected to do a little bit more. Like click to plop down the monster. Or the timer would go faster. Still, not bad!
Seems rather impossible to lose though.
pjimmy
2014-12-12 15:59
cute and creative game, well done
Cute graphics. Nice idea...
I found this really creative and refreshing. It's a little jarring to have so little control over the game, but once you understand what's going on, it's a really relaxing and unique experience. It would be interesting to have the countdown timer indicate what color the microbe's eye will be, instead of just what color its body will be. Great work!