Youkai by Nibble Bits Studio 2015-09-13T23:01:00
Fantastic gamefeel, great sounds, addictive.
Foon → Ludum Dare Explorer → Users → Downtown
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Manic Mars Base Manager | jam | 339 | 3.50 | 3.18 | 3.95 | 3.86 | 3.59 | 3.00 | 2.62 | 3.14 | 45 | ||
| 2015 | 33 | You are the Monster | BreakoutBeast | jam | 616 | 3.11 | 3.26 | 2.68 | 3.78 | 3.81 | 2.96 | 3.00 | 3.00 | 52 | ||
| 2014 | 31 | Entire Game on One Screen | You are Green | compo | 282 | 3.48 | 3.38 | 3.21 | 2.43 | 3.70 | 3.12 | 3.27 | 52 | |||
| 2014 | 30 | Connected Worlds | Connected Worlds | compo | 829 | 2.94 | 3.00 | 2.18 | 2.71 | 3.18 | 2.69 | 26 |
Downtown leaves an average of 12.5 feedback comments each event.
Fantastic gamefeel, great sounds, addictive.
great work. really enjoyed this one, good music and graphics. hitboxes and feedback around combat was a little off, but understandable given what you guys achieved otherwise in the time.
Really simple and funny. You do feel like a jerk playing it but the music keeps you pumped to continue. Could have done with checkpoints, wasn't so funny replaying it all to get back to where you were.
Music and mood were great. I kind of liked the fact finding aspect of it and could see that being successful with more questions, shame you didn't have more time.
Bit loose on the theme as the colored squares could represent just about anything, but the game was awesome. I really enjoyed it, simple puzzle mechanics used in really interesting and challenging ways.
Great gamefeel, awesome styling and audio.
Interesting Idea. The Game play is a bit easy though. I think if the UFO couldn't fire non-stop and you had to time your attacks to intercept the shots it could be a really challenging and fun.
That was really good, music was awesome. Game play was really fun and challenging, quite hard but really satisfying when you get the hang of it. I wish those slingshot girls didn't fire the second shot just before they die. Final boss was hard as nails.
Such a good job, really enjoyed it.
This is really good, most complete game experience I've run into so far. graphics, animation and sound were fantastic.
game play was really innovative. Perhaps needs a little difficulty balancing. I couldn't get past the 3rd level. I may have been missing something stealth tactics wise.
Really liked your music, and the sounds were charming.
I read your comment about what to do first so I knew to destroy the buildings, I think it would be good for that to be indicated in game some how. The game play seems straight forward and fun, but it needs more more user feedback when you attack the buildings and a clear end goal.
Felt really good to play, well put together.
COULDNT PLAY IT
I think you've output this incorrectly. If this is a unity webplayer build(which it looks like it is) you need to host it somewhere. You need an HTML file as well as the game files but your link only has HTML.
Mood and audio was really good. Interacting with things was a bit awkward, was there a set order you had to go through the objects in? I got to the end but mainly just by going back and forth over each area and discovering things were clickable.
I don't think any of it rendered properly on my machine(it was like the visual artifacts from each frame were remaining between the tiles) but I finished the game, it was fun and challenging, I mainly avoiding the enemies but had to hack through hordes in parts. I really loved your sound and music, it was a bit crazy and dissonant but I thought it was awesome.
Really liked the audio and graphics. The Gameplay didn't seem complete, and I'm very suspicious as to there being 12 sheep in the map, I played both versions you submitted and searched the whole map over and over and could only ever find 11. the movement was a little frustrating as the move commands wouldn't override the previous command.
Great looking effort though, and I imagine you could turn it into a great game with a little more time.
Really good Audio and graphics. The left seemed to be bound to 'q' rather than 'a' strangely. I found the dash surprisingly satisfying given that it was only a very short boost and the people ran at around the same speed as you, made every chase quite tense.
Obviously not really a game yet as you mention, but it looks fantastic. Could no doubt turn this in to something.
Pretty Fun. Once you figure out the tactic of running perpendicular to the shooters and lunging in between shots it feels pretty good to play. might have been better with the ability to run on diagonals though.
Interesting concept, got the point across well. It was quite hard, maybe I'm thick though. was a little hard initially to understand the gravity of any given choice, which was fun in some ways because it meant I would just spend up and crash and burn. Perhaps that's the point.
Great game, took me a little while to figure out what to do, but the gameplay was enjoyable. the reduced vision when in chest form made it really tense. I wonder if the soldiers should have a little peripheral vision if you were to develop it further. Great Voice acting and music, and I like that you had variations for the sounds
The graphics are great, game-play could be more interesting although the idea seems fruitful.
very funny, the expressions looked great. Not sure about the rhythm game parts, and the text prompts were a little two far from the face which made it a little frustrating sometimes. Overall really memorable game, had me laughing out loud.
Really good, loved it. challenging and the bosses attack patterns were really satisfying to beat after learning how to deal with them. Good animations as well, this is pretty impressive for a compo entry.
very nice, straight forward little game. that last level was quite difficult to line the final jump up but got it in the end.
had a few good runs, but found the experience more frustrating than challenging, the game itself is really well put together but I think UI needs to indicate time left more clearly and the difficulty needs some tweaking. overall though its really well done and once I got the hang of the dashing and jumping I got some good runs going.
This was really well done, loved it. Music was perfect, controls felt great. the difficulty stepped up in really nice increments but I think the progression was a little slow which made repeated play throughs pretty tedious. fantastic submission overall though.
Good game. controls felt response, solidly put together, more monsters would have been cool.
quite minimal in terms of challenge, but the music and writing were good.
Funny premise. I was defeated but it I had the machine down to 3 HP, very exciting. Sorry to hear about your issues, good on you all the same, next time.
Always enjoy bow and arrow games, generally enjoyed it, and hitting the targets felt very satisfying, aiming was a little rough. Music got annoying especially the sudden loud portion. Nice work though, challenging and fun.
took me a longest time and a browse of the comments to figure out about throwing the boomerang upwards. bit of fun once I got going, wasn't really sure of how to make any meaningful progress and found it really hard to get back the boomerang back once it was covered in letters. Music was good and made the whole experience more fun.
very memorable entry, the jumping mechanic felt great, sounds were appropriate, I just enjoyed jumping about.
Nicely done, good puzzle mechanics, sometimes pretty frustrating, perhaps some of the pacing and movement could do with some tweaking.
This is awesome, and I thought the visuals were great, the abstraction works very well with the abstract gameplay. It's hard and I didnt read the instructions properly to start with which didn't help but well done.
I really like this and played for quite awhile, but as others mentioned it was hard to gauge progress.
This is really impressive, the gameplay is enjoyable and challenging, fits the theme perfectly.
Nice aesthetic, solid platformer. The subtle animation was really well executed.
LD37 — One room (9)
Sweet Dreams by abcdef65g 2016-12-30T00:15:00
Really fun. Well put together, controls felt good. I played for quite a while which is always a good sign. Shop seemed reasonably fair although I found it hard to justify using anything other than the machine gun. The difficulty takes a little too long to ramp up but the enemies are interesting and add good variety, some balance tweaks and some more grooming of the visuals and this is a solid game.
Magic Trial by dusho 2016-12-29T22:44:00
Really nice submission. Fun and Challenging.
Mega Mecha Control Room by rburema 2016-12-29T21:35:00
Awesome. Not sure if there was an end point. I played for quite a long time and didn't seem to notice anything like progress. I really loved your game though, awesome wonky art and gameplay. One of my favorites so far. This kind of game is what ludum dare is all about.
E-Cracs by bigoss73 2016-12-29T21:07:00
gets pretty hard. but well made, fun and responsive. and the graphics looked well put together.
Gun Shop Loadout by Green Soda 2016-12-29T04:00:00
looked really good and seems like the seed of a pretty good game. controls were a little wonky sometimes.
Unwelcome by Louspirit 2016-12-29T03:51:00
Had fun playing your game. I really liked the alien design they seemed really unnerving.
Legacy by rojo 2016-12-29T03:20:00
Really Nice puzzle game, kept me busy for quite a while. Pen and paper was a must for figuring it out.
The Leaky Ceiling by SoulBound 2016-12-19T08:09:00
Liked the music. I found the gameplay a little hard to follow.
Flower Shop by Jezzamon 2016-12-19T07:32:00
Great music. Nice simple idea that is actually quite challenging.