FoonLudum Dare ExplorerLD31 → RandomRemoteRush[RRR]

RandomRemoteRush[RRR]

By grabengroup

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CategoryRankScoreCount
Coolness286
Audio1553.54
Overall2453.52
Mood3163.31
Humor3192.95
Innovation3423.28
Theme3873.67
Graphics4433.39
Fun4633.09

Comments

harley77 2014-12-09 04:30

Wasn't sure what to expect at 133MB. Great music, Great use of the theme. Innovative game play with the channel switching. Controls were a bit frustrating at times, but at 72hours, this is incredible.

srakowski 2014-12-09 04:30

I really liked the way the screen frames the game... it looked quite cool.

kopeph 2014-12-09 04:36

I've gotta admit, this game is really pretty but I have NO idea what's going on, even after reading the instructions.

grabengroup 2014-12-09 05:22

just added a better description ;)
thank you :P

defectivemelon 2014-12-09 06:15

The music and visuals were cool, really sets the atmosphere. My only complaint is that I was being killed by things, but I didn't know what.

grabengroup 2014-12-09 06:53

lasers and moving balls are decreasing you time when you hit them! try to avoid the lasers or dash trough them quckly... some times a zapp is better because aufter zapping the lasers have to recharge :)

alsweigart 2014-12-09 07:32

Good use of the theme, though the gameplay itself was hard in a frustrating way instead of challenging.

grabengroup 2014-12-09 08:36

It could be better if you take the time too play it longer :) then it isn't frustrating i think... i think its just a matter of skill / balance... :)

chibiflux 2014-12-10 00:11

Very innovative. Nice music and visuals, but unfortunately i could't play it properly because the screen was kind of... not in the right place... so you could only seehalf of the game play. :(

pulsartronic 2014-12-10 10:13

Interesting one, specially the skill that changes the channel in the right moment you're gonna to die. Nice one, congratulations!

rockhoppergames 2014-12-10 10:30

I have to give you good marks for theme (since I did something similar ;p ), and the graphics and music were great.

Unfortunately, I seemed to be experiencing the same bug chibiFlux is talking about, where parts of the screen were missing, I couldn't see the time, and my character occasionally spawned out of bounds. I also seemed to have an issue where the first level would only give me one or two seconds to reach the goal sometimes.

These bugs meant I couldn't really have fun with the game, but I thought all the other aspects of its design were awesome.

nickname 2014-12-10 10:33

Interesting use of the theme, and great, arcade-style gameplay. The player can sometimes feel a bit at the mercy of the game, since zapping is generally not advantageous, but necessary because of random generation.

There also seems to be an exploit, wherein the player can dash any time in the air; since the dash can go slightly upwards (or downwards), the player can use this to climb quickly without having the requisite jump powerups.

I managed to get 1800. Probably not particularly impressive :P

The little dude looks funny wallsliding, haha!

Interesting game with solid, fundamental platforming intact. Great job!

dieblume86 2014-12-10 10:54

Nice start.

gre 2014-12-10 12:20

cool trailer. nice mood.

grabengroup 2014-12-10 12:42

@NickName Yes would be better if there were always a way to the goal... so that zapping is not necessary for reaching it... (if you can not zapp becouse you have no betteries and there is no way to the goal you can actually kill yourself by hold q and e )

grabengroup 2014-12-10 13:12

In a early version zapping increased the amount of lasers but reaching the goal resets the amount to 3-4... we schouldnt change that...

rayman1900 2014-12-10 17:20

I really like the concept on this one ! It's just like a dimension switching, but with a twist that it's all controlled by the different channels of the TV ! Had some fun, but had some bugs also (like I didn't see the amount of time before getting a game over)

domicuc 2014-12-10 17:23

Nice :) hard.. try to beat my project :p

officialcodenmore 2014-12-10 22:54

Love the music and theme idea! Well done!

danidre14 2014-12-11 18:34

Really cool! Good job!

wusakko 2014-12-11 18:53

I think best game so far! (played about 50 games)

grabengroup 2014-12-11 21:39

we really appreciate your comment.. thanks guy.. that keeps the motivation rolling ^^

ekilibr 2014-12-11 22:57

Love the switching channel feature :) The theme interpretation is nicely done, but the game is quite hard imho!
Anway, great job! (+1 for the RRR, which made me think abuot VVVVV :p)

grabengroup 2014-12-12 00:14

my, "s" key is broken. i meant comment"s",and guy"s"! :)

teesquared 2014-12-12 10:36

Very fast paced and tough but I kept retrying. Great graphics and sound.

freaknarf 2014-12-12 13:21

Excellent ! The theme is well exploited, and after i understood a bit of mechanics it gets really fun and addictive!! really good.

ViliX 2014-12-12 13:47

Maybe waay to challenging, but neat game :)

ynots 2014-12-12 14:00

controls are little bit hard to use..

01rafael 2014-12-14 20:17

Awesome graphics! Awesome style! I like this game more and more@

downtown 2014-12-14 21:39

had a few good runs, but found the experience more frustrating than challenging, the game itself is really well put together but I think UI needs to indicate time left more clearly and the difficulty needs some tweaking. overall though its really well done and once I got the hang of the dashing and jumping I got some good runs going.

maxmetallica 2014-12-16 16:03

nice music and concept keep it up dude

cmweiss 2014-12-19 04:40

Strange mechanic, but I did enjoy the game quite a bit. I definitely felt that there wasn't enough time to do much (that, or time pickups really didn't give you enough to make a difference).

lxd1 2014-12-28 20:05

fun