Interesting use of the theme, and great, arcade-style gameplay. The player can sometimes feel a bit at the mercy of the game, since zapping is generally not advantageous, but necessary because of random generation.
There also seems to be an exploit, wherein the player can dash any time in the air; since the dash can go slightly upwards (or downwards), the player can use this to climb quickly without having the requisite jump powerups.
I managed to get 1800. Probably not particularly impressive :P
The little dude looks funny wallsliding, haha!
Interesting game with solid, fundamental platforming intact. Great job!