brant 2013-04-29 13:29
Cool!
Foon → Ludum Dare Explorer → LD26 → Shp Shft Mz
By rzfmzn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 84 | ||
| Theme | 611 | 3.48 | ||
| Innovation | 824 | 2.78 | ||
| Overall | 948 | 2.80 | ||
| Audio | 958 | 1.95 | ||
| Humor | 991 | 1.62 | ||
| Fun | 997 | 2.48 | ||
| Mood | 1019 | 2.38 | ||
| Graphics | 1047 | 2.37 |
Cool!
Nice little game! I had some problems with the movement on later levels, seems like the char gained some weight and moved very slowly.
The pieces got fat! hnahahahahahha =O*
The controls are a little weird.
Good game! The core mechanic is interesting and challenging. In my point of view, the bugs are critical because my experience could be much better with a stable game.
It's a good game but the bugs makes the game play suffer.
The game just freezes in a black screen here, after the "Powered by Unity" screen.
Which version are you using @shatterhand?
I liked the idea of the game! It played well in the first two stages, but on the third the movements just slowed way down.
Neat idea and well executed. Like you said, there are some glitches, but it's playable.
I think it could be a little bit faster, but hey, it can be some of the bug's fault.
Wouldn't mind to have a less dark ambient and some ambient music too.
You said you're generalist GD, but the puzzles are OK and I'm sure you could come up with something great in a little more time for level design and polishing.
Very nice, that shape changing mechanic was interesting. The controls appeared to get stuck in the last level, no idea why.
That was some problem regarding the keyboard-seat interface (AKA me) hahahah
Tnx all for the hints and compliments =O)
Has potential, but was too short. Also, ran into some strange collision detection in the narrow passages.
The physics felt weird but I liked the idea of the puzzles
Very cool idea! The controls were a bit hard in spots, as I got stuck on a couple wall edges. I hope you add more content here, as I think it has potential! :)
Neat game mechanics!
While this is definitely not the best game in the LD, you should feel proud that you made a game at all. That's more than can be said for a LOT of people.
Interesting. Strange physics starting from level 3. You forgot the Linux build.
Nice idea. Good minimalist design. Slightly hampered by some control bugs near the end and could have been a bit longer. Nice work.
Fairly well in line with the theme and despite slight bugs here and there, I still liked the idea behind the game. Good effort!
You have the beginings of a good game. Too buggy / unfinished to really enjoy at the moment but a good start. Stick at it.
Neat puzzle game. I liked it!
For some reason, though, after the first two levels, the player shape starts to move a lot slower, which begins to make movement a tad tedious after a while. I wish it would have kept the speed from the first two levels.
The visuals were a bit confusing. Some of those grey walls you could knock around, but at other times (as in one of the screenshots), there is a wall that can be knocked, but only from a certain side, though that's not immediately apparent. Maybe that's what the shorter end is supposed to be? I wish it had been a bit more apparent. Not a huge deal, though.
Overall, neat game. I wish that there were more puzzles.
very cool puzzle idea! fix the strange phsics make it look better and you'Ve got something really good!
Neat idea. Could use a few more/harder puzzles.
Definitely rocked the theme! Good puzzle mechanic.
Nice game, although the controls didn't seem to be terribly consistent. Reminiscent of a game I've played before, but I can't remember which. The levels could have been a little more challenging as they only really had one solution.
Neat idea! Good game, well done!