Initial Conditions by reheated 2016-01-13T20:56:00
Woah, I decided to check out some of the top rated entries. This blew my mind. Really good!
Foon → Ludum Dare Explorer → Users → oal
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | QUADRISIC | compo | 238 | 3.49 | 3.39 | 3.37 | 3.51 | 3.60 | 2.46 | 2.85 | 47 | |||
| 2015 | 34 | Two Button Controls / Growing | Crazy Slinky Snake | compo | 519 | 3.19 | 3.40 | 4.02 | 3.76 | 2.81 | 2.12 | 2.89 | 2.73 | 49 | ||
| 2014 | 29 | Beneath the Surface | Root cause | compo | 221 | 3.56 | 3.31 | 3.98 | 3.82 | 3.09 | 2.60 | 2.16 | 3.48 | 54 |
oal leaves an average of 23.3 feedback comments each event.
Woah, I decided to check out some of the top rated entries. This blew my mind. Really good!
Nice one. Everything is very small on my high dpi screen though. Good idea to use the same two keys for both jumping and running. It's still just two keys even if the two keys do two things each. Clever!
Woah, my favorite so far. Looks great, sounds great, and has a great atmosphere. Well done!
Cool, a fast paced Osmos! Pretty hard, but fun. Good work using both themes. And the art style is gorgeous!
Something like this would probably work very well as a mobile game. Bonus points for using both themes. I liked it!
Haha, I thought it was Freestyler playing, but nope. Nice soundtrack and cool gameply ideas. The vine growing and seed shooting works great!
I liked it. A nice progression in difficulty and the fact that the other cars signal before switching lanes works really well. If you crash, it's your fault, and not the AI's random behavior. Pretty addictive, but could have used a high pace soundtrack. Well done!
Very innovative, but gets a bit repetitive after a while. Cool to see games that combine both themes, and do it well. The voice acting is hilarious. Well done!
Nice to see more multiplayer games. Mario kart battle meets space invaders. :-) Could have used some music, but at least there are some sound effects. The game play is quite fun. Well done!
This was fun, and the music is nice. Good job integrating both themes into your game!
Ooh, first multiplayer game I've played so far. That's an interesting idea. Quite simple, though. I would have liked more than one way of attacking so that attacks depend on more than randomness. Still, I think this is a good foundation to build upon. Good job.
Chaotic indeed, but I still felt like I was in control. The upgrades are nice, and I like that you provided a tutorial level to get started.
You're making good use of the theme. It's fun, but I think it's a little too sensitive when it comes to touching the zombies. I couldn't get very far, but I imagine it'd be quite fun once you get into the flow and fly past the zombies. The music was nice too.
Crazy hard, but it fits the theme well. I see why it shoots continuously, but I barely looked up at the enemy, keeping my focus just around my ship to try and slide past the bullets.
Makes good use of the two button controls. It's very easy to die, but the checkpoints help not making it too annoying. The transition from screen to screen is a bit slow at times so it's hard to judge what the best action is when enemies are approaching, before you start walking back again. But overall, I really liked the style and innovation.
"ERROR — This project has been removed by the author. It may return later." :-(
Great music first of all. Nice power ups, and the controls work well.
Very creative. I was afraid the notes would be repetitive after a while, but it works really well. It's a good idea to change instruments from level to level, and they all fit their environment quite well!
A nice, challenging game. I like that it's turn based, giving you time to think about your next move. Fits the theme well. Good job!
Haha, this is the first time I've played a game entirely in a PDF. I thought I had opened some kind of manual, but it was actually pretty entertaining.
It looks and feels really smooth, so good job on that. The gameplay was a bit confusing at first though.
Not bad for someone learning to code. Keep going, and code, code, code. That's the only way to improve. Good luck!
I died most of the times trying to get food, so I didn't get very far. But I like the idea.
Great visual style, but I was hoping for a little more things to do.
It looks good, and I'm sure it'd be very addictive if it had some powerups (pacman like, so you could eat other worms for a few seconds, for example), or a leveling system. At least some more depth. Well done for a 48 hour project.
Simple, but it works. It'd be nice if it had some music and maybe some powerups/bonuses along the way. Interesting to see that you used Dart.
Fun and witty are the words I'd use to describe this game. You've taken a standard platformer concept, and combined it with killing germs and cleaning? Perfect combo. :-)
I don't know why, but I really liked this. You've gone with a "mining" kind of game, but still made an original and interesting game. One of my favorites so far!
Wow, this game is hard. I love the visual style, it works really well. Well done!
Great intro, it kind of set the bar for the rest of the game. Not sure if it quite lived up to it, but it's good for a two day job.
A small but interesting game. Very melancholic. The sounds are great.
I almost made it through. Not sure if I liked the rocket upgrade. It felt slower to use? Or maybe that was just because I missed a speed bonus block. Still a well made game. Good job!
Really nice cartoony look. Good job on the controls as well - it feels like you're under water.
I like the graphics, but this game is extremely short. Either that, or I missed something. Still, it's a game, so congratulations with making a game in 48 hours!
The graphics are simple, but the game itself is fun. Good job with this one!
I really liked this one. The graphics and music is good, and the gameplay works well too.
Great atmosphere. The graphics and sound effects are very good!
LD35 — Shapeshift (22)
Tetrikado by mightymarcus 2016-04-18T15:51:00
I like the idea. It's like some kind of inverted jenga-tetris. Good job!
Block Shift by Templar3lf 2016-04-18T12:10:00
Really interesting concept. With some polish, this could become a great game.
Pacifist Hill by wavertron 2016-04-18T12:07:00
Interesting take on the theme. Seems to be quite a bit of variation (plane, tanks, and the normal shooters). Good job!
Metamorph by RockhopperGames 2016-04-18T11:33:00
It ran a little choppy on my machine. The "dude" and his animation was well made.
Posthistoric Ooze by hunttis 2016-04-18T11:31:00
Challenging, but fun. Simple, clean graphics and sound. Good work.
Shape Assault by thomz12 2016-04-18T10:48:00
Crazy! Art, sound and gameplay works really well. Very professional game for a weekend compo. Superb!
MISCEO by crisp 2016-04-18T10:42:00
Hard, but a good use of the theme. Well done.
Shifty's Shape Escape by grayhaze 2016-04-18T10:38:00
I really like it. Art and gameplay works well. Maybe this should be in the jam, not in the compo, because you used someone else's sounds?
Subject 96 by wumpus 2016-04-18T09:40:00
Really good! Interesting take on the theme, and very well executed. The art is really good, and the sound effects are quite fun.
The Amazon and the Cybergod (UNFINISHED) by Katamori 2016-04-18T09:15:00
Sometimes you make it through a weekend without almost any problems, and sometimes you run into roadblocks all the time. But Ludum Dare is all about having fun, and I hope you had fun making this. :-)
Project - O by Blister 2016-04-18T09:11:00
I love the art and music! Really well made platformer for a 48 hour compo. Superb!
Will it Shapeshift? by plantprogrammer 2016-04-18T09:07:00
Haha, the sounds and the overall look of this game! Good job.
Casual Shapeshifting by M2tias 2016-04-18T08:12:00
What an eery experience. It works, for some reason, and it's challenging. Well done, and an interesting use of the theme.
Shoop-da-Poop by Dia6lo 2016-04-18T07:53:00
That was, well, interesting. A puzzle-ish game, but the graphics add a good bit of humor. Haha!
OBfu by zowesiouff 2016-04-18T07:50:00
Quite different, but still interesting. Innovation points to you.
ShiftBlock by makiki99 2016-04-18T07:34:00
Simple, easy to understand. Nice!
SUPER DEEP GAME BRO by Membrane 2016-04-18T07:16:00
Haha! This is so crazy and chaotic, but still manageable. Well done!
The Core by Syldarion 2016-04-18T07:01:00
Nice platformer, but I didn't get very far because I got an "out of memory" error, some WebGL thing, and the game froze.
Drift Shift by Bailman03 2016-04-18T06:57:00
Hard, but fun! Something quite different from the other games I've tried so far.
Shapeshift by hildegarbage 2016-04-18T06:53:00
I took me a while to understand how the game worked, but with some instructions and mouse guides, that could easily be solved. The levels are quite challenging still.
Squarcle by bagface 2016-04-18T06:36:00
Good use of the theme! I wish the transformation from circle to square was a little faster, to allow for a faster and more intense gameplay. But that's just a matter of tweaking things. Well done!
Shape/Shift by GodsBoss 2016-04-18T06:27:00
A clever take on the theme. At first I thought it was a little generic, but then the shapes started loosing/gaining edges. Really cool innovation. Portals were a nice touch as well. Easy enough to figure out, but maybe some text instructions would be nice. Well done for a 48 hour game! :-)