FoonLudum Dare ExplorerLD35 → Shape Assault

Shape Assault

By thomz12

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CategoryRankScoreCount
Coolness289
Fun443.93
Overall813.82
Graphics1013.92
Mood1693.41
Theme1953.77
Audio2973.07
Humor3752.46
Innovation5462.98

Comments

rfonseca 2016-04-17 21:26

Great job! Loved it! But I found bug/glitch... Can't precise you where it was, but after the first swarm of enemies, I was jumping and shooting at some more enemies, and I bounced on something which sent me a little higher, and when I touched the top wall, the level disappeared, but the game continued as the health polygon stayed there while decreasing (since I was getting hit), but besides that there was only the background. Even still, awesome game!

thomz12 2016-04-17 21:32

Thanks for pointing that out! I'll have a look at it. :)

crisp 2016-04-18 10:39

Absolutely AWESOME!!!!

zugende 2016-04-18 10:43

awesome!!! Sometime I ask myself what the hell I'm doing in 48h when seeing results like this.

smilingcat 2016-04-18 10:46

Very nice, I really liked the style of the health bar. Good design for the weapons for each shape.

aquilon96 2016-04-18 10:47

Good job, simple but good visuals. The music was also pretty good. Good usage of the theme, but man, it was insanely difficult. Check out mine: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=49808

oal 2016-04-18 10:48

Crazy! Art, sound and gameplay works really well. Very professional game for a weekend compo. Superb!

seitnerk 2016-04-18 11:30

awesome feeling! i liked it a lot!

cowa 2016-04-18 11:53

Wow very satisfying game! I love it.

sirtetris 2016-04-18 12:31

The web version glitched out on me a few times (screen went black) but I got the standalone version to work on Linux (missed a few libs at first).

Apart from that: what a blast! The wild shooting reminded me of Trosh (https://youtu.be/l-yCtFtnQe8). Visuals, sound, game play ... everything awesome! And it wasn't easy to get to the end. (Stupid circle — would've liked to be a pentagon the whole time. ^_^)

grayhaze 2016-04-18 12:54

Easily my favourite entry so far, and I actually made it to the end! :D

Really good use of the theme to produce something I haven't seen before and just the right level of difficulty. Excellent work!

yrasin 2016-04-18 13:41

Really cool! Awesome job with the graphics and the feel of the game! Sometimes the camera moves too much, and it would be nice to turn off screen shake.

hyoga-3d 2016-04-18 13:44

Nice game, the gameplay is great very addictive and nice use of the theme.

marsouin 2016-04-18 14:19

It's a hard game :O

kiketom 2016-04-18 19:27

WOW! it's awesome!!!!!
Good work

ezombort 2016-04-18 19:30

I like the graphics and the gameplay. The music got a bit annoying but +1 for having mute functionality :)

bloodjohn 2016-04-18 20:14

Arcade platformer, cool!

burgerdare 2016-04-18 20:16

very cool. It has kind of a Super Crate Box feel to it, which I'm really digging. My only real complaint was that some of the weapons felt a little underpowered or unsatisfying. What's especially problematic about this is that the hard to use weapons are the ones I tend to get stuck using most of the time, since I'll score kills with the effective weapons before I know it, and I'm back to a weapon that's tough to work with.

jungle 2016-04-18 20:20

Excellent job!!!! Very creative!!

niklaas 2016-04-18 20:50

Occasionally had the level disappear on me - which was pretty frustrating. But I'm glad it didn't put me off! Great game!

gtron 2016-04-19 00:29

Very fun! The game had a very even difficulty curve, and the different shooting behaviors encouraged very different play styles that I had to switch to on the fly! My only nitpick is that the music doesn't loop seamlessly, and though it's very good, it gets repetitious after a few minutes.

evogengames 2016-04-19 10:36

Good job and nice interpretation of the theme!
I would have been nice if you could choose your own form depending on the type and amount of enemies that are approaching.

tmpxyz 2016-04-19 10:37

quite fun to play, simple and intense game.

wavertron 2016-04-19 10:42

Sweet glowing graphics, lots of juicy-ness in there giving player feedback. Felt very chaotic. Great game.

headmade 2016-04-19 10:42

This is a very competently crafted entry, it checks all the boxes and seems very polished. I like the clean look and the screen shake is indeed very shaky. Well done.

My main complaint would be that the enemies take too much damage, this makes the projectiles seems weak and unsatisfying. And the music was too repetitive.

kariamoss 2016-04-19 10:56

Really good! I liked the graphics, and the theme is really well respected. Great job! :)

holtenice 2016-04-19 11:10

Great tempo in the game! like!

megalink 2016-04-19 11:14

Awesome!!! The only problem is that the music got a bit annoying but everything else is really well done, good job dude!

ploerre 2016-04-19 11:18

really cool! i like the gameplay and the massive shooting fun!
unfortunately the web version has sometimes black screen.
and the osx version doesn't launch here (10.8.5)

thomz12 2016-04-19 11:24

@ploerre That's unfortunate :(. I don't have a way to test the OSX versions. I have been looking into the webplayer issues.

Thanks for the great feedback everyone!

khaos_fang 2016-04-19 11:29

Excellent Game, amazing effect.

mintarcade 2016-04-19 11:30

Mind blown! ->X__X<-
Awesome game - love it!!! Need 10 stars

chatpion 2016-04-19 11:49

Super fun ! But my screen turned black, and I don't know why. Music is repetitive too, but at least I can mute it. Finally, I really like the neon-like color !

meganukebmp 2016-04-19 11:54

Very nice. Awesome arcade action!

matzigon 2016-04-19 12:11

Nice game! :) I could probably live with less screen shake, as shooting massive hordes of enemies tends to give a lot of kills. But it has a simple and effective graphics, so the execution is nice.

rnlf 2016-04-19 13:28

Finally a Unity game with style. These are hard to come by. Worked perfectly fine in the WebGL version. All in all, this was a very fun game. Made it all the way to the end in the first try, which probably means it's a bit too easy, but probably exactly right for a game jam.

I like the also health meter, it's pretty neat.

skullpixel 2016-04-19 13:31

Well done! Having the poor player switch weapons each time you killed something has some of the forced-adaptation of Super Crate Box. I'd have to say the pentagon seemed to word the best of them all though.

zkenshin 2016-04-19 16:30

This was a pretty neat game, I especially liked your UI choices. Nice job!

recursor 2016-04-19 16:40

Definitely challenging and it has a nice retro arcade feel to it.

josearias 2016-04-19 17:43

Wonderful job. Nothing bad to say. Congrats

digitaldude555 2016-04-19 19:46

Now that was a long level, pretty good game, I liked the bullet effects and at the end I just dodged all the other shapes to finish levels, not much to say, good effort there.

luquio 2016-04-20 01:00

my gosh i love the glowing colors, dope for my eyes! luv it!

obsessivenotion 2016-04-20 13:30

Nicely polished. Kept thinking it would feel more natural changing into the shape I killed or something less random.

ithildin 2016-04-20 15:20

Cool job! Controls were smooth and I really liked the visual style. I had problems telling when I was doing fine and when I was being hit, though. Probably making enemy bullets a different colour or shape could help.

Nice entry! :D

mieeh 2016-04-20 17:36

Wow, gun game. Really nice work on the graphics and mood. I really enjoyed all the fancy effects, it really made the game feel so much more better. The core mechanic is simple but fun and intense. Great game you got here!

knason 2016-04-20 17:55

great game! Hard but fun. I liked that you included the first learning steps of how to use the controlls into the game. Nice graphics. :) good job!

mango-malarkey 2016-04-20 20:49

Great game! All the different parts - graphics, music and gameplay works really nicely together! Good job!

sko 2016-04-21 09:30

Nice simplistic graphics with an extra touch of lighting and CRT effect that really did a lot for it!

Music was neat IMO but the other half of Avant-Marde asked me to turn it off, so I'm not sure where we stand there in effect. ;p It's possible all the shooting sounds were the problem, tho. I guess I agree on that.

Personally horribly tired of basically every game ever being about killing, but since the style was so abstract I felt like I wouldn't have really thought of it that way unless you actually used that wording in the game, so that was a bit disappointing IMO, but I know I hold a minority view here...

I'm just bad at this sort of stuff in general. When there were only one thing shooting at me at a time I tried to stand in some corner where I could hit them but they couldn't hit me, being all strategic about it, but at the end of the level I basically just had to try and run through it while shooting wildly around me. It... didn't work. I'm just not good enough at this! :p

A little bit unsure about the use of the theme. While you do of course shift shapes, I don't really feel it's a mechanic that does much for me in this game, because it shifts every time I eliminate another target so I can't control the mechanic and use it to my advantage. Unless that comes up in later levels, of course, but I just couldn't make it through the first one. :c

dat_not_my_game 2016-04-21 16:30

Great visual style and effects and nice tutorial, that is unusual for jam games. One of the best geometric interpretation of the theme.
P.S. Do not use RAR archives for OS X builds, please, it is not native.

kev9318 2016-04-21 17:44

cool game ! loved the pentagon's power haha

weeping-rupee 2016-04-21 18:34

The perfect example of how focusing on the mechanics rather than heavily on art assets can create a very honed and super fun game. SUPER fun.

My only complaint: I wish left click bullets did damage and stole powers and right click bullets just did damage and healed.

Or something like that.

I would just like the ability to make the choice of what powers i'm getting so there was more meaningful choices-- which is hard in a platformer meets shmup.

ducktieteam 2016-04-21 18:43

Great game, fast-paced, dynamic, with stunning visuals. One of the best I've played. However, there was a glitch, and game send me to main menu in the middle of hot battle)

shatterpointstudios 2016-04-21 19:27

Loved the visual style. Not sure if there was any reason to changing shapes, or if it was just random. The shooting felt really good. Would like to see this expanded on.

bytegrove 2016-04-22 18:47

Nice work! I -LOVE- the catchy tune! The weapons got a really nice "oomph" to them as well. I had a hard time really understanding what was happening a lot of the time however, but I managed to beat the level!

anaguilefdez 2016-04-22 23:27

Hey, that is a really funny game you got there. I specially like the smooth controls, and how you incorpored the shapeshifting on a 2D shooter.

mountainstorm 2016-04-25 16:03

Great idea and brilliantly executed. So much fun!

phocker 2016-04-28 04:40

this was great fun - couple of glitches where i could go between walls - sold gameplay - awesome job

riftpoint 2016-04-29 19:18

Really great game! The art and the special effects are awesome. Very juicy game, good to play

ainoraz 2016-04-29 22:29

Hahaha :D! A game that will always be fun to mess around with. I love the style, health bar and overall feel but the music definitely needs some work. It's not looping correctly and it gets annoying fast. Other then that, great job!

kerdelos 2016-05-01 13:02

Wow this is cool, love the way my shooting style changes each time I destroy a shape. But it is hard to distinguish ennemies' shot from mine when there's too much on screen.
Cool game !

geckoo1337 2016-05-01 20:58

Crazy game which is really frenetic. I like the minimalist aesthetic. Well done. One of my favorites for this 35th LudumDare session ++

tth2x 2016-05-07 11:05

ahhh! my fingger so tired!haha you really biult a very cool rhythm by the shapeshifting... super nice bounce and camera shaking! particle effect also neat and cool~
well done!

2016-05-07 14:57

Nice game!