FoonLudum Dare ExplorerLD26 → grayscale square assassination Quest

grayscale square assassination Quest

By granor

View on Wayback Machine

CategoryRankScoreCount
Humor763.53
Theme2993.81
Fun3003.27
Audio4202.94
Overall4913.23
Innovation5823.10
Graphics7702.75
Mood8802.56
Coolness163635

Comments

albertnez 2013-05-01 09:43

I liked it, but in the level when you have to escape, it has no ending? The elevator was infinite, I just jumped off and it got stuck there.

the-jack 2013-05-01 09:58

Argh. Couldn't get past the level that said "the levels are getting harder". Still, pretty engaging for just greyscale blocks.

rzfmzn 2013-05-02 11:53

Liked a lot how the game scales, although there are some levels that seems missplaced =OD
Played a while, really liked it =O)

gamerespect 2013-05-02 12:40

Pretty cool game! Extremely simple aesthetic ( in keeping with the theme), and the audio work very well (except for the vomit sound effect imho). The lines between levels are pretty funny, and overall, an awesome entry for this LD :)

shellfishgames 2013-05-02 12:48

Nice one, kind of taking minimalism to the next level. I couldn't get past the level with dozens of lazers though.

jhelle 2013-05-02 12:56

Nothing seemed to happen in the third level. But I enjoyed the 1 button concept :)

matthias_zarzecki 2013-05-02 19:57

Nice work on the story!

Level 3 got me stuck, I fell into nothing

geckojsc 2013-05-04 21:18

Simple, enjoyable, good storyline and a good amount of content. Eventually I fell into an endless void, I'm quite surprised that wasn't spotted during development. ;)

tipyx 2013-05-11 19:31

Very fun to play, some glitch & other, but well played ;)

freezx 2013-05-12 14:30

Absolutely loved every aspect of this game! Thank you! 5/5

xanjos 2013-05-12 14:53

I think there are some bugs (e.g. enemies/obstacles not resetting when you die and restart -in the level after the boss the delay between the lasers got a bit messed up after dying a certain number of times-) but the one button aspect was pretty cool and the level design was really good.