FoonLudum Dare ExplorerLD29 → Doug Diggz

Doug Diggz

By eatsleepindie

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CategoryRankScoreCount
Coolness356
Innovation2083.59
Audio2283.31
Graphics2313.72
Humor2353.03
Theme2493.62
Fun3763.24
Overall4253.31
Mood5702.97

Comments

kiyaku 2014-04-28 02:41

Really cool concept, little bit different than other digging games ;)
I had a big problem though that made this experience a bit frustrating. Sometimes i couldn't go down fast enough. If i kept pressing down, eventually he would stop digging. I had to wait a bit and hold the button longer, or press it multiple times, for him to dig further.

sestren 2014-04-28 02:46

Really fun and well-executed mechanic. I occasionally experience some collision issues, it seems, but not enough to bother me too much. Great job!

archaeometrician 2014-04-28 04:29

Aww, this game is really cute :) The graphics are perfect. The gameplay is really interesting and its an innovating style. Like Kiyaku and Sestren, I encountered some problems when digging, Doug would stop mining, but like Sestren, it doesnt remove the fun I have to play :)
Really nice work !

fyberoptic 2014-04-28 06:06

Really nice graphics, and a neat concept for puzzle kind of game. As others have said, there may be a collision issue here and there, but it would be interesting to see where you could take the idea. Nice job.

yozz 2014-04-28 06:07

5 for innovation - really coolmechanics!

somfunambulist 2014-04-28 18:44

Very interesting gameplay, this could easily be expanded into an even more complex and rewarding game. Great work!

tipyx 2014-04-28 18:45

Good job ! Maybe the coins should be more visible :)?

dragonxvi 2014-04-28 18:46

Bah! Best I managed was 82! Awesome little game, easy to play and very well presented! Nice one :D

agentparsec 2014-04-28 18:52

Controls need work, half the time it wouldn't respond to trying to dig down.

Since you're using Unity, are you checking input on FixedUpdate instead of Update? That might be what's causing the problem if you are; input should always be read on Update since the intervals on FixedUpdate don't always correspond to when input is read.

dustystylus 2014-04-28 19:01

Lovely design and nicely executed gameplay. Should develop this idea further for mobile market! (though "Digger Doug" sounds more marketable ;-D )

dominator_101 2014-04-28 19:04

Pretty nice. You can still keep digging down even on the death screen, though :P

raulincze 2014-04-28 19:46

Poor, poor Doug... Is it just me or... ah, never mind, just read the first comment while I am typing this. Yes that is a bit frustrating.

I've seen a gif of your WIP on the homepage or twitter this weekend and it seemed like an interesting game.

cosinep 2014-04-28 21:46

Cool game. I could go through the stone sometimes (I found myself just mashing S after a little while)

noorstudios 2014-04-28 22:42

Solid game. It is the first game so far where I remember thinking I need to check that out just from the screenshots. A lot of fun, and great looking. Good job =)

techblogogy 2014-04-29 08:57

Diggy, Diggy hole

dookie 2014-04-29 20:28

This seemed really promising, but it was a bit too broken for a game meant to be a button masher. It felt half the time it didn't matter which block you tried to dig through, moving through stones, but getting stuck on dirt. Some time nothing at all happened and I just had to wait for the timer to run out :/ It looks pretty fun, though!

anbreizh 2014-04-29 21:41

Nice little game, refreshing gameplay. Some issues with collision though

gins 2014-04-29 22:22

Cool idea, I enjoyed it, but it seems impossible to get the requested 100 coins :o
Loved the music :)

mcapraro 2014-04-30 04:03

nicely done! neat mechanic to the game

alhvi 2014-05-01 00:34

Really cool game. I liked the mechanics and the music too. Well done :) and thank you for trying our game :D

madjackmcmad 2014-05-19 14:30

Great, simple concept. Controls slightly wonky but still workable. Pretty, and nice music too. Good job!