Foon →
Ludum Dare Explorer →
LD29 →
Doug Diggz
Doug Diggz
By eatsleepindie
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 56 | | |
| Innovation | 208 | 3.59 | | |
| Audio | 228 | 3.31 | | |
| Graphics | 231 | 3.72 | | |
| Humor | 235 | 3.03 | | |
| Theme | 249 | 3.62 | | |
| Fun | 376 | 3.24 | | |
| Overall | 425 | 3.31 | | |
| Mood | 570 | 2.97 | | |
Comments
kiyaku
2014-04-28 02:41
Really cool concept, little bit different than other digging games ;)
I had a big problem though that made this experience a bit frustrating. Sometimes i couldn't go down fast enough. If i kept pressing down, eventually he would stop digging. I had to wait a bit and hold the button longer, or press it multiple times, for him to dig further.
sestren
2014-04-28 02:46
Really fun and well-executed mechanic. I occasionally experience some collision issues, it seems, but not enough to bother me too much. Great job!
Aww, this game is really cute :) The graphics are perfect. The gameplay is really interesting and its an innovating style. Like Kiyaku and Sestren, I encountered some problems when digging, Doug would stop mining, but like Sestren, it doesnt remove the fun I have to play :)
Really nice work !
Really nice graphics, and a neat concept for puzzle kind of game. As others have said, there may be a collision issue here and there, but it would be interesting to see where you could take the idea. Nice job.
yozz
2014-04-28 06:07
5 for innovation - really coolmechanics!
Very interesting gameplay, this could easily be expanded into an even more complex and rewarding game. Great work!
tipyx
2014-04-28 18:45
Good job ! Maybe the coins should be more visible :)?
Bah! Best I managed was 82! Awesome little game, easy to play and very well presented! Nice one :D
Controls need work, half the time it wouldn't respond to trying to dig down.
Since you're using Unity, are you checking input on FixedUpdate instead of Update? That might be what's causing the problem if you are; input should always be read on Update since the intervals on FixedUpdate don't always correspond to when input is read.
Lovely design and nicely executed gameplay. Should develop this idea further for mobile market! (though "Digger Doug" sounds more marketable ;-D )
Pretty nice. You can still keep digging down even on the death screen, though :P
Poor, poor Doug... Is it just me or... ah, never mind, just read the first comment while I am typing this. Yes that is a bit frustrating.
I've seen a gif of your WIP on the homepage or twitter this weekend and it seemed like an interesting game.
cosinep
2014-04-28 21:46
Cool game. I could go through the stone sometimes (I found myself just mashing S after a little while)
Solid game. It is the first game so far where I remember thinking I need to check that out just from the screenshots. A lot of fun, and great looking. Good job =)
Diggy, Diggy hole
dookie
2014-04-29 20:28
This seemed really promising, but it was a bit too broken for a game meant to be a button masher. It felt half the time it didn't matter which block you tried to dig through, moving through stones, but getting stuck on dirt. Some time nothing at all happened and I just had to wait for the timer to run out :/ It looks pretty fun, though!
anbreizh
2014-04-29 21:41
Nice little game, refreshing gameplay. Some issues with collision though
gins
2014-04-29 22:22
Cool idea, I enjoyed it, but it seems impossible to get the requested 100 coins :o
Loved the music :)
mcapraro
2014-04-30 04:03
nicely done! neat mechanic to the game
alhvi
2014-05-01 00:34
Really cool game. I liked the mechanics and the music too. Well done :) and thank you for trying our game :D
Great, simple concept. Controls slightly wonky but still workable. Pretty, and nice music too. Good job!