FoonLudum Dare ExplorerLD47 → BØNE LOOP

BØNE LOOP

By disco-pope

View on ldjam.com

CategoryRankScoreCount
Overall3233.8621
Fun2723.8121
Innovation9723.1821
Theme8783.5521
Graphics1524.3121
Audio2253.8621
Humor4133.2619
Mood2013.9721

Comments

usenrame 2020-10-05 23:13

Game style is epic, love it

salty-lad 2020-10-06 06:24

Noice sound design. Very S P O O K.

andreo200 2020-10-06 09:25

Nice sound and design.

tipyx 2020-10-06 09:28

Spooky times! Love the mix between simple 3D mesh and pixel art :D. Be careful though, if you throw too much fireball, the sound is saturating!

mr-developer 2020-10-06 09:35

Where should I play it? It has no links to itch or something, maybe I'm missing something

valkija 2020-10-06 09:36

Visuals and audio are fantastic, the game was also really fun to play and felt good too. Felt like I was playing an old doom-like! I had fun trying to get through each level using as few fireballs as possible... perhaps a scoring system idea for the future?

indiequest 2020-10-06 09:37

Wow, very nice game, amazing art and sounds!

eliska 2020-10-06 09:43

Bröther, may I have some lööt?

Great game! Love the art style and art direction. Really solid work.

Also - it brings back memories to classic Doom and especially Hexen.

patsui 2020-10-06 09:45

+great artstyle

+main menu is impressive compositionwise

+loved the amount of content you were able to get in

+controls feel wonky but control surprisingly well, I was able to complete all platforming sections easily.

-enemies could be tougher so you get a sense of challenge

great mood, nice job!

disco-pope 2020-10-06 09:54

@mr-developer i believe the link to the itch is in the source code link! ^_^

hjeldin 2020-10-06 13:23

Visuals remind me of Blood or Amid Evil, great job!

notsomecats 2020-10-07 06:55

Loved the audio and atmosphere (::

erikiene 2020-10-11 16:38

Very cool visuals and audio too! And I very much agree with the above comments on the main menu - so simple yet so eye-catching.

What feels like a potential quick win in terms of fixes might be making it so that the mages can't shoot through walls as that feels slightly unfair given that you might not even know there are mages there in the first place.

Nice entry!

capt-theo 2020-10-13 21:50

This is fantastic game, It was stunning experience, just from menu, literally every new room throw my jaw off, it even has underwater level! The only complain is that mages fire very rarely and dont present a treat, and may be some plot is missing. Great entry!

joedev 2020-10-14 17:13

This was good fun! It felt really good to shoot off volleys of fireballs into the skeletal hordes, although maybe a little easy? As the max range of your projectiles is bigger than the aggro range of the enemy mages, you can spam fire from a distance and not really be under much threat I think. Otherwise I like the blend of 3D and pixel art, and it was a fun concept as a whole :)

rhoka 2020-10-15 04:06

Love it! Great art direction and sounds. For the sounds to get just a touch more variety you can just pitch up or down a sound randomly every time it plays so it doesn't seem like it's just one sound repeating. Also The most damage I took was from enemy mages targeting me through walls and fireballs coming in from the next car. You definitely have something here though. Being able to see the cars way down the line made me want to get all the way around. I can see adding a lot to this and making something like a rougelike, finding new spells and artifacts along the way. And maybe on the exact opposite side there's a boss to fight? Anyway really love it and would love to see more done with it

disco-pope 2020-10-15 04:13

@rhok cheers! great idea with the audio variations, i am still working on it and plan to hopefully have a new version created for halloween with much of what you mentioned implemented! keep ya eyes peeled!

-and thanks to everyone who has played my lil game! your kind words, ratings and feedback are super appreciated! cheers!

krysh 2020-10-15 12:43

This was so nice to play! I love the music. It was so cool to be killing skeletons with fireballs but at the same time feel so relaxed. The whole atmosphere and style is so good. Menu track was a whole vibe as well! I also really liked the fire effects when your fireballs hit something. But honestly walking through the level with the music and the sunlight streaming through felt so good. Getting through the platform parts was also nice and chilled. Great work, you could definitely expand on this!

rubixnoob13 2020-10-16 02:50

This was actually pretty fun! I didn't feel under pressure to kill everything right away, because the skeletons weren't super aggressive, but that just made the game feel relaxing like @krysh mentioned. Great entry!