It was fun ! I found the gun's sound a bit annoying in automatic mode and the boss fight was good but frustrating because there's no way to avoid dbeing hit (or is there ?). But overall, I enjoyed it !
It's over nine THOUSAAAAAAND ! That's actually pretty good if you're learning HTML5 and it's not made in a game engine. I'd have probably had a hard time if I had to use the same tools as you :)
The game is gorgeous. I too had a hard time figuring out how to play (It's cool being minimalist about tutorials but I think the player should always know how to get started). If you did make this in 7hrs, I'm impressed !
I loved the visual style and the "computing" dialogs :) Unfortunately I didn't reach the end due to getting stuck twice after the first drop. Is this done on GameMaker ? Collision code is a bitch, I should know, I lost about 10 hours with mine this week-end ;)
You're indeed guilty of remaking "Thomas Was Alone" with bad physics, haha. Too bad the text is in russian (it is, right ?) and that the game isn't related to the theme at all, it makes me feel like it wasn't done for the Ludum Dare but that you submitted it anyway.
The physics are odd with a lot of momentum and not enough gravity, imo. I also found a couple collision bugs. You didn't insist enough on the correlation between the surface and the area under it. Too bad you didn't have the time to tweak, polish and extend it, it could have turned out well !
52.8 :< I like how you rely on real-life advice about drowning for the player to understand how to play in order to survive longer. You didn't write "be careful not to drain your stamina for nothing, use the waves to avoid tiring yourself efficiently", you just explain how to _try_ to swim back up. It was great.
Ahhh it was really good ! Despite the extremely classic gameplay and its lack of variation, as long with some visual glitches, I really loved the original narration (I listened to it until the end, even after I died) and the visuals (the slit glass effect for health and the pixel art).
LD29 — Beneath the Surface (12)
Clean Them'All ! by Tipyx 2014-04-28T15:38:00
It was fun ! I found the gun's sound a bit annoying in automatic mode and the boss fight was good but frustrating because there's no way to avoid dbeing hit (or is there ?). But overall, I enjoyed it !
Falling by StrykerKKD 2014-04-28T15:27:00
It's over nine THOUSAAAAAAND ! That's actually pretty good if you're learning HTML5 and it's not made in a game engine. I'd have probably had a hard time if I had to use the same tools as you :)
Memory Eater by Zyper 2014-04-28T15:15:00
Now that's how you handle memory leaks ! I like the originality :)
Epilepsy by tchem 2014-04-28T15:10:00
The game is gorgeous. I too had a hard time figuring out how to play (It's cool being minimalist about tutorials but I think the player should always know how to get started). If you did make this in 7hrs, I'm impressed !
UnderTheLibrary by Delca 2014-04-28T15:03:00
I loved the visual style and the "computing" dialogs :) Unfortunately I didn't reach the end due to getting stuck twice after the first drop. Is this done on GameMaker ? Collision code is a bitch, I should know, I lost about 10 hours with mine this week-end ;)
I'm Guilty by pandamicro 2014-04-28T14:55:00
You're indeed guilty of remaking "Thomas Was Alone" with bad physics, haha.
Too bad the text is in russian (it is, right ?) and that the game isn't related to the theme at all, it makes me feel like it wasn't done for the Ludum Dare but that you submitted it anyway.
Crazy Drill by calimeraw 2014-04-28T14:43:00
For just a day it was actually pretty good. Too bad you didn't have the time to tweak the difficulty/scoring enough for the game to be challenging.
Mra by ahmedmohi 2014-04-28T14:39:00
The physics are odd with a lot of momentum and not enough gravity, imo. I also found a couple collision bugs. You didn't insist enough on the correlation between the surface and the area under it. Too bad you didn't have the time to tweak, polish and extend it, it could have turned out well !
SUNK by GeorgeBroussard 2014-04-28T14:18:00
52.8 :<
I like how you rely on real-life advice about drowning for the player to understand how to play in order to survive longer. You didn't write "be careful not to drain your stamina for nothing, use the waves to avoid tiring yourself efficiently", you just explain how to _try_ to swim back up. It was great.
The Dive - I`ll spend the next 5 minutes Drowning by Filecreation 2014-04-28T13:55:00
Ahhh it was really good ! Despite the extremely classic gameplay and its lack of variation, as long with some visual glitches, I really loved the original narration (I listened to it until the end, even after I died) and the visuals (the slit glass effect for health and the pixel art).
Pianall by jomacel 2014-04-28T13:11:00
I don't really see the connection with the theme here, but it was pretty good overall, I enjoyed it !
Sea Fighters by Julgodis 2014-04-28T12:57:00
Pretty fun ! The gameplay's good, the alien AI isn't that straightforward, the difficulty is well tweaked.