jkazuk 2021-04-27 03:31
That's a really fun mechanic and great level design
Foon → Ludum Dare Explorer → LD48 → Some Great Cave Offensive
By ikigaiseitetsu and Snivy_Lei
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 311 | 3.90 | 28 | |
| Fun | 114 | 4.03 | 28 | |
| Innovation | 72 | 4.17 | 28 | |
| Theme | 528 | 3.92 | 28 | |
| Graphics | 1265 | 3.34 | 28 | |
| Audio | 1071 | 2.94 | 28 | |
| Humor | 910 | 2.66 | 26 | |
| Mood | 1494 | 3.00 | 27 |
That's a really fun mechanic and great level design
wow that's a really fun mechanic, some levels could use a little more tweaking, but overall it's a very fun game!
Fun game, I really liked it! There was one bug I encountered that wasn't game breaking or anything, just a little bit of a nuisance, sometimes when using your dash, it is possible to get stuck in the wall. You can use the dash to get out, but you cannot use A or D to move. Other than that, great game and great submission!
Very interesting, remind me one of the mechanic of Celeste :) But the jump/dash sound is a little annoying, and some room are little tricky, but great work!
That drill is dangerous! Good job!
This game has a lot of promise! The level design is very well done. You really get the most out of your mechanic. I do wish that the range of valid shots was a bit more lenient. Right now most screens are so busy you have to be really precise with how you click. As a small bug report: if you click while dying you are able to create a second character. At that point you are controlling two characters at once, which can make some screens unplayable! Otherwise I had fun playing, nice job!
The movement mechanic and what causes you to die were really interesting! It's almost like a puzzle game in that respect. The mouse chirp sound effect is really cute.
Very fun game.
Really interesting take on the theme. Nice mechanic. The art was also pretty good and I enjoyed playing the game. Good job :)
I played this for 40 minutes, very fun.
Loved the mechanics. Nice jam! That fulfilling moment when you finally realize how to get the star XD
This is a really cool game! I really like the mechanic and there is just an insane amount of content.
Thank you all for your feedbacks <3
@jorim Thank you for your reporting, I post a fix for eliminating the bug and hopefully it will do (-v-)
This game is super fun to play :) very smart level design!
Nice and cool
What I thought would be a default platformed ended up being a great puzzle game. Well done!
art is looking pretty good, liked your mechanics, gj!
The art is amazing!.
Nice Game. The gameplay mechanic is innovative. Liked it
Fun mechanic, good graphics, and actual interesting puzzles! things that happen between two screens seem to be really buggy though, if you die after a screen transition it seems to put you somewhere randomly on the screen you died instead of the screen you left so you can lose a LOT of progress and it's kinda frustrating, there also seems to be a bug where if you transition into air from digging after going to a screen you dig through the air for a bit, there was one star i couldn't get because I would dig through the air right past it and hit the far wall every time.
Would probably be more fun with twin stick than mouse controls too, was a little hard to control at times.
This is such a great designed game! The mechanic is genius, the level design is great. Incredible game!
The sound effects were a little grating, but I rally enjoyed the pseudo-spectrum feel to it!
Simple but effective and cute graphics, and the sound effects are adorable. Very clean experience. I like the path of creating an interesting mechanic and then building such an impressively large world around it. The rooms offered different challenges, which kept it fresh. I'd like to have some music to listen do while playing, and it would be nice if the main movement sound had a number of variations. This can even be done by slightly varying the pitch each time the effect is played, just to add some variety. Some nice particle effect when you are drilling and when you pick up the starts would make things a little more fun to interact with as well, but that is just polish. What is there is very cool, well done.
This game was one of the most fun to play! The level design was a pretty heavy focus, so it was nice that it was pretty decent. My largest complaint is that certain section relied on velocity from previous sections, which is a fine mechanic, however the lack of margins on the camera and the slow camera room transition meant that certain rooms were more annoying than fun, even though the rooms *should* be fun by their design alone. That issue was exacerbated in multi-section rooms where you die a lot, which also happened to be some of the more fun rooms, which is a shame. Smaller issues were getting stuck in the floor when falling from height, pretty common issue, and I would love something to warn the player that the game is about the end when you hit the igloo so I could grab more stars first. Overall this was a really great game that was definitely worth the time I put in.
Nice game! The level design impresses me most. I share it to my friends and they like it too!