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Where's Waldy
Where's Waldy
By LHouyez, dartictheunic, ZouaveBiomechanic and FouchouMaximilien
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 417 | 3.59 | 33 | |
| Fun | 338 | 3.56 | 33 | |
| Innovation | 268 | 3.71 | 33 | |
| Theme | 500 | 3.71 | 33 | |
| Graphics | 349 | 3.85 | 33 | |
| Humor | 87 | 3.95 | 32 | |
| Mood | 259 | 3.67 | 33 | |
Comments
2018-04-24 01:32
Although your first run will be pretty rough and you will die quickly (took me about 5secs, tops), once you get how the game works you have a really good time slaughtering cosplayers left and right, which isn't actually the main objective, but it's pretty damn satisfying. Would love to see the game evolve as I believe it has great potential especially as a mobile game.
Note : Turn up the volume, but AFTER you spawned in game, you'll thank me later.
lhouyez
2018-04-24 02:07
As @Kayouh said we encounter a problem with the music when the game start . Moreover the game isn't fully optimised , you could take some time to spawn , sorry =).
@Kayouh thanks a lot, the beginning of the game is actually messy (sorry for anyone who lost its ears) but thanks for the feedback ! We're glad you liked it beside the problems !
Thats a nice 2D Game. Great job tbh, the artstyle is what i liked the most. Keep it up. Feel free to drop a review at our game: https://ldjam.com/events/ludum-dare/41/boomball
iak
2018-04-24 14:12
The web player crashes each time I click to start the game D=
I really liked the art! The music was a bit unexpected though.
I thought this was a very interesting game to play! The controls are kind of weird and there are things happening everywhere so it's total chaos, but after getting used to it for a bit it's a very nice and unique way to play a where's-waldo kind-of game. I thought it was really hard to properly defend against the paparazzi but I imagine that's exactly what you guys tried to achieve. I also like the way the sound effects make the whole thing more confusing!
sintel
2018-04-24 14:19
This has to be the most over-the-top game ive ever seen. I love it!
This Game is Awesome! But you should improve your loading time, or add an Loadingscreen ^^ I woud like to see more in the future!
boy boy did I suck at it. total confusing, which is what makes this work. Nice
hauo
2018-04-24 14:22
At first I was not that positive. Did not get the controls at first, and with a bit of lag I lost just seconds after starting. However must say that it was rather fun after the second try when you get the hang of it! The setting is great and so ludicrous with you being a evil Knight that gets "undetected" in a convention is brilliant. The mechanics themselves work well, your character is itself your "enemy" as it makes it harder for you by killing everything automagically, so you have to work kind of "against" the typical hack-&-slash mindset (kill everything on sight) to not to attract to much attention and find the princess. It really embodies this Theme for Ludum Dare so well because of that. Great work! Hope to see more. Also a big plus for the very nice graphical style and ambience sounds.
This was hilarious. Difficult at first, but that's fine by me. Loved the concept.
@Riddhee Dutta will do for sure !
@Iak yes I know, I'm actually working on a lighter build and a working HTML one but thanks for feedback !
@PatrickRMC To be honest we weren't expecting to put these songs at the beginning of the jam but well, exhaustion happened
@bobismijnnaam thanks a lot, we should have worked more on the controllers are they are real hard to get used to but we're glad you enjoyed it !
@Sintel Well we're glad you felt like this because that's how we wanted it :smile: thank you very much !
@Jenonator It's the first time we make a game that heavy (data-wise) so there's a lot of optimization to do, but I'm going to try and realease a faster build !
@jcwelgemoed Ahah thank you ! Hope you enjoyed despite the confusion
@HAUO Wow that's exactly what we wanted the player to feel ! Thanks a lot for the description, it helps knowing how people get into the game !
@GeraldFIngBurke Thank you ! Glad you enjoyed the humour as well !
hauo
2018-04-24 15:18
@Dartictheunic Np, was a fun experience :) Also wanted to point out I liked the "emojis" that pop up, really adds more to the feel to the location itself, and how out-of-place you really are.
Enjoyed it but not my style of game, I really love the graphics though! :) if you have a second and want to check out our game: https://ldjam.com/events/ludum-dare/41/shipwrecked-on-robot-island
I love that this game just dumps you straight into chaos. At first I tired not to kill eveyone but that's just a recipe for failure! lol Just have fun slaughtering everyone and find the princess as fast as you can!! Didn't really seem to matter how many thumbs down I was getting! Are the emojis supposed to be the thumbs up? If so, I would change the UI on top to reflect that. I kept expecting blue thumbs ups! It would be nice to be bale to switch from mouse control to arrow key movement or point and click. The only thing I really didn't like because the Knight would immediately start going making it hard to control. Maybe move the start UI so it's in the center of the screen where your toon spawns, or spawn it at the mouse position so it doesn't just take off. Other than that it's a fun game
@HAUO thanks, we're currently building optimized versions, and we may add new Level Designs during the week so don't hesitate to come back !
@Bitten Toast Games Thanks, will do for sure
@theamazingb Well actually red thumbs are when you're not slaughtering anyone, acting like a "timer" for you to find the princess. Love the description of how you felt playing, thanks a lot ! We are currently working on the "start" phase which stil feels weird, we'll try and implement what you suggested
bayokeee
2018-04-24 16:42
Really funny game, the gamefeel is good, even in epileptic mode, and thanks a lot for this mode, people like me can play it with this mode, the character and the animation are really good and work really weel with the mood of the game ! Congratulation !
@Bayokeee Ahah we felt like it was too much even for non-epileptic people and it's how we had the idea to make it ! Glad you enjoyed it
narudgi
2018-04-24 17:40
Messy af -> nice af
@Narudgi Ahah thanks
wramp
2018-04-24 22:59
I like the music, i think game is fun aswell.
It's interesting how the character slaughters everyone on his own. Not a bad thing, just interesting.
@wramp Thank you !
@blobo Creating an evil character was the make the investigation phase less boring, like having a child you have to keep your eyes on but that child has a 2m long axe ^^
hezeal
2018-04-25 08:00
Really cool and really good idea to think about Epeletic guy
@hezeal thanks !
sphinxfr
2018-04-25 23:15
Nice feedbacks ! So funny to kill some fking weebs at this convention ! Thank you ! Just rename it Paris Game Week Shooting Simulator plz ! GG ALL !
@sphinxfr sorry but it's not Charlie so we can't^^
@SphinxFr t'abuse. And glad you liked it :heart:
Great Concept! Bit hard to understand the game at first, but its a great game. Love the graphics.
nidup
2018-04-26 15:49
I :heart: it! So great artwork, so much feedback, such awesome :hammer: The web player crashed once, then lagged a bit on first ten seconds, i guess my computer is epileptic. Cool entry, real experience, congratz :thumbsup:
gerickos
2018-04-26 16:27
Noice !
@anthony-dunlap @nidup @gerickos Thanks a lot guys ;) And yes @nidup we are doing our best to solve this problem ;)
nillard
2018-04-27 01:50
Constant mix of audio sources creates a chaotic mood and I love it. Convention setting helped there too. Genres mix well since you can clear out everything you're not looking for. Overall both fun and got a few laughs.
guilhem
2018-04-27 12:04
A fun and messy game!
@Anthony Dunlap thanks a lot ! glad you liked them they were actually really fun to produce
@nidup Yeah no I've been working on making the game run on every computer in the HTML version but it's actually quite hard for me ^^'
@Nillard thanks ! We tried to make it feel like you're in a real convention with sounds coming from everywhere since we wanted the player to feel lost
@Guilhem @Gerickos thanks dudes :heart:
I lost the first time since I thought it was a cutscene (I know). But seriously, amazing job. Really awesome animations. :thumbsup: