Foon → Ludum Dare Explorer → LD33 → Eating Monster

Eating Monster

By fraanns

Percentile
CategoryRankScoreCountLD33Ever
Theme4593.4149.546.6
Innovation6142.7632.025.6
Humor6552.2716.421.7
Fun6712.7229.422.2
Graphics7202.5616.613.5
Overall7442.7921.615.8
Coolness17963521.826.3

Comments

somfunambulist 2015-08-24 12:36

The controls aren't working for me! I've tried it on Chrome and Safari.

unprompted 2015-08-24 12:38

The controls didn't work for me until I made it fullscreen twice (once for LD and once for Unity?).

thomastc 2015-08-24 13:07

Interesting mechanic with the turning into a monster at will. The near-sighted guys are easy to catch even when you remain a monster, but the far-sighted ones really need sneaking up on while human (and even then I often failed). I would like a way to detonate each bomb individually, so I can be a bit more strategic about triggering them when there are victims around. Oh, and I love the eating animation to bits :D

aberdeenphoenix 2015-08-25 18:49

I ate many carbon based lifeforms. I used bombs, and it was not sporting, but it was effective. Tasty, crunchy, carbon-based lifeforms. I sold their organs. Then I fell victim to existential ennui, and quit the game.

Fun!

vaclav 2015-08-27 20:19

Fun :D

iossif 2015-09-01 23:57

the eating was fun, the bombs did not work most of the time.
nice entry!

jakob37 2015-09-02 18:17

This was interesting! One thing which could be improved is the flow between moving and buying/upgrading. It became a quite significant step to open the shop window and navigate with the mouse. Otherwise, I enjoyed it a lot, nice job :)

apostrophe 2015-09-09 22:55

While the concept was interesting, I found myself wondering what the bigger purpose was in the game. After eating a bunch of people and buying the upgrades, there was nothing more for me to strive for. I could see it being built into a much better game with added goals and environments.