FoonLudum Dare ExplorerLD32 → Sugar Shot

Sugar Shot

By anakiro

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Coolness234114

Comments

plokdev 2015-04-20 19:20

The overall atmosphere is cute, but the game could use some bug fixing. I seem to have "won" the game (Unity-chan did a little dance), and then...nothing. I don't know whether I actually won, what happened to cause this, or how to restart the level. If the bugs get fixed and the player was given more information, this could be a cute little game.

anakiro 2015-04-20 19:25

Thanks for that! I added a note in the description about the win/loss conditions. There's not actually a way to restart the level short of closing the game and opening it again.

eott 2015-04-20 19:27

Let's start with the best part of this game: It's finished. No seriously, don't get me wrong. That's what Ludum Dare is all about: Finishing a game. You should be proud that you started to make a game and have seen it to the end.

That being said, the controls need to be much more responsive to player input, which is important for platformers.

The game is also a bit short, but that's as much a result of being created in a very limited timeframe as it is of anything else.

Overall, don't be disappointed if you feel like you only got the participation medal. Don't tell the winners, but that medal is far more important than the other ones.

hyoga-3d 2015-04-21 02:15

A bit simple, but cute game :)

chipcaramel 2015-04-21 11:47

It's a good start!

nassi 2015-04-21 21:21

It is indeed quite a simple game. I think eott summed it up pretty nicely.

pvwradtke 2015-04-24 03:22

OK, the game needs more work after the jam, but it's a nice start. I liked the look, and the character animation is very fluid. However, the physics feels strange, the girl jumps too high and takes too long to go up and down (feels like the game is set on the moon).

tyruspeace 2015-04-30 04:43

Good star. Super unfortunate weapon placement though. ;)

(John McBryan)