The Good:
- this was a pretty fun little game (even though I was horrible at it)
- I liked the idea of getting a random spell when you hit the attack button
- the platform physics were not too bad
The Bad:
- the idea of having a random spell was good, but the fact that I could see the next spell made it so that if I didn't have the spell I wanted I could just shoot spells until I got something I wanted, maybe removing that would make it feel truly random, but I'm not totally sure how fun that would be either
- I liked the 5 ton spell, but HATED that it spawned close enough to me to kill me unless I immediately ran backwards. It made it impossible for me to use.
- the menu was really hard to navigate because it was picking up my key-down event on every update, instead of just catching the initial key-down event, so I had to very quickly click and release the arrow keys to actually get to the menu option I wanted, also, it was hard to tell which option was selected
The Ugly:
- the game started in probably it's lowest resolution so it was just a tiny box in the top left corner of my screen, about the size of a postage stamp. Thankfully you had a resolution option, but see "The Bad" for comments on that.
Good job! GO LD32!