jzludum 2015-04-20 16:41
I uzipped and ran "run". but nothing happened
Foon → Ludum Dare Explorer → LD32 → Gician
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 52 | ||
| Audio | 611 | 2.28 | ||
| Graphics | 662 | 2.97 | ||
| Humor | 731 | 2.43 | ||
| Innovation | 865 | 2.41 | ||
| Theme | 910 | 2.62 | ||
| Mood | 933 | 2.30 | ||
| Fun | 951 | 2.35 | ||
| Overall | 1028 | 2.43 |
I uzipped and ran "run". but nothing happened
I can't control the player. I can move (AWSD?), but SPACE/Enter resets the game, and the mouse automatically moves to the top of the screen and I cannot click
MacOS, newest Mavericks
Full of bugs, I can't click on the enemies, the pointer keeps on moving to the top of the window. I do like the sounds however.
So, despite the lack of Azerty support, I managed to play but didn't figure out how to kill the knight :). I like the ghost art very much, and also the idea on how to kill them. For the rest, I didn't see much, is there a way to progress without killing the big knight?
To answer your comment on MagDef: Thanks for your feedback, actually I didn't put a hard cap on population growth but there is on asteroids damage so it's very good input on your part.
Collisions seem a bit off, the knight got sucked in the fence and went off screen... I've played Java8 version on Windows 8.1
Besides that, I really like the style and the insane amount of cuteness :D
The game worked for me, FWIW.
Once i figured out ow to defeat each enemy, the game was quite fun! The only wierdness i experienced is that the cursor stays in the same x, y position on the map instead of with the camera. If this was intentional, i think it should not be this way. it makes the cursor feel buggy and unresponsive because it's not how I expected the cursor to move when i moved the camera.
Other than that, the game was really good!
Cool mechanics once I figured them out, it was pretty frustrating until then! The Knight fight especially was a fun idea.
At little confusing to start with, but was pretty fun once I got the hang of it. Nice clean art style.
Thanks for trying out Nuclear Autumn, I've fixed the clipping/collision bugs now so I hope you will pick it up again! Seems a shame not to be able to experience the ending as we're really proud of that :)
I had a few goes on your game - that Knight fight!
The game failed to run on a POSIX system, it's encoded to look for "Level1.tmx", but the file is "level1.tmx". Had to change it to be able to run.
Cool concept with the different uses of the mouse to attack. I didn't really have any bugs besides collision being slightly off at points. Good work!
It worked for me.
It is not bad, for me this game is okay.