Foon → Ludum Dare Explorer → LD32 → Gician

Gician

By bitdecaygames

Percentile
CategoryRankScoreCountLD32Ever
Audio6112.289.711.9
Graphics6622.9737.729.0
Humor7312.4322.529.4
Innovation8652.4113.411.3
Theme9102.6213.111.8
Mood9332.306.75.6
Fun9512.3510.38.8
Overall10282.435.85.1
Coolness35250.752.0

Comments

jzludum 2015-04-20 16:41

I uzipped and ran "run". but nothing happened

pythong 2015-04-20 16:46

I can't control the player. I can move (AWSD?), but SPACE/Enter resets the game, and the mouse automatically moves to the top of the screen and I cannot click

MacOS, newest Mavericks

sri-harsha-chilakapati 2015-04-20 17:08

Full of bugs, I can't click on the enemies, the pointer keeps on moving to the top of the window. I do like the sounds however.

jhell 2015-04-21 08:20

So, despite the lack of Azerty support, I managed to play but didn't figure out how to kill the knight :). I like the ghost art very much, and also the idea on how to kill them. For the rest, I didn't see much, is there a way to progress without killing the big knight?

To answer your comment on MagDef: Thanks for your feedback, actually I didn't put a hard cap on population growth but there is on asteroids damage so it's very good input on your part.

morazor 2015-04-21 15:17

Collisions seem a bit off, the knight got sucked in the fence and went off screen... I've played Java8 version on Windows 8.1
Besides that, I really like the style and the insane amount of cuteness :D

boateye 2015-04-21 17:19

The game worked for me, FWIW.

Once i figured out ow to defeat each enemy, the game was quite fun! The only wierdness i experienced is that the cursor stays in the same x, y position on the map instead of with the camera. If this was intentional, i think it should not be this way. it makes the cursor feel buggy and unresponsive because it's not how I expected the cursor to move when i moved the camera.

Other than that, the game was really good!

andrewjoy 2015-04-22 03:05

Cool mechanics once I figured them out, it was pretty frustrating until then! The Knight fight especially was a fun idea.

asobitech 2015-04-22 09:10

At little confusing to start with, but was pretty fun once I got the hang of it. Nice clean art style.

phi6 2015-04-22 15:32

Thanks for trying out Nuclear Autumn, I've fixed the clipping/collision bugs now so I hope you will pick it up again! Seems a shame not to be able to experience the ending as we're really proud of that :)

I had a few goes on your game - that Knight fight!

pvwradtke 2015-04-24 03:15

The game failed to run on a POSIX system, it's encoded to look for "Level1.tmx", but the file is "level1.tmx". Had to change it to be able to run.

teamquadratic 2015-04-28 00:33

Cool concept with the different uses of the mouse to attack. I didn't really have any bugs besides collision being slightly off at points. Good work!

ndebruyn 2015-04-29 05:58

It worked for me.
It is not bad, for me this game is okay.