mithoskuu 2015-12-14 22:05
Very good, nice and simple
Foon → Ludum Dare Explorer → LD34 → Blink
By cacciatc
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 151 | 3.69 | ||
| Graphics | 231 | 3.96 | ||
| Overall | 306 | 3.54 | ||
| Fun | 357 | 3.35 | ||
| Audio | 533 | 2.96 | ||
| Mood | 535 | 3.19 | ||
| Theme | 1045 | 2.50 | ||
| Coolness | 1507 | 46 |
Very good, nice and simple
Legit Gameboy graphics, nice!
No idea how to beat the giant slime at the end but I really like the teleporting mechanic a lot (although restricting it to an arc kind of hinders it)
Cool idea, and I love the graphics!
Cool looking game and really nice idea! But it is really hard to play with the long time to rotate the ability to pass the enemies.
Super awesome game!
Fun Game! Loved the art.
Loved the originality! Nice graphics too. Fun, great job. c:
Very cute, enjoyed that
Very nice mechanics, great work!
Very interesting idea, and awesome art. If any improvement could be made, it would probably be with the controls. Good work!
Teleporting aim would be nicer with 4 directions, the rotational controls made it pretty annoying to get killed cause you spun it the wrong way. Probably becomes easy with practice but its hard to justify sinking time into an LD game if it doesn't grab you immediately.
Graphics are very endearing, and the idea is good. However, I feel like the gameplay is severely hamstrung by the controls.
It took me a while just to realize I had to have the aiming open to teleport, and being forced to rely on the slow rotation speed makes gameplay slow and frustrating.
Mouse aiming would work well here, or as others have suggested, directional movement. An analog stick on a controller could also work.
Looks great, is probably fun, but it's too hard for me, and I gave up at the lots of spikes on the floor part.
Not completely sure why this game fits the 2 button theme though.
Hey I recorded this on a video click here to see it
https://www.youtube.com/watch?v=VzwlaWdr740
Hope you like it
Very nice idea, and graphics, but your game was kind of hard, because it was difficult to get your teleport target to the correct place, before a slime hit you...
Aiming with the mouse would have been better in my opinion
Checkpoints would have been nice too
Also, I have no clue on how to beat the slime at the end.
The part I really liked about your game was the almost puzzle, where you had to jump twice, in order to avoid the spikes...