lcass 2013-08-26 03:09
nice and simple.
Foon → Ludum Dare Explorer → LD27 → Room Rush
By rogerklotz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 110 | 3.74 | ||
| Fun | 246 | 3.33 | ||
| Overall | 569 | 3.04 | ||
| Audio | 602 | 2.46 | ||
| Humor | 622 | 2.13 | ||
| Innovation | 769 | 2.69 | ||
| Mood | 848 | 2.33 | ||
| Graphics | 876 | 2.35 | ||
| Coolness | 1196 | 47 |
nice and simple.
Pretty fun! I tried to bum it through without using slow-mo and failed miserably and had to use it after all.
Good job, nailed the theme.
Avg time: 4.73 ;)
Yup, simple, but I liked it, especially the slo mo that made you feel awesome. perhaps away to control slo mo without the mouse?
Once I got to the finish line in the first level, the game сrashed. After that, it became immediately crashes during the next sessions.
It crashed after first level :/
Cool little game. Perhaps it's so fun because it's exavtly what I'd expect from a 10 seconds platform game. Nice!
@TheDreik and Ghostik, what OS are you on? There's an auto save feature so I'm guessing it's crashing when trying to save your progress... works fine for me on windows but haven't been able to test anything else.
Nice enjoyable game :)
Simple and fun. I liked it.
Simple and fun game, you nailed the theme! Very creative!
i adore every platformer that makes me go faster :)
Great platformer. I really love being able to adjust the slider to help with more intricate manoeuvres!
The game looks good, but when I finish the first level it crashes.
rephus > java -jar RoomRush.jar
Exception in thread "LWJGL Application" java.lang.NumberFormatException: For input string: "2,78"
An excellent dashing platformer! The controls feel great and there are no glitches as far as I can tell. The blue acceleration zones are an interesting invention.
I like how the sounds slow down along with the rest of the game. Is that a libgdx feature, or did you have to supply slowed versions of each sound effect?
In spite of the simple graphics, it looks and feels very polished.
Quite fun. The time slider was a neat touch, but I feel like there should be limitations because in general you just want to go as slow as possible to perfect each jump, and there's little incentive to going quicker.