A.L.O.N.E. by KunoNoOni 2011-12-19T21:10:00
Made it to 250 -- no endgame in sight. =op
Foon → Ludum Dare Explorer → Users → texel
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Minimalist Dungeon | compo | 110 | 3.75 | 3.75 | 2.66 | 3.66 | 3.77 | 3.43 | 3.18 | 3.48 | 56 |
Made it to 250 -- no endgame in sight. =op
Erm... What's a .love file?
Bit too fast at moving side to side, but otherwise, decent gameplay. Nicely done!
Interesting, though the gameplay mechanics are lost on me. I can't tell what it means to have what looks like a hand and a plus icon next to it? Does that mean "combine"? It's not clear.
Also, playing it via the web, right click ends up causing problems, as it wants to open the context menu for the unity plugin.
Nicely done! Only thing I wish I had were ammo powerups for the arrows.
Mechanics are good, but the challenge ramps up fast. Loved the transition effect.
Weird game -- interesting, but somewhat amusing. I think the timing is off a bit -- after a short <500ms click, it claimed >5s.
The "You did it" sound effect really grates on my ears. The rest of the game is quite fun -- reminds me of a cross between the impossible game and N+. Rotation mechanic is interesting.
The physics engine used has an odd timing bug when you respawn -- it effectively allows you to gain speed at the expense of losing height.
Got the weapon upgrade. Aaand you're done.
Looks interesting, but can't get it to play on Linux. Chromium here, no Unity3d plugin available, but no prompt for it, either.
While it's interesting that you made this in matlab... ...don't expect most of us to even have access to it. Can't review it because of it! O.o
I think there's a rather large bug in the game -- no matter how far west I go, I always end up getting the widowmaker. I ended up with three of them!
Bullet timing is kinda odd -- I find that after I've fired, the bullet will sometimes take a quarter second to actually spawn, so it's possible to shoot, turn, and have the bullet fire the wrong way.
That's... annoying.
Neat idea! I could see this coupled with some pulsing music and bouncing to it. Nice job!
Yeah, sadly, <canvas> doesn't give you font metrics, so I had to guess. Sorry about that -- try playing with a larger browser window?
Updated the description with a couple of hints. I can't update the game with additional scrolls due to contest rules, so that'll have to do. =op
Very unique entry, though a little too easy. It was unclear to me what the point of the towers was, but otherwise, very good.
Wow. That was awesome. Love the storytelling and the way it worked out. =o)
Interesting game mechanic -- nicely done, and quite addicting!
Frustrating -- far too much pixel perfect jumping involved.