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Supersto
Supersto
By firefly
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 630 | 2.58 | | |
| Innovation | 753 | 2.88 | | |
| Fun | 1039 | 2.42 | | |
| Overall | 1097 | 2.62 | | |
| Mood | 1140 | 2.18 | | |
| Graphics | 1165 | 2.19 | | |
| Theme | 1223 | 2.67 | | |
| Coolness | 1316 | 47 | | |
Comments
logan
2013-04-29 18:23
The concept's kind of neat, and I can see it leading to some very elaborate puzzles.
The dude is way slippery, though, which was particularly frustrating on the first level.
Also, before I knew what I was supposed to be doing, I managed to push the first level's small box into the foreground where I wasn't able to touch it. Just thought you should know.
firefly
2013-04-30 00:16
Thanks for the feedback. I plan to rework all the physics in a post-comp version. I'm aware of the bug you mention and will have that fixed soon too. Only been using Unity about 2 weeks so still learning :) Cheers
alexrose
2013-04-30 20:41
This is a really cool game man. The core mechanic of dragging stuff around and then moving with the keyboard is awesome.
I particularly enjoyed putting stuff under me then dragging it up.
firefly
2013-05-01 03:17
Thanks!
Unfortunately putting stuff under you and dragging it up is a bug/exploit and could be used to cheat on some levels :p This will be fixed soon.
Nice job, the core mechanic can make for some interesting puzzles.
The mechanic is interesting - manipulating objects while you platform is something I've seen done in a co-op setting, but not in a single-player fashion like this. That said, the physics were hard to contend with, and the first level was more frustrating than it should have been.
There's no Unity web player for Linux. :(
teejay5
2013-05-12 06:12
Nice puzzle mechanic, and I like the almost 'drum and bass'-y music!
firefly
2013-05-12 06:28
Thanks for the feedback.
@Monxcleyr: I've been working on improving the physics so hopefully in a new version it will be bit more friendly.
@pvwradtke: I'm new to Unity and didn't realise there was no Web Player for it. I've removed it from the list.
@Teejay5: thanks! I love DnB and will be putting more work into the music and sfx in the post-comp version :)
64mega
2013-05-12 07:18
That was an interesting premise for a puzzle game; has a decent bit of potential. It really started to pick up when the laser traps started appearing. Nice job!
An idea with its potential. Maybe should work on solving the physics glitches first?
cogcomp
2013-05-12 10:54
Really like this idea. This has real potential to become something really cool!
I stuck on first level >_<
xanjos
2013-05-12 13:09
The physics is a bit weird but the overall concept is actually quite good.
A simple mechanic game, it was fun though the platforming made moving the objects sometimes a bit disorienting and I was able to glitch my way to a few victories by riding the objects I was holding that sprung me forward. Still, a good time.