FoonLudum Dare ExplorerLD37 → The Employee

The Employee

By plaw

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CategoryRankScoreCount
Theme34.64
Coolness355
Mood414.14
Innovation614.03
Audio1533.69
Overall1583.78
Humor2213.23
Graphics2443.97
Fun6372.83

Comments

klams 2016-12-13 02:31

Very good work :)
i have to confess that i tried to skip the work part but you thought about evrything, you filthy human!!!

endingchaos 2016-12-13 02:53

This is a fantastic concept! love the rotating floor! :)

nwestninja 2016-12-13 02:53

Great job with the interpretation of the theme. Great job with the game overall. Unfortunately couldn't finish :(

kleinzach 2016-12-13 02:57

Very creative use of the theme! I found one glitch which stopped progress, when typing on the keyboard, the character just continued moving in a direction, so i couldn't hit space again on the keyboard to get out of the animation.

plaw 2016-12-13 02:58

@kleinzach thanks! I'll try to fix that asap

kn2322 2016-12-13 03:03

Great work!

I love how clean the UI is, and the intuitive floating space bar that comes up when an action is possible, makes it really easy to figure out what to do. Another highlight is the use of the theme, the flipping and always coming back to the same room, really adds to the 'monotonous' mood. What you can improve on is probably having more interesting gameplay and humour.

laylow 2016-12-13 03:04

Difficult to know what to expect. I also got stuck on the computer, when I pressed space to get off it, it wouldn't work. I don't think that was intentional, right?

darkavenger211 2016-12-13 03:05

Looks great. I got stuck quite a few times where pressing space wouldn't get me off of the keyboard among other things though.

hermetic 2016-12-13 03:06

I love the theme interpretation/spinning floor section mechanic. The lighting is really good. I am in agreement with you, not a game as much as just an interactive art piece.

plaw 2016-12-13 03:14

ok, the blocking keyboard glitch should be fixed. Just uploaded the new files.

c4m 2016-12-13 03:40

Woah, the theme is incredibly well executed, and the game feels just good. very well done!

notexplosive 2016-12-13 03:54

Incredibly cool concept, I love your take on the theme.

floetenmaul 2016-12-13 08:24

Awesome! As always :)

batmagus 2016-12-13 11:23

Great work! I love the really slick animation and sounds when you go through doors, and the mash keys to work interaction was pretty funny.

dunin 2016-12-13 13:03

Real good experience!
Perfect mood!
Audio feets perfectly.
(but I think the bug isn't fixed: I was block in the typping part twice...)

oh_cripes 2016-12-13 18:43

Great style, brilliant use of the theme too. I found it a little buggy though and couldn't turn the alarm off the second day. (At least I think it was a bug)

obvious_san 2016-12-13 19:15

If by "work" you mean mindlessly paw at a keyboard while reading twitter on my phone, then can do!

Seriously though, interesting interpretation with a depressingly austere implementation.

andyman404 2016-12-13 21:58

Great job on this game! I loved the room flipover mechanic.

roguenoodle 2016-12-14 00:22

It's weird - can't say I necessarily had fun with this, but I loved it. Clever concept and executed perfectly. Great footstep sounds, and the death/pass out on quit was a nice touch

retrospecter 2016-12-14 02:37

I like the concept. What kind of hampered my enjoyment though was a collision bug where I couldn't get to my desk

zemmi 2016-12-14 03:40

Beautifully done. Unfortunately ran into the same issue as oh_cripes where I couldn't turn off my alarm day 2, so my daily grind came to an early end. The stacks of paper blocking the doors until you finish work was so damn clever, loved it.

split82 2016-12-14 13:14

Pretty interesting. The rotating floor mechanics are nice.

local-minimum 2016-12-14 18:30

I very much liked this game. I liked how there weren't any obvious ups and downs in the life of the character. It all just kind of blended forward in a very predictable way. I got to the third day and then, I must say I don't know if this was intended or not, I got stuck working at the computer and while the game told me I could use space, all it did was make me work some more. The touch on the escape was really fitting though. So even if this was not an intended ending it was a good one and I'm quite happy with it.

Great job!

kddekadenz 2016-12-14 23:19

Everyday the same routine and you can't break out!
Great entry, love the mood and minimalistic sound design.
I'm not sure if it was intended, but I got stuck on the keyboard on the end and had to take the "escape route".
Very atmospheric game!

plaw 2016-12-15 00:56

Ok, did some further fixes. Hope the problems with getting stuck at interactable points are fixes now. If it's still buggy please let me know. Thank you all for reporting :)

boboyguazon 2016-12-17 04:49

Nice one but no objective or goal. It will be nice if there is a short story with narrator like stanley parable

velvetlobster 2016-12-18 22:46

Nice concepts for this theme. I love the rotation effect. I think would be nice to see a conclusion (It's seems like an infinite loop). Very nice job, reminds me of every day the same dream.

cole-and-jordan-studios 2016-12-31 21:35

Very interesting interpretation of one room, I would have never though of anything like this. Nice game