klams 2016-12-13 02:31
Very good work :)
i have to confess that i tried to skip the work part but you thought about evrything, you filthy human!!!
Foon → Ludum Dare Explorer → LD37 → The Employee
By plaw
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 3 | 4.64 | ||
| Coolness | 3 | 55 | ||
| Mood | 41 | 4.14 | ||
| Innovation | 61 | 4.03 | ||
| Audio | 153 | 3.69 | ||
| Overall | 158 | 3.78 | ||
| Humor | 221 | 3.23 | ||
| Graphics | 244 | 3.97 | ||
| Fun | 637 | 2.83 |
Very good work :)
i have to confess that i tried to skip the work part but you thought about evrything, you filthy human!!!
This is a fantastic concept! love the rotating floor! :)
Great job with the interpretation of the theme. Great job with the game overall. Unfortunately couldn't finish :(
Very creative use of the theme! I found one glitch which stopped progress, when typing on the keyboard, the character just continued moving in a direction, so i couldn't hit space again on the keyboard to get out of the animation.
@kleinzach thanks! I'll try to fix that asap
Great work!
I love how clean the UI is, and the intuitive floating space bar that comes up when an action is possible, makes it really easy to figure out what to do. Another highlight is the use of the theme, the flipping and always coming back to the same room, really adds to the 'monotonous' mood. What you can improve on is probably having more interesting gameplay and humour.
Difficult to know what to expect. I also got stuck on the computer, when I pressed space to get off it, it wouldn't work. I don't think that was intentional, right?
Looks great. I got stuck quite a few times where pressing space wouldn't get me off of the keyboard among other things though.
I love the theme interpretation/spinning floor section mechanic. The lighting is really good. I am in agreement with you, not a game as much as just an interactive art piece.
ok, the blocking keyboard glitch should be fixed. Just uploaded the new files.
Woah, the theme is incredibly well executed, and the game feels just good. very well done!
Incredibly cool concept, I love your take on the theme.
Awesome! As always :)
Great work! I love the really slick animation and sounds when you go through doors, and the mash keys to work interaction was pretty funny.
Real good experience!
Perfect mood!
Audio feets perfectly.
(but I think the bug isn't fixed: I was block in the typping part twice...)
Great style, brilliant use of the theme too. I found it a little buggy though and couldn't turn the alarm off the second day. (At least I think it was a bug)
If by "work" you mean mindlessly paw at a keyboard while reading twitter on my phone, then can do!
Seriously though, interesting interpretation with a depressingly austere implementation.
Great job on this game! I loved the room flipover mechanic.
It's weird - can't say I necessarily had fun with this, but I loved it. Clever concept and executed perfectly. Great footstep sounds, and the death/pass out on quit was a nice touch
I like the concept. What kind of hampered my enjoyment though was a collision bug where I couldn't get to my desk
Beautifully done. Unfortunately ran into the same issue as oh_cripes where I couldn't turn off my alarm day 2, so my daily grind came to an early end. The stacks of paper blocking the doors until you finish work was so damn clever, loved it.
Pretty interesting. The rotating floor mechanics are nice.
I very much liked this game. I liked how there weren't any obvious ups and downs in the life of the character. It all just kind of blended forward in a very predictable way. I got to the third day and then, I must say I don't know if this was intended or not, I got stuck working at the computer and while the game told me I could use space, all it did was make me work some more. The touch on the escape was really fitting though. So even if this was not an intended ending it was a good one and I'm quite happy with it.
Great job!
Everyday the same routine and you can't break out!
Great entry, love the mood and minimalistic sound design.
I'm not sure if it was intended, but I got stuck on the keyboard on the end and had to take the "escape route".
Very atmospheric game!
Ok, did some further fixes. Hope the problems with getting stuck at interactable points are fixes now. If it's still buggy please let me know. Thank you all for reporting :)
Nice one but no objective or goal. It will be nice if there is a short story with narrator like stanley parable
Nice concepts for this theme. I love the rotation effect. I think would be nice to see a conclusion (It's seems like an infinite loop). Very nice job, reminds me of every day the same dream.
Very interesting interpretation of one room, I would have never though of anything like this. Nice game