FoonLudum Dare ExplorerLD37 → 4thRoom

4thRoom

By lukesta

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CategoryRankScoreCount
Coolness362
Audio1033.52
Humor3212.42
Innovation3503.04
Mood4522.73
Graphics5112.48
Overall5232.86
Fun5282.52
Theme6152.00

Comments

fishbrain 2016-12-12 08:01

Sorry I couldn't quite get the hang of it :/

jcmonkey 2016-12-12 08:12

interesting game, the character controller could use a bit more pollishing, but other then that the game was playable.

akirassasin 2016-12-12 08:53

Very cool concept and music :) Info was very amusing!
However, you might want to code your own character controller as Unity's built-in one isn't really good for platforming.

jamesy012 2016-12-12 10:58

Pretty cool, just the movement needs a bit of work. like if it would move with the platform instead of stopping and starting to stay one the platform

artsicle 2016-12-12 13:03

Or is it? The 5th room?

mat4dor 2016-12-12 13:26

Love the music! However the movement is not the best, I found it difficult to jump on those little boxes. The main mechanic of moving in the 4th dimension its strange. You should check out http://miegakure.com/ its a truly 4 dimensional world.

discofish 2016-12-12 14:13

Nice concept!

pi_pi3 2016-12-12 14:36

No Linux version :( Running the windows version on wine was slow and buggy. The WebGL build worked flawlessly. I always like unconventional use of time or the 4th dimension in games, but this seemed too generic. Many games have had moving platforms and teleporting before. I'd like you to expand this game and add something that feels unique, but still bound to 4D. Maybe some hyperbolic geometry? Wink, wink. (Shameless self advertisement)

drakekin 2016-12-12 16:33

The moving platforms were really tedious and hard to stay on.

mieeh 2016-12-12 21:57

Neat little game, not sure how this connects to the theme though.
Got a bit repetetive though.

cosmic-hawke 2016-12-12 23:22

Music is nice, good atmosphere overall. I liked the scale of the levels.

vinipc 2016-12-17 16:40

I liked the idea, but it's really hard to judge jumps and I kept falling.
Music is really cool, too.

diplodino 2016-12-17 16:49

The idea is good but the game is way too frustrating :D I gave up after my tenth try on the moving platform, sorry... And I almost stopped at the bridge on the tutorial, I didn't get you could move thing by looking at them, not only touching them...
Behind this problem, the music is cool and some of the Info panels made me smile :)
Good work !

rainssong 2016-12-17 17:32

It's fuuuuun

xesenix 2016-12-22 17:37

Really good mechanical concept controls need some refinement but overall very good idea.

starlight-glimmer-is-best-poney 2016-12-23 20:27

Annoying in practice. Your "4th dimension" is just platform movement. Jumps are fixed height, and moving platforms have no adhesion with the player. I almost quit on the elevator after the tutorial, because I kept falling down through the platform. I'm pretty the gaem is also locked in a bad framerate, because I got dizzy very quickly. Audio was nice, though, and it fit the style.