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CHARLIE
CHARLIE
By notb
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 300 | 3.46 | 31 | |
| Fun | 565 | 2.82 | 31 | |
| Innovation | 12 | 4.31 | 32 | |
| Theme | 455 | 3.35 | 30 | |
| Graphics | 160 | 3.70 | 32 | |
| Audio | 24 | 4.00 | 31 | |
| Humor | 255 | 2.93 | 24 | |
| Mood | 72 | 3.66 | 29 | |
Comments
Biggest complaint - it was so hard to see Charlie :(
The concept of the game is awesome - I'm a sucker for music building games. You were able to accomplish a lot with 48 hours, and I could spend some serious time going through it. Super impressed I loved all your write up too! It made me connect just a little deeper and think about it as a little world, instead of just a music creation game.
10/10 would make crap music again.
Intriguing concept. I only wish the controls were somehow more responsive so you could get a sense of what you are doing to the system. For a while I thought mouse input wasn't working, but it was.
vilix64
2018-04-23 06:39
Too much things happening on the screen. Awesome idea, though. I'll surely return to this game.
Really unique. I didn't expect to see a game like this at all.
useless
2018-04-23 08:32
wow, this is really neat! super interesting concept! the backgrounds a bit distracting tho.
spthiel
2018-04-23 08:36
I have to agree on previous reponses. There are too many things happening on screen and I still don't really know how it works/what is the goal. I searched ages trying to find a key that does sth (Z). Some guide would be nice :/
timeload
2018-04-23 08:50
Is this a neural network written in pico-8? Never even crossed my mind that it was possible. Great job!!
notb
2018-04-23 13:46
Thank you all for the kind words! The goal of the game is up to you. Figuring out how to get past the noise into more musical things is part of the puzzle/experience. I want to let you know that I’m going to keep working on this. It was my first jam, so sorry for the usability issues, they are my next priority. I will add options to turn off the background, mouse input and also a better mobile version. The controls are just standard pico-8 controls, I didnt think to expand on them! Also yes it is a feed forward neural network although very small.
smiley-4
2018-04-23 15:46
Really unique and interesting concept. Like it.
Super weird but in a good way. Had fun toying around with it for a bit. You could definitely do something interesting with these wild soundscapes that Charlie builds.
Thanks for this interesting little tool! It's one of the most creative projects I've encountered so far! I didn't really figure out how to use it properly, but experimenting with the various options and watching the background shift was still thoroughly enjoyable anyway!
gdort
2018-04-24 19:33
I really tried but couldn't get your game at all.
f1krazy
2018-04-24 19:39
This game is what I imagine being on acid is like. Utterly bizarre, but brilliantly unique, and quite the accomplishment in PICO-8. I look forward to seeing how this develops!
noumenus
2018-04-24 20:07
Interesting idea, although the output is hard to discern and tell how to really control what I assume is a neural network. I couldn't figure out how to get it to play a longer loop as well, each iteration played the same loop time
blearn
2018-04-24 20:44
It seems like the player is adapting a neural network which is a really cool concept for a game. I couldn't produce nice sounding music yet but it lead to really fun puzzle gameplay! I'll be re-visiting this later.
eitrius
2018-04-24 21:19
Took me a bit to understand how to interact with things, but it's very unique and fun to mess around with.
This is a really interesting game. I love the concept of it and that it's actually my creativity that is in focus. Well done! I hope you keep working on this one.
notb
2018-04-27 05:46
As promised I've added options to turn off background (or turn off UI :) also you can enable Mouse controls (a little buggy). All done through the pause menu which is RETURN key or move charlie to the upper right pause symbol and press Z. (speed/length controls now underneath the sequence) Also some slightly different mechanics. It might feel a little different
I'm not a musician but experience like this was always fun for me. You know randomly playing with synths or crazy instruments. Teenage engineering vibe here :)
The backs and graphics are cool and doing the job.
I did succeed with making some "music" but anyways I'd like this to be a bit less confusing. The "neural music engine" itself is worth exploring and playing around, but it lacks feedback loops and overall UX to see how you can affect it. It doesn't mean less crazy or random stuff but a bit more clarity so players could reveal full potential of Charlie :)
I'd like to see more experimental stuff like this on gamejams. Highest rates from me and best wishes!
That was really interesting!
niterich
2018-05-06 01:51
This is certainly one of the more interesting, experimental, and adventurous game jam projects I've seen to date: a neural network music creation tool. The visualization was certainly very beautiful to say the least.
That said, I had absolutely no idea what to do or how to do it. Like, at all. I could change the node values, but I didn't know what effect it was having on the music, or even how to tell which node I should even be rewarding. I wanted to teach a machine how to make music, I really did. But I was completely and utterly in the dark the whole time and I think the experience was completely ruined for me because of it.
Very interesting and experimental! Kudos for that. Unfortunately I had a hard time figuring out how to work it and felt a little overwhelmed by the visuals. Still, unique and creative idea.