In Exchange For My life by Fahim Faysal 2019-05-07T20:18:06Z
A really good game. But at the beginning it's a bit too hard and at the end too easy (2nd spell). Good Luck!
Foon → Ludum Dare Explorer → Users → Nikita Demidov
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | They are corrupted | compo | 869 | 3.00 | 2.63 | 2.68 | 2.25 | 2.15 | 3.38 | 2.72 | 3.05 | |
| 2019 | 45 | Start with nothing | Not Even A Jump Yet | compo | 413 | 3.02 | 3.11 | 2.57 | 3.42 | 2.11 | 2.66 | 2.50 | 2.81 |
A really good game. But at the beginning it's a bit too hard and at the end too easy (2nd spell). Good Luck!
Interesting...
It was fun building yourself but the bugs destroyed the gameplay:
You can go through bars; fall into the ground?; walk on nothing?; ...
Try to make a post mortem fixed version!
First:Where is the download link?
Second:You are in Compo.You're not allowed to use not your music!
Cool game idea! I build a level and then played it for like 5min only to realise it's impossible.
For a remake I would recommend a "possible checker" which(as the name says) checks if the level is possible.
Also: could you please Opt-out yourself from Audio? Because(though it's made by a generator = legit) isn't made by you.
Very funny and interesting game! And the music is pretty good! Keep on!
I liked the game a lot. Bob would benefit from some more knock back, I think! The controls were a little tricky because you had to use your mouse and WASD and Space at the same time. I would recommend to use Q instead of left click and E instead of right click
It is a fun game but it's too easy! I just gave up on my second try, because I didn't loose. You should add new things as you play (like enemies or negative numbers). Also: 0 is not nothing! [more about 'ZERO'](https://en.wikipedia.org/wiki/0)
Good game and idea overall!
Good little game! But I don't really understand what keeps you from crafting the big stone from the begin on... But it was fun
Interesting game. I liked the idea and enjoyed playing. Could you add a while in game orb count? There is a bug where you glitch through the wall after respawning.
I freed Lukas("L-boy")!
And then a Gard catched. :(
I'll try it again tomorrow.
FINALY!! Снимок экрана 2019-10-13 в 9.33.29.png
@lonewolfdev Yes! I didn't exit the map and I didn't even know there were bugs.
This is the first game I gave 5 stars in all categories.
Amazing!
I recommend you to add a description for every weapon. it would cover such topics like distance,damage,...
The Mac version works(as @julianbeutel said)! The world generator is great. Are you planning to make a post mortem version with enemies, story...? btw: What is about the theme?
Very good game! But some DBG-tools could help.
The browser-version didn't work but the OSX-version was fine!
The game is kinda difficult.I couldn't get an ending :( But it was a good game anyway. I liked that you can use your minions as a shield. Hope you will do a post-mortem version.
Cool game. It would be interesting if every action does something: You could add multiple endings;...
my new HIGH SCORE: Снимок экрана 2019-10-12 в 12.20.30.png
The MacOSX-version works! By the way:How did you compile it without having a Mac?(Or do you have a Mac but didn't have enough time to test it?) And could you please add a quit button?
Where are the download links? Where is the description?
I can't play the game. I'm a Mac user. The Buttons Play,... show up but I can't press them...
(By the way: Playing other games will lead to more people playing your game!)
I start the game and click any key.Then a blue platform appears and music starts but I can't do anything!
@clickbait I don't have access to a windows computer. Here is a screenshot:Снимок экрана 2019-10-08 в 17.56.22.png
I really enjoyed this game. It is one of my favourites so far. For a remake I would recommend adding a story.
@jhoffis I kinda rushed the music.There are 14 levels and a boss.The saving works(did you press SAVE&QUIT ?).Thanks for your feedback!
@will-lucena I'll try to make better controls and better explanations next time! Thanks!
@webus I didn't try to run it on a Browser yet. I don't know how to do it. I will watch some YT-tutorial on it later.
@vaibho Thanks for playing! @selkkie I'm not good in English. Should I use grammarly? @mad-brokli Thanks! @aret24 You made it more than half way through. My idea for that level was that you had to hold down G before touching the wall.I think the problem is in the controls(They are kinda strange, I know).
@aret24 1- I'm from Germany but my parents are from russia. 2- I'm 13! 3- (Spoiler!) You get the ability to double jump. At the end a boss is chasing you.
@itsdanidre Good job! Congratulations and Thanks for playing!
Very good game!
The platforming is a bit frustrating but it's ok!
For a remake: please add checkpoints every second screen!
Nice idea!
But it's a bit difficult...(Couldn't get more than 15 :<)
The violet things were too fast and the game lags sometimes.
Also: please change source code to HTML-5 and customise your LD-page with images.
Cool little game!
I like the art style.(How did you do that?).
The idea of having to find the axe somehow gives the feeling of **progress between the tries**.So good job!
also: Could you opt-out yourself of audio? The game doesn't have any, does it?
also: @schwede : 15:50 No! it's not the same! Because of the else-statement.
It's a cool idea but kinda difficult. Btw: I'm a student too! But I'm from Germany and 13 years old(LOL).
It was a fun game to play for 2 minutes.
Sadly the game hasn't enough content to hold you longer.(I played Jam-edition) Sometimes the fireflies spawn next to each other. The graphics were cool... But why does the player always look forward? I also don't understand how this is connected to the theme.(Could anyone explain please)
The idea is great, but the realisation is a little bit too simple.
You should change Source code to HTML-5.
I love that you spawn without clothes. But there are some bugs: -You can climb EVERY wall by going into it and jumping -You can't jump with up arrow-key
But a pretty interesting idea!
I want a Windows computer only to play this game! I'll figure something up until tomorrow. The images look awesome!
Снимок экрана 2020-04-21 в 1.00.58.png
I can't open the Mac build. I looked ate the contents and they look different from what they usually look like. Witch Engine did you use?
@dillonbecker When I try to open it it said "Can't open the Programm "No Fish to die"."(translated). They Preferences > Security & Privacy thingy doesn't work (The game doesn't even show up there).
Ok, Now it starts but the second Control-option doesn't work which makes the game awkward. I also can't get past level 4, but I think it's a nice game overall, just a bit too difficult for me.
EDIT: I think the Problem is in my Browser, so I took back my ratings and am rewriting this comment.
I can confirm that it works on Mac. The game was really fin but it was a bit difficult, and I don't mean the normal type of difficulty. It just Kina feels like the game makes the mistake when it gives you a bomb and a red fly to dodge at the same time and you can't dodge both so you dodge thy fly and die, ya know what I mean?
OMG, That's so sad :sob: . Great game.
Good job! I think the biggest problem is that after some time it gets a bit boring. Many add more possible answers after some time or even make it possible to visit someone?
Could you please compile for Mac osX ? I'd do it myself but our Unity-versions don't match.
It was a nice game and I had fun playing it! There are 2 things worth mentioning tho:
1: Your game has some 3D elements(shadow in ladder-sprite, flying enemies) but it still thinks in 2D when it comes to spikes (touching them with your head=dead). You should add an empty object to the Player and give it a BoxCollider2D and make the offset so, that the collider is on the Players feet. Now check if the Spikes touch THAT collider and only if they do they should do damage.
2: The last level was more difficult than the rest without providing any hints that it is the last level.
You are in COMPO. You cannot use someone else's soundeffects. You also have to upload your source code. And, if you can, please port for osX.
Great game! I liked how Everything rotated for the ice-baby to move. Speaking of the ice baby, SO CUTE!!! I'm Sur this will make an awesome full game!
Wow... I was really positively surprised by this game! I had fun playing it and I would be ready to play it for the rest of the day(and it's 1am where I live!). But you can finish the 4th level without even collecting the chicken, and when you complete it, the chicken just tps to the end. Also: since you didn't do the music you might have to opt yourself out of Audio.(I think) Overall, one of my favourite games this LD!
@dq-201 Thanks! :smile:
@aret24 Thanks! I really have a problem with making my games too difficult... I'll try to work on that in the upcoming half-year. Thanks for the feedback!
@lukel This is COMPO. I made everything myself.
@artemftw Thanks! The implementation of the theme is that you can kill everyone, spare(save) everyone, or something in between. I used the theme as a question, not a direction. Also, I thought the game a bit short because you have to beat it 3 times to unlock the truth and so every difference I made would be 3 times more.
Very good game, I had fun! It was a bit difficult to find the fires. If you ever add sound, could you add a fire noise and make it louder when you are near fire? That would help.
DId I win? Are they scared of me? Снимок экрана 2020-04-20 в 13.22.50.png
Since this was mad by a team, you'll have to add them to the "JAM by". currently only @shikto is listed there. I liked how the game was played, but it felt too 'easy', Probably because of the lack of sound-effects. If you added some tree-rustling or something similar to when the tree is damaged, it would really help. Also, what is the purpose of rounds if they just start with a tiny delay without even waiting for the previous enemies to be killed. And the enemy AI is very stupid(it gets stuck in walls!). But nice game overall!
Cool game. It's a bit hard tho. In a future update, could you make it so that you automatically pick up the egg? Without pressing E?
I can confirm that the Mac version works. I had a lot of fun playing this game. It was pretty upsetting that there was no winning condition and your whole reward for saving that bird is a 'good job'. Still pretty good game tho.
@nicolas-diniz Well, I could be totally wrong but here goes nothing: Let's look at Minecraft. The ender-dragon is something like the 'bad guy'. But if you defeat him, you don't stop playing the game, because the game is about building, not the ender-dragon. Your game lets the Player still play after the chicken was saved. But in your game, saving the chicken IS the goal. What I'm trying to say is: Something like a "winning-screen" could be appropriate. Something which tells you that you won and lets you return to the title-screen/quit. It just would feel completer. You game is still amazing tho and it's one of my favourites!
The game was fun but it crashed after the second round. Also: some turrets wouldn't shoot. But the art and audio is amazing.
It says COMPO but has multiple authors. Also, the download links are missing.
It was a fun little game, but I didn't manage to win. The dragon just killed the prince! Then I bring water and make sure the prince doesn't burn to death and now he kills the dragon?!