FoonLudum Dare ExplorerLD46 → Bodyguard for Chicken

Bodyguard for Chicken

By aret24

View on ldjam.com

CategoryRankScoreCount
Overall7803.1339
Fun6553.1237
Innovation8692.8338
Theme6953.4837
Graphics6983.1538
Audio5972.9137
Humor3923.0037
Mood8242.7936

Comments

ege686 2020-04-20 10:45

I think there should be more animations. But the idea is good.

zondarg 2020-04-20 10:55

Very good entry for compo, I liked the "stealth" aspect and the graphics (minimalistic but with a fitting screen filter effect). Needed a moment to figure out when the chicken was dropped or not (should maybe change its position a little). And the music loop (while fitting) was a bit..repetitive after a while. Also the spikes in level 3 were a bit hard to recognize, but otherwise: Good job, really!

nikita-demidov 2020-04-20 10:58

Could you please compile for Mac osX ? I'd do it myself but our Unity-versions don't match.

aret24 2020-04-20 11:57

@nikita-demidov Okay, I will publish Mac OS version on Itch.io

aret24 2020-04-20 11:59

@ege686 Thanks for Feedback!!! I have already made animations, but I was low on time, so I didn't implemented that

aret24 2020-04-20 12:01

@zondarg Thanks for Feedback!!! Yeah I needed to add text(E to Pickup) or (E to Drop) to determine is chicken held or not, I'm very bad at making songs, but I tried.

aret24 2020-04-20 12:06

@nikita-demidov It must be there now

nikita-demidov 2020-04-20 12:44

It was a nice game and I had fun playing it! There are 2 things worth mentioning tho:

1: Your game has some 3D elements(shadow in ladder-sprite, flying enemies) but it still thinks in 2D when it comes to spikes (touching them with your head=dead). You should add an empty object to the Player and give it a BoxCollider2D and make the offset so, that the collider is on the Players feet. Now check if the Spikes touch THAT collider and only if they do they should do damage.

2: The last level was more difficult than the rest without providing any hints that it is the last level.

aret24 2020-04-20 14:14

@nikita-demidov Yeah I thought about that (to add collider on feet), and yeah I needed to add collider to spikes and not all trap, and I needed to add some text to say that is the last level. Thanks for Feedback!!!

slotha 2020-04-21 09:24

Everyone has music but me! Awesome game, Awesome music, its still stuck in my head! The collisions felt a little weird when the robots head hit the wall though. The little comic at the start was a really nice touch!

aret24 2020-04-21 09:37

@slotha yeah I needed to make collision a little bit better. Thanks for Feedback!

goutye 2020-04-21 10:33

Was able to save the chicken until the end! :v: The last level was challenging! Well done! I like the old-TV post process effect! :smile:

aret24 2020-04-21 10:58

@goutye Thanks for feedback!!Yeah last level was pretty hard , maybe I needed to make it clearer that this is final level.

joshuarabbit 2020-04-21 13:41

Nice game with nice sound! And I found some bugs: 1) sometime the reload button can't work 2)Sometimes the chicken won't be killed by the black square robot even they are at the same place

corruptor2037 2020-04-21 13:43

It is very pleasing to see such a young man writing games and speaking english. Good luck, you definitely have a bright future!

jk5000 2020-04-21 13:47

This is overall a fun little game. I like both the graphics and the music. I think it would be better if it run a way from you when you are not holding it. Overall is this a pretty good jam game. Well done.

aret24 2020-04-21 14:15

@corruptor2037 Thanks!!!

aret24 2020-04-21 14:16

@joshuarabbit I will try to fix this bugs. Thanks for feedback!

aret24 2020-04-21 14:17

@jk5000 Thanks for Feedback! I have tried my best, but I think I can do better, and there is a lot of things that I need to study.

henriquecanella 2020-04-21 15:29

The game is crashing for me =c

aret24 2020-04-21 15:55

@henriquecanella I'm so sorry for your problem, maybe I need to make web version and it will start?

beavergames 2020-04-21 16:34

could you plz make an HTML5

aret24 2020-04-21 16:56

@beavergames I have already did

untitled-studios 2020-04-21 18:04

Fun! The concept is solid, and the execution is good!

aret24 2020-04-21 18:16

@untitled-studios Thanks for Feedback!!! I tried my best but I know I could make better.

P.S. I think I will update this game and make devlog on my channel about it :D

beavergames 2020-04-21 18:23

Good entry for the compo, but i just find that the music is distracting.

shigure 2020-04-21 19:57

Robot and chicken make a good duo. It's a solid entry for the compo. My feedback would be that the background music is pretty annoying and distracting. I don't really like listening to the same 3 second loop over and over again. I found it weird that you had to be completely out of ammo before you were allowed to reload, bit of a weird design choice. Post-processing effects are a bit too much in this one. The chromatic aberration was too over the top. Solid game, but with some minor flaws.

automatonvx 2020-04-21 20:21

not bad at all. The first couple of times i played i didn't realise i had to carry the chicken, maybe the post processing blurring out the tutorial text is too blame. anyway once i figured it out, it was pretty fun to play and i made it to the end. Annoying that you can't reload until you fire all the bulletes, i just dropped teh chicken and cleared the clip between enemy groups to be sure i could get through. As others have said music was annoying after not ver long so i had to mute it.. maybe next time just go for some weird ambient drones and add in sfx instead if music isn't your strong suit. Gameplay was pretty fun and presentation was mostly pretty nice and I kind of like the post processing stuff to add a bit of interest, maybe tone it down a touch though. good job

aret24 2020-04-22 10:40

@automatonvx Thanks for feedback! Yeah as you said, music isn't my strong suit. Yeah I needed to make clearer objective what you need to do, and I think I overused post process too much.

aret24 2020-04-22 10:43

@shigure Thanks for feedback! I always made a bad music because of it's repeatness. And yeah I made a mistake of not allowing bullets to reload after all is used.

splitpainter 2020-04-22 12:12

Cool idea, with awesome music!

pedro-miranda 2020-04-22 12:18

I like the graphics and it fits the theme. The music theme could be longer it gets repetitive after a while, overall nice entry!!

aret24 2020-04-22 12:20

@splitpainter Thanks for feedback!

aret24 2020-04-22 12:21

@pedro-miranda Yeah I'm pretty bad at making music(and games overall :D ), Thanks for Feedback!

plantprogrammer 2020-04-22 12:24

Congratulations on finishing the compo. The amount of content is quite solid, while there are a few design flaws. I think all have been mentioned already: Reload before empty gun, blurred Tutorial text (due to post-processing), weird collider shapes. Besides that, it is a solid entry to the compo. On a side note, the youtube link in you menu is not working.

aret24 2020-04-22 12:29

@plantprogrammer Youtube link don't work in web version or on all?

Yeah all these flaws were mentioned earlier, so next time I need to not overuse post process.

Thanks for Feedback!

sassykeys 2020-04-22 12:34

Cute art and animations, funky sound track (could have used more variations), difficult game - all and all I'm very impressed that you put this all together on your own!

bulle 2020-04-22 12:37

That was pretty cool. What I really liked was the atmosphere that you got into the game with the selection of camera lens. One funny feature is the reloading - I managed to lose the chicken multiple times but it was quite nice. :)

aret24 2020-04-22 12:46

@sassykeys Thanks for Feedback! Yeah I have needed to make more variations of music, because it's a little bit repetitive. I always try to make game on my own :D

aret24 2020-04-22 12:47

@bulle I have made that you can't reload your gun with your hands full of items, so you need to drop chicken and then reload with your one hand that is free. Thanks for Feedback!

plantprogrammer 2020-04-22 12:54

@aret24 I only tried Youtube Link in the Web version. It said something along the lines of: Youtube doesn't allow this connection. An error message I've never encountered before. Please double check, though, because my internet connection had a few hiccups already today.

aret24 2020-04-22 13:09

@plantprogrammer oh, I double checked, same for me. I think this is problem in itch.io because this site doesn't allow any links :(

I'm gonna leave link to my youtube in description on Ludum Dare page.

noamraz 2020-04-22 13:21

Wow That's Cool! Liked The Game Ambition And the robots. They are so cool! You made it for the compo! Good Luck!

aret24 2020-04-22 13:36

@noamraz Thanks for so positive feedback!

burg113 2020-04-22 15:42

I like the post prossesing affects. over all a short but fun game.

great work; keep it up.

mopkoo 2020-04-22 15:56

Good game for a compo, the game play feel pretty good but there is perhaps too much post-processing. Good job !

john-snyder 2020-04-22 16:40

Cool top down shooter. I absolutely love the background because it made it feel like I was playing on an old TV. I do think the movement felt slow in relation to the button input. Also I think there wasn't enough emphasis in the gameplay of the jams theme, what I would've done is instead of it being the robot's health have it be the chick's health instead and I think that small change would improve the feeling that you are keeping something alive. Overall good job!

aret24 2020-04-22 17:08

@burg113 and @mopkoo Thanks for Feedback!!! My main problem is that I used post process incorrectly(too much).

@john-snyder Yeah that would be a cool idea to implement (I'm about chicken health), the main reason why I didn't include chickens health is that she is one hit(in most of cases), but I was dump and I needed to do so. And about Input, you right, maybe I needed to make more "free space" room? So I could make faster speed for the player. Thanks for Feedback!!!

lapisraider 2020-04-22 17:11

Found the intro of the game hilarious XD. The gameplay felt really smooth and polished. I especially love the particle effects and post processing effects placed. The audio is also on point and reminded me greatly of spy movies!

My only issue with it is that maybe there could be some added visual feedback when you drop or pickup the chick as it can be hard to tell at times.

It was a pretty short game but I greatly enjoyed playing it!

ldd 2020-04-22 17:19

pros; it has a chicken cons: it doesn't have more chicken

More seriously, I like the art and the fact that you made it yourself. You were also able to add good game design and interesting mobs on the levels that I tried (I didn't get to the end)

aret24 2020-04-22 17:39

@lapisraider Thanks for Feedback!!! Maybe I needed to add some text like: "Press E to Drop" or "Press E to Pickup"?

aret24 2020-04-22 17:42

@ldd Thanks for Feedback!!! I could fix this issue just replacing every sprite with chicken, but I think this wouldn't be enough :D Thanks again, your feedback is very important for me.

kjscott 2020-04-23 11:28

The baby chicken was cute, and I liked the warped screen edge effect. Music and audio was a little off, the repeat cycle for the background music had a long gap which felt odd and it seemed like sometimes the SFX didn't trigger or were lacking in a lot of places.

I think it would have been nice for maybe the chicken to escape your hands so you had to try and rescue it from other dangers such as the spikes as a nice extra challenge. Otherwise it was never that challenging for how far I got. Overall not a bad entry.

amkingtrp 2020-04-23 15:55

Quite enjoyed this one - gave a definitely 80s vibe with the CRT effect; I think any feedback is just echoing what others have said. I think the most pressing issue is that the collision detection (for the spikes at least) should be around the feet (I tried to navigate through a field of spikes and died when they touched my head).

aret24 2020-04-23 19:18

@kjscott I'm pretty bad at making music, and I made it in 5 minutes, so I didn't made music that well. Your idea with chicken is very good, and at the day 2 I wanted to add this feature but I was low on time.

I want to make Devlog series about this game where I'm gonna make bigger game (with all feedback on Ludum Dare), I hope I will make a good game :D

aret24 2020-04-23 19:21

@amkingtrp Thanks for understanding!!! This is hard to give feedback on every comment. Yeah 3 level as I seen is the hardest because of collisions(I needed to make it as you said only on feet). Thanks for Feedback! :)

2020-04-25 13:10

Cute idea. I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/jKms-qsuTgw

naca 2020-04-25 14:06

The gameplay is nice and the character design is so cute. Great work!

aret24 2020-04-26 11:18

@jupiter-hadley Thanks for reviewing my game in your vid :D

aret24 2020-04-26 11:19

@naca Thanks I tried my best!

sorko 2020-04-26 19:56

Solid work, didn't encounter any bugs and game play was quite smooth! The music was decent at first but started to annoy quite fast when it was looping. And what others said about the collisions.

Also the chick is cute.

Oh, and I think you should update the page to reflect that the itch.io contains web build of the game! Some people might turn around when they see there's no web option available (or they think there isn't)

aret24 2020-04-27 06:46

@sorko Thanks for Feedback! I will definitely change ludum dare page, thanks for advice :D

tengii 2020-04-28 15:10

It's a very fun idea, and the music is awesome. Have you done it by yourself? I think you should take the time and keep on working on it.(Maybe add some more animation stuff and more levels) Well done!

marvalgames 2020-04-29 03:14

catchy tune. nice style and look. A little lost at first but simple once I knew. Pretty fun solid game

mental-inaction 2020-05-04 13:46

The concept was funny and unique, and it made for an interesting little game. I did have 2 small issues with the gameplay, though: 1.) You have no way to tell whether or not the chicken is being held or has been dropped. A slightly different graphic of the robot carrying the chicken would help with this. 2.) Whenever I tried to fire a bullet, there was almost a second long delay after clicking before it fired. This made it extremely difficult to aim and shoot enemies.

I'd love to see what more you could do with this!

joaog 2020-05-09 00:00

I really enjoyed it! The game is a lot of fun, the art is great, I liked the soundtrack too. Good job!