This is one of my favorite entries so far! The graphics and music combined to make an atmospheric and super moody experience. I love how much work went into the little details, like having your air drain when you try to collect elements, as if the meteor doesn't want you to be there. Or having the elements fully refill your water meter when you collect them, to keep the player from getting frustrated. The gameplay in general also felt really unique.
My only two issues with the game were the physics on the items that follow you and the lack of a checkpoint of any kind. With the levels having so many sharp turns and small corridors, it was too easy for items following you to get stuck. It adds to the strategy of the game, but it also doesn't really play well with the lack of checkpoints. It would've been nice if the game saved the progress of what elements you had already collected, because having the replay the entire game each time I tried to learn a new area kind of got annoying after the first few times.
Still, those are minor issues. I really liked this! I'd love to see what you could do with this if you made it into something bigger, or at least made the ending flashier.