spelos 2018-04-23 05:55
A really fun concept. The combination of needing to look at the board and constantly clicking the blocks is quite challenging, especially if you take a while.
Nice implementation, presentation, and gameplay. Good job! =)
Foon → Ludum Dare Explorer → LD41 → Blitzingo
By spthiel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 358 | 3.36 | 47 | |
| Fun | 290 | 3.36 | 47 | |
| Innovation | 245 | 3.56 | 47 | |
| Theme | 140 | 3.98 | 47 | |
| Graphics | 509 | 2.83 | 47 |
A really fun concept. The combination of needing to look at the board and constantly clicking the blocks is quite challenging, especially if you take a while.
Nice implementation, presentation, and gameplay. Good job! =)
Surprisingly difficult! Wasn't sure how much I'd like the concept at first, but you really executed it well!
Neat, that's pretty fun. The speed really picks up on the higher difficulties.
Really really hard game! Challenging and well implemented. you surely are one of the best fitted jam entry in this theme!
Thanks for your work
The beginning is tiring, but fun concept. Keep it up! :slight_smile:
I had no idea first how to play the game. :D You implemented this in a very simple, but smart way and used the given theme well.
Yea I decided not to add a tutorial (except the 3 rules) bcs it doesn't really need an explenation for what you have to do, you will figure it out ^-^
Challenging and fun game. Kinda stresses you out though haha
It's good ! But by myself you can have more fun if your speed generation is rising by the number of case you valid than time :) !
You can check my game here if you want https://ldjam.com/events/ludum-dare/41/lookyourfuel
Nice mash-up of genres. :D I really liked playing it, but it was incredibly hard, even on medium. Maybe I just have gotten unlucky. I agree with @theLudovyc that the game should only pick up speed according to the number of correct numbers you only have, or at the least how many correct numbers it showed you. That way you can rule out someone only having bad luck. :)
Nice entry, good job on using such a low amount of resources (assets) to create a playable and fun game.
@theLudovyc I understand your point but I think that would lead to the problem that players would skip way more numbers to get only 5 in a row so they can end the game at the easiest difficulty
@spthiel I don't think about that... It's a problem ^^. Hum... Mix beetween the clic player do and valid number player have?
Fun! Beat it on easy mode! Couldn't beat any harder than that haha. Interesting mix, for sure! :)
@Apace You can't have bad luck in the game actually ^^' there's an untold mechanic in it. everytime you hit a gray square it'll remove one of the numbers that are not on your field. so e.g. if you clicked 30 gray squares in easy you only have 40 numbers left in the pool and 25 of them are yours so it's over 50% chance that you have a hit
Took some time to understand what to to do. But it was fun.
Cool take on the theme. Good work :)
@sndr haha yea that's why you can't die in easy :D this way everybody will be able to complete the game
Quite original idea, easy to learn game mechanics and a perfect use of the theme. Good job ! :)
I like the concept on this one. This is the new innovation of bingo LOL. Good job!
Would have loved an option to auto-populate the board at the start, but once that was out of the way it was really fun. This could be adapted as a simple mobile game and probably do well. Great work!
@LandoSystems that's what the RAN button is for (RAN from Random) it will autofill the board with random numbers
Cool idea! It took a bit to figure out that I needed to select the numbers, I assumed they would get picked automatically. Also, it's possible to "cheat" a bit by selecting numbers 1-25 in order, so it's easier to know if you have it. Even so, it was hard to beat it on medium. A high-score table would work well with this. Good job :)
Cool! It took a while to figure out how to auto fill the play-field, but everything else is just fine.
A way for improvement: just add any click/hit sounds and/or soundrack. It seams that using sound generators for the LD (like (sfxr)) is totally fine. Sound ads a lot to a gaming experience.
And you have my respect for being COMPO and using no fancy engines, just pure JS! Cool!
@Vasco-Freitas An scoreboard would be nice, yes but I haven't found a decent way on how to mesure score and if I were going based on the time you'd just need luck. And it's not really a cheat when everybody can do it :P
@MaxKlimenok I know that sound would make it better but I didn't want to use assets for this so there was no way to add music (also thx for that last bit ^^)
Surprisingly fun and challenging! I would start with the numbers randomized since I didn't know that there was a randomize button until after I played.
@coldmoose don't you think people wouldn't skip the entering of own numbers then and maybe even complain about their numbers? :thinking:
@spthiel Yeah that's the point, I didn't want to enter my own numbers!
This gets really tough on medium difficulty and higher.
Entering numbers is a bit tedious, but random makes the game harder. I wonder if it would be more balanced if the random numbers were placed on the board in ascending order, like a real bingo card.
@rjhelms I'll note that in case I ever do this again or decide to continue working on this game
Nice little game. I don't think it's necessary to being able to input you own numbers, just random would be fine imho. Also some sound would have been nice. But was fun to play.
@Vinterskog thx and same answer to you as before: "I know that sound would make it better but I didn’t want to use assets for this so there was no way to add music"
What a fun game! It would be great if the "timer" around the boxes was a little more evident (maybe a more contrasting color).
I think this could be a great mobile game.
Took a few turns to understand what was happening and then I was interested! Played a few full games and really like the potential here. Nice choice of genres and good execution, nice clear visuals. Great work!
Bingo bonza game
This is a clever combination, and really challenging - it's tough to focus on both the board and the targets around it. Even "medium" difficulty was too hard for me, but I bet with some practice I could get better. Nice job!
Really nice concept! It's actually really stressful once you need one more number to finish your bingo. You can kind of cheat by using consecutive numbers though ^^
@Syrapt0r as I said before it's not really a cheat if anybody can use it :P
I didnt realize there was a random button right away to fill in the board. i was half way through the tedious act of selecting numbers before i saw it. I enjoyed the take damage mechanic by having to hit the blocks, it was a fun way to combine the two mechanics
Cool idea. Easy was very easy, and medium was redonkulously hard, even when I set up a really easy board numbered 1-25 and shrank the window so the squares would come in closer to the board. A more moderate difficulty would be more fun. Just couldn't keep up. Nice work.
Took me a while to figure out what was happening, but once I got it I had a lot of fun, haha.
@masterkrepta yep, I hid the random button too well :/ thanks for the feedback :)
@dob Easy is indeed very easy (in fact you can't die) but medium is still possible :P just requires some training and a good management of your eyesight but I agree it's quite difficult :joy:
@Lex thanks a bunch ^-^
What a brilliant idea, I loved it. Though I always seem to click away numbers that are actually on my board. Well-designed too, the random-numbers button was a good inclusion. Fun game!