Overwrite by stevenjmiller 2018-08-15T00:39:21Z
Great game! Was pretty tough, but that's the sign of a great puzzle game.
Foon → Ludum Dare Explorer → Users → ShockWire
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | ld54 | jam | |||||||||
| 2018 | 42 | Running out of space | Reso Crawler | compo | 529 | 3.10 | 2.72 | 3.77 | 3.75 | 2.47 | 2.41 | 2.11 | ||
| 2017 | 38 | A Small World | Galactic Cuisine | compo | ||||||||||
| 2016 | 37 | One room | Ninja Boi Break Out | compo | 17 |
Great game! Was pretty tough, but that's the sign of a great puzzle game.
The biggest issues with the game are its controls and level design. Moving around felt way too sensitive, and it was too easy to slam into blocks when trying to make slight adjustments. As for the layout of the blocks, the main problem is that there is a "hallway" just to the left of the starting position that you can center yourself in to continue for what seemed to me like forever. This made the game too easy when you can just park yourself in one place in the map.
Otherwise, the game can be pretty fun when trying to dodge obstacles instead of going for the hallway and the music is pretty great. With slightly better controls, the game would be great to come back to from time to time. Good job on the game!
I thought the game was fun and challenging and the art style was nice. However the game felt way too slow when trying to move around.
Game play was very fun and the art was great. I love the idea of the room filling up with crystals! The only issue I had was that it felt too easy to get chain-hit by enemies. Some more invincibility frames would have helped. Otherwise it's still a great game.
Just being able to drive around so fast and ram into walls made this game worth it. It was kinda difficult trying to shoot with the sideways gun, but I got used to it. I also enjoyed the graphics and the sounds. Overall, the game was pretty fun, if not a bit confusing at first.
Very fun and great art! I like how getting shot doesn't damage you directly but and indirectly lead to your demise. I just feel like the copies grew out of control once only one was created; it probably would have been better if they disappeared after a few seconds so the player doesn't get overwhelmed so quickly.
Great game! Not being able to backtrack also made for some really tense and fun moments (especially when the columns are approaching the ceiling).
It took a minute to get the hang of the game, but once I did I thought it was amazing! Good use of the theme, and I had a ton of fun trying to balance all the different resources. It is pretty difficult (I could only get up to $8672) but with a high skill ceiling it's definitely the kind of game I can see myself coming back to play again and again.
While I enjoyed the graphics and music, as well as the main gameplay idea of mining resources to build rockets that defend your planet, the game was too confusing to me. Some elements such as CO2 / waste levels were never explained and whenever I built a rocket I would just fly it around without knowing what to do with it (flying it into the sun did nothing as far as I know). While the presentation and idea are great, more work just needs to be put into conveying the game's ideas to the player.