Foon → Ludum Dare Explorer → Users → Sita

Sita

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableGone Out Westcompo3143.443.313.713.713.812.833.56
201842Running out of spaceFloodtowncompo1373.763.573.543.963.682.982.673.44

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Sita

Sita leaves an average of 12.0 feedback comments each event.

LD50 — Delay the inevitable (15)

Atlantis by lisyarus 2022-04-04T18:30:17Z ♥ 2

Absolutely lovely game, and it seems you're making your own engine too! Congrats on that.

It reminds me of two things... one is Dorfromantik, the other is my own game from earlier LD, Floodtown!

The mechanic is fun, although I'm not sure if it's just me or is it pretty hard to bootstrap the economy?

TyPing Pong by Gao Ming 2022-04-04T15:27:06Z ♥ 1

Looove the tutorial. A nice game idea with pretty graphics.

Arkbomb: Pinballrkanoid by Andreadbx 2022-04-04T15:15:36Z ♥ 3

Hmmm, should HTML5 link point to this page?

speedy student by baily 2022-04-04T15:12:54Z ♥ 2

Hey! I agree with the previous commenters. One thing I found confusing was that the up/down arrowkeys were used for moving to the left and right.

No Time To Leave by Attala 2022-04-04T15:09:16Z ♥ 1

Gonna agree with the previous commenters, an impressive likable idea with some good game design ideas.

What I'd like to see improved tho is the wonky full screen - I use multiple monitors and the cursor seemed to escape the game screen sometimes.

Sorcery's End by James Dunlap 2022-04-04T14:57:02Z ♥ 3

I must say... technically it's a very impressive game, which must've meant tons of work.

I did rate the game highly, so I'm gonna comment on some nitpicks that I do have:

- I don't know whether this issue is only present in WebGL version, but the game runs a fair bit slower when zoomed out.

- the camera should start right next to base, got confused at first what should I defend

- the game would be great with a bit more polish - user interface, some tutorial, pausing the game

But given the amount of stuff in game, the quality of it and timeframe - it is at the very least very impressive.

Avoidance Advanced by KidderTTV 2022-04-04T14:28:16Z ♥ 1

A pretty simple game, it's good enough on its own, but I wish there was something more in it and reaction time could be adjustable, maybe by some difficulty setting?

Cup Half Full by BangTheWall 2022-04-04T14:21:28Z ♥ 2

Lovely twist on a classic and a great game.

You shall not pass by Senso 2022-04-04T14:16:00Z ♥ 1

Theme is great, what I would maybe change is that the first interaction with the do-not-pass-thingies always results in a conversation, which might get tiring in the long run.

Smart puzzle design, even if it gets a bit frustrating at times.

Inky Towers by Shane Gadsby 2022-04-04T13:55:31Z ♥ 2

Love the idea, although the physics do get wonky for me.

Park Lane by DrunkardWolf 2022-04-04T11:44:23Z ♥ 1

Sadly, an experience, can hardly call it a game.

But it's a great experience. First time I've played a PS1-stylized game and now I know why it's used so much for horror games.

My only issue with this project is that there's nothing stopping player from immersing themselves into it for long enough; some could leave before anything interesting happens.

DeckHex by Iluvatar 2022-04-04T11:34:40Z ♥ 2

Nothing to add; carefully and beautifully crafted, immersive, but it is very short.

The moss accident by Draconic Rabbit 2022-04-04T11:28:01Z ♥ 1

Love the idea! Not overcomplicated, works well with the theme, however as mentioned before you could have some visual feedback with the flamethrower. Also would love it, if the graphics were more diverse, but still simple - maybe the moss could use multiple textures?

Never High Noon by Jibberwocky 2022-04-04T09:02:56Z ♥ 1

Absolutely adorable, hits it on almost all fronts, just made me feel waaaay too stressed. Love the idea and theme.

International Shipping Simulator by Likirus 2022-04-04T08:57:54Z ♥ 1

I like the idea of the game and it plays well too, however it feels like it lacks a bit on balance.

In my playthrough I only invested into Interconnects and Port Workers. While paying ransoms and increasing number of interconnections did make sense to me, they always seemed way too expensive.

I would love it if this game had a patch that balances it out and maybe adds new mechanics and levels; apart from this it is a fun game.

LD42 — Running out of space (9)

One Billboard Outside Of Catville by Team Catwheel 2018-08-15T13:39:51Z ♥ 1

Great game! Easy to understand mechanics, but I feel like RNG is a bit unfair. Also, after getting fired and pressing 'next day' pop-up showed about, saying something about exceptions, sadly I didn't capture it (Web version, Chrome 68).

Dis-mantle by ConorGrocock 2018-08-14T00:09:17Z ♥ 2

Interesting idea. But after losing all 3 hearts, it seems I can't do anything (not even restart or quit?).

Blockage by ThePelranthean 2018-08-13T13:28:19Z ♥ 1

Mechanics are very easy to understand, but some levels feel a little bland, like badly designed RPG quests: "bring 20 green boxes"

TeTrans by BoltKey 2018-08-13T13:04:46Z ♥ 1

At first I was a bit confused by the gameplay and GUI, but it turned out to be really thought out. I think that game is really great, but you should polish it a bit more.

Pick up space toys! by panda 2018-08-13T09:37:15Z ♥ 1

Didn't expect game to be so fun! Also, I enjoyed those little animations. Shame that in last level some of the toys were captured with different lightning.

Ricochet by Wizard 2018-08-13T09:15:04Z ♥ 1

Game definitely could use some more polish and it should have more levels.

Reply All by Dilem 2018-08-12T23:58:05Z ♥ 1

Looks like a great idea, kinda reminds me of "Papers, please". Hope you will add more stuff to it soon!

Reverse by Goutye 2018-08-12T23:46:19Z ♥ 2

I like the idea, kinda reminds me of this old flash game "Shift". Appreciate the skip level button, but I think that there should be "undo" or "rewind" button with/instead of "restart".

Planterror by Rafig 2018-08-12T22:31:49Z ♥ 1

I dig those graphics and music!