andrew-friedman 2018-08-12 23:38
Couldnt play :(
Foon → Ludum Dare Explorer → LD42 → Reply All
By dilem
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 221 | 3.59 | 39 | |
| Fun | 242 | 3.47 | 39 | |
| Innovation | 60 | 3.86 | 39 | |
| Theme | 116 | 4.05 | 39 | |
| Graphics | 351 | 3.27 | 39 | |
| Audio | 557 | 1.78 | 30 | |
| Humor | 47 | 3.65 | 38 | |
| Mood | 307 | 3.04 | 36 |
Couldnt play :(
fun game i ended up with -160 bucks.
Basically it's exactly what I do at work all day.
Interesting idea. Difficulty level might be too high, because as far as I can tell I made only one mistake (didn't send) but only had $55 of the $100 at the end of the second day.
Looks like a great idea, kinda reminds me of "Papers, please". Hope you will add more stuff to it soon!
@andrew-friedman I am sorry. I tried my best to make sure that the game runs. Anything specific you experienced?
@tinamil On design it's possible to beat, but boy did I not have to properly tune the difficulty. But I will look at difficulty when I work on it further.
@sita yeah that's where the inspiration came from.
Thanks for playing everyone, hope you enjoyed it at least a bit. I wish it could anything close to what the plan, but hey it's something and I will finish it outside the jam.
Nice! I like it, reminds me of Papers Please as other people are saying. Sound fx would have been nice but i know its hard to get everything in on time!
Well fitting the theme and nice joke on office jobs. A smaller font for the emails would be nice.
Darn Bob kept sending me empty attachments. I was fired, due to lack of RAM.
I really like "do not run out of RAM or you will be fired," wish I could have told some of our 3D artists that a few jobs ago...
*MINOR SPOILER* when the spam pop-ups appeared for the first time I panicked really hard XD
Love this idea! Gonna pretend im playing this next time i clean out my outlook inbox
Nice theme usage, the graphics are pretty nice too, it does play similar to "Paper's Please" but with a less dramatic atmosphere. Nice work.
I like it a lot. Very Papers Please, you could totally make this something even bigger : D
I really enjoyed it! As others said, it's very 'Papers, Please' which is a great game. I hope you develop this further as i'd love to play a bigger version :)
Nice use of the theme ^^ I like the game ^^ The idea of viruses is quite good too ^^ But just one thing : at the beginning I thought that F1, F2, F3 and F4 meant that I have to send 1, 2, 3 or 4 files ^^' So I lost money stupidily ^^'
Cool game :) Keep coding :)
Thank you you very much to everyone for your feedback. I will be sure to take all of it into a count when making this into the full release and actually finishing it. Also thanks for playing :)
I got so trolled with the emails I read to quickly X) It is really fun nonetheless. Sure it could have benefited some musics to get along with the tense gameplay of day 2, but achieving such a nice game in 48 hours, that's really impressive. I just found the font quite hard to read in fullscreen, so for any future player reading this, you may want to turn down the window size ;)
@lekkel124 Thank you for playing :) Yeah, originally the font was like that for art style and to set a limitation on email size so you had to open files to keep reading. Later I realised that it may be hard to read (I was struggling to read the email I wrote), but I was too deep into development :( Day 2 was just a lot of panic, messy code and more panic :P
I am sad about not having any sound at all. 6 hours before the closing time I had to make a choice between "story" (writing all of the mails that come in and timing them) and making some sound effects and maybe a single song. At this point I had cut down the "story" from being 5 days to 3 and 2 hours later it became 2 days.
Thanks for the font feedback, I will make sure to plan my art/UI better next time:D
Nice work, fellow first-timer! :grin: Great concept, has a lot of potential.
I love this game! The concept is like a light-hearted and goofy version of papers please set in an average office setting, certainly a concept that is very unique in ludum dare. I think it works fantastically, with the player learning to balance closing ads and doing small tasks with reading contents of emails for other tasks. The papers please format allows for some humor to be plugged alongside the gameplay and the result is a charming and funny game.
Unfortunately, because this was a jam game, the concept didn't get to be explored to its fullest potential. I'd have loved to see more variety and comedy in ads and in emails. Similarly to papers please, characters began to be established, but more fleshed out "storylines" for these characters could have been fun to see.
Regardless, the lack of depth is easily forgiven for the lack of time to work. I would still definitely recommend playing this game!
Creative game! Damn it Bob sending me all those emails and a virus!
Nice game and original idea.
Keep up the good work! :slight_smile:
Nice work! Lost once with all the spam stuff, gosh darnit. I also think I got a few unfair penalties where there was no mention of needing to send anything but they still penalized me :( (must've been Bob. Damn that Bob). My best run was $65, sigh. I enjoyed the Orwellian atmosphere too. IF YOU RUN OUT OF RAM YOU ARE FIRED. Beautiful :D
@jka @ryan-wickman @stefan-jovanovic @wolfrug Thank you all very much for playing :D I am looking forward to finishing this game and to the next jam. @wolfrug I have had a lot of people mention it being too difficult and now that you mentioned it I think the variable for some of the mails are not set correctly. Yeah I just checked and in the mail where Bob said "I only wanted to see what they sold", not only did he send an empty file (intentional), but he also needed a file, but didn't ask for it (bug). Thanks for mentioning the wrong penalty, in the last hours of panic, I didn't notice one of the boolean variables being True instead of False.
@guin36 Thanks for playing and thanks for feedback. The original idea that was on paper was about closing ads to keep RAM and screen space clean. After some thought I realised it needed something else so the inbox management came in and as I was thinking of the kind of emails the player will receive I started to like the idea of mails more and more. My big mistake here was that I enjoyed it so much I didn't stop to think how much it will impact my scope and it did a lot.
Because of this I agree that the game is lacking a lot in terms of actually content. I have spent a lot of time just making systems work (something I could have planned better). I am planning to finish it as a separate game, but that's besides the point, I will plan and estimate my scope better next time :D
This was quite original!
Fun, funny, and frustrating! I loved the dialogue that took place while you were working, provided a very real office atmosphere, with all the 'reply all' conversations. Great take on the theme too, running out of memory space, very nice implementation there, especially with the whole 'you're fired if you fill up the RAM', which actually sounds like something that a technically-illiterate boss in the 90s would've fired you for! The ads were appropriately frustrating, with an actual good reason behind their appearance (that damned Bob), but there was always the red button in the corner to make it all go away. Of course, your progress would then be wiped and you'd have to start again, but at least it's a mistake that you (I) only make once. Overall, very fun and good-humoured game, well deserving of high ratings!