FoonLudum Dare ExplorerUsers → Unvestigate

Unvestigate

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201738A Small WorldLand Ahoy!jam3.283.283.504.504.661.002.003.20

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

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Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Unvestigate

LD38 — A Small World

Land Ahoy! by Unvestigate 2017-04-24T21:05:17Z

Thanks for the kind words and thanks for trying out the game! Yes, I admit the game is a bit short in its current form. The original plan was to have multiple levels but I ran out of time and could only make the one. That's why the level is so small, it was meant to be the "intro level". Oh well, next time :smiley:

Land Ahoy! by Unvestigate 2017-04-28T16:54:09Z

Thanks :)

I saw your game earlier, it's hard to compare to mine since your is more about the gameplay and this one is more about the environment. But I liked your one a lot. And awesome sound effects! I actually had planned a similar particle effect of water falling off the level but I never had time to implement it. Glad to see you did it :)

Land Ahoy! by Unvestigate 2017-04-29T19:42:15Z

Thanks guys! You are right, I wanted to spend a significant portion of the time on creating assets. Too bad I did not have time to make more levels since it was quite fun to make the ones I did (I made more than the one that ended up in the game, while developing the gameplay features). And yes sounds would have been nice. The engine has sound support but I did not have time to find good ones to use (and I am completely worthless when it comes to creating sounds myself).

Infecteria looks super nice! Reminds me of the game Osmos.

Land Ahoy! by Unvestigate 2017-05-01T17:40:23Z

Thanks guys!

@d3zmodos: I assume I went with the drag-to-launch approach since I worked on a number of minigolf games for iPhone back in the day and they worked like that. Of course, that was because otherwise your finger would have blocked your view. Anyway, it seems it is a matter of taste. @cptn-b seemed to think the controls were allright :smile:.

As for the other feedback, I agree. I would have liked to:

* Add sounds * Add more levels * Add more gamplay features such as pirates and sea monsters * Add more visual polish such as ships actually falling off the world, water particles falling off the world.

These were all planned, but due to time constraints I had to cut them.

Land Ahoy! by Unvestigate 2017-05-17T12:19:45Z

Thanks Jupi! More levels would have been nice, but I am glad you liked it. The performance didn't seem too good in the video. Was the game really running that poorly or was it something with the video recording/playback?