return-null 2018-08-14 00:10
Greate use of the theme, fun and challenging to play, amazing job. I got a high score of 25310. The red sticks that did nothing seemed a bit out out of place though.
Foon → Ludum Dare Explorer → LD42 → Zone Out 42
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 131 | 3.88 | 28 | |
| Fun | 24 | 4.13 | 28 | |
| Innovation | 498 | 3.26 | 28 | |
| Theme | 192 | 3.98 | 28 | |
| Graphics | 363 | 3.78 | 28 | |
| Humor | 686 | 2.41 | 26 | |
| Mood | 256 | 3.52 | 27 |
Greate use of the theme, fun and challenging to play, amazing job. I got a high score of 25310. The red sticks that did nothing seemed a bit out out of place though.
I thoroughly enjoyed your game! Super fun, and a clever interpretation of the theme. The core loop felt really nicely implemented and polished. My only complaint, maybe, is that sometimes at the very end of a level a bunch of enemies would spawn without enough time to kill them. However, this might also be because I need to get better and save up rockets and stuff.
Good balance of stressful situations and powerful upgrades. I like it.
Very good concept, after a few refinements in the gameplay, I'd buy it on Steam a few dollars!
I was a cool twist on geometry wars. I would have liked the camera to stay panned back a bit more so I can see how the map is changing but otherwise very fun!
Wow! This is very funny! Good job!
Pretty solid game, good job
Very slick and fun to play. Probably the most polished game I've played so far. Great job.
Awesome shmup!
Very fun shooter! It feels really well-polished, and a great use of the "running out of space" theme as well. Nicely done :)
One of my favorites! Got to 10k points =). Very cool take on running out of space. I love how ya'll focused on coding in some awesome mechanics and used some simple visual polish to really make them shine. One thing I'd love to see is a custom mouse cursor, it's pretty easy to lose track of where the cursor is!
@kirb A custom mouse cursor would be a neat and easy change. But it didn't cross my mind haha
Thank you all for the positive comments and the feedback.
@return-null The red sticks are there just to stall you while the walls are closing in since they need a lot of hits to be destroyed.
@scott-steffes Yeah, the size of the camera was a decision we had to make. Being too far would allow you to see more of the map and the borders but it didn't feel as stressful.
Fast and fun gameplay with the theme implemented really clearly, great entry and I will certainly try to get my high score up just a little bit more!
Hi man, just saw your game on TwinGhosts stream and make me play it ! really nice gameplay so oppressing lol you did well, graphics are nice and it's a lot of fun to play it !
Great game you guys, loved the graphics as they fit the game really well. The gameplay was a frantic as I had hoped! Loved the wall mechanic as HP basically and the levels felt pretty diverse actually :)
Might be nice to have a eased out camera because it feels a little rough with all the quick movements I make in the game. It might also be nice to see a Indicator for how far the walls are away from you outside the screen.
Awesome first entry for a LDjam and I hope to see more of you guys in the future!
Thanks LD for the double comments :)
The how didn't mention that i could move so i got to third level on the first try without moving. But it became much easier once i could not just move, but dash!
Overall a very fun game. I really liked how the running out of space can be used by the player to actually kill the enemies quicker (e.g. by dashing through them when they have nowhere else to go), creating something of a comeback mechanic.
wow pretty cool game. the gameplay is fast paced and the controls are tight. the artstyle and effects are just amazing. i panicked when the room first got smaller. great job!
This looks and plays awesome! I've had a lot of fun! I like this interpretation of the theme :D
Neat upgrades, and simple + fun aesthetic. Looking forward to future entries by you!
Great game and interesting gameplay, liked it a lot! But guys, level 5... I tried itlike 10 times and couldnt' pass it.
Despite obvious approach to the theme (It's like every 3-rd game is a shoot-em-up in a shrinking world), it's a very soild entry! It plays and feels really well. It was fun to play, thank you!
Cool concept! I like dynamics of game.