Foon → Ludum Dare Explorer → Users → JuanJ7
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Mission: Descend | jam | 753 | 3.60 | 3.28 | 3.09 | 4.07 | 4.30 | 2.29 | 3.59 | ||
| 2020 | 46 | Keep it alive | Life Plug | jam | 1767 | 3.25 | 2.72 | 3.69 | 3.92 | 3.94 | 3.25 | 3.12 | 3.30 | |
| 2018 | 42 | Running out of space | Minokami | jam | 856 | 3.14 | 3.16 | 3.07 | 2.92 | 3.26 | 3.00 | 2.92 |
The character design is great and the idea is simple but effective and funny. Good job!
Best game from the jam I've played so far! Great job! The art and animation is amazing, and the soundtrack is stunning! I'll try to reach all ends
Woah! Cool art concept and very funny to play. Great job!
Wow! This is very funny! Good job!
Great idea for a mobile game! You should continue developing this game with some simple art and it could be very addictive.
Art concept is amazing! However, shooting was a bit annoying and I got stuck outside the room. Other than that, congratulations for the great job on the art!
Great idea and the mechanics are very impressive. Also liked the art.
Great concept and implementation of the theme! Art is also great, good job!
I really loved the mood in this game. The tranquillity and peace. The music was very pleasing and polished. It fit the game so well. The art is also great. Really loved it!
It was a bit difficult to understand at first, but the style is good and it's an interesting concept.
The best of the 'protect-the-fire'like games I've played so far. The art was good and the vfx were nice. Good job!
@ianteo @donitz @cyberfrank Thank you for your feedback! I'll definitely keep your ideas in mind for improving the game once the voting period ends. I'm glad you liked the art and the concept!
@ja-viera I'll check this problem, I think I know why that is happening. Thank you for your feedback!
@amazura Thank you for playing! I'm glad you liked it.
@snowirbis @lee-beever I didn't have time to create more levels and I designed two of them to show the potential of the mechanics. I should have implemented some simple levels first just for practising and understanding the controls and mechanics. Thank you for your feedback, I'll have it in mind for improving the game once the voting ends. I'm glad you liked the art!
@fax Thanks for playing and for the feedback! The mini map is definitely on my To-Do list once the voting ends.
@mathias-van-hooreweghe Thank you for playing! Some 'introduction' test levels would have been a good solution for understanding the mechanics. I'm taking note of all the feedback for improving the game once the voting ends. The map is definitely one of the things I have to implement. Thanks!
@jakier Actually, I spent almost a whole day thinking in how to design the levels because I found it easy. As I have commented earlier, I think some practice would have been helpful, so I'll implement some 'introduction' levels for understanding the mechanichs. Thank you for playing and for the feedback, I'm glad you liked the art and the concept!
@copito Thanks for playing! You're completely right, the UI is one of the weak points of the games. I'll keep your ideas in mind for improving the game once the voting ends. Thank you for the feedback and I'm glad you liked the style!
Nice implementation of the theme. The art style is also great!
Nice concept! Some shaders would improve the 3d style. The menu illustration was great. Also I would recommend giving some time since you fix something until another thing is broken, so that the player can explore the house. Overall, well done!
The art was good but the game size doesn't scale so it crops if the screen is small. The kiss concept was a bit strange.
Nice concept! Art and sound were both great. Awesome job!
First mobile-friendly game I play in this jam. The colour palette was very good, good job!
I loved the concept, very creative! And the art is stunning. You did an amazing job!
Eggcellent! I liked how the egg shape made it more difficult to move. I also loved watching the marks of the previous tries. Great job and very well eggxecuted!
The controls feel difficult at start but it was fun to play. The style was good!
This is so cute! I loved the character design and animation. The mechanics are also clever. It was very fun to play, I got 4700 on the first play. Great job!
Hi! What a cool game! I liked that the rooms were randomised, and the art and colors are great. Congrats, great job!
Hi! Good visual style, colors and music. I also liked the smooth UI animations in the menu and in-game. Good job!
Simple but effective animations, liked how smooth they are. Also, a good visual style that suits the spy/shooter theme. Good job!
The water and fire effects were great and the I liked the innovative mechanic. Also, seeing how the fire spreads back was surprising. Congrats!
Hi! Nice casual game, I like that it being endless makes it more enjoyable, to play it whenever. However, I noticed some quotes appeared out of the window, and they were difficult to read. Also, my worm were out of screen at some time and I could bring it back :(
Really good visual style (both art and text), I liked the rough style and hard shadows, really suiting the mood and theme of the game. Music was really good too. Great job!
Hi! What a funny game, I had such a nice time playing. I really liked the music, congrats on that. As a suggestion, I would say that it's very difficult to die in the game, I had to hit a lot of rocks before getting a game over. But overall, if was a lot of fun! Great job!
@whysguy52 Hi! You can climb back by pressing W/Up arrow next to a wall, and you can use the big rocks to reach some high walls.
@ambeurk @whysguy52 @mtwhateverest I'm glad you had fun playing and liked the art! The bomb spawning on the head actually has an utility: blowing up side walls without destroying the floor and the big rocks.
Thank you!
@zhanna Thanks! I'm glad you liked the art and that you could win. Thank you for the feedback! definitely checking the climbing mechanic after the jam.
@lootfox-parker @sli Thank you for playing! I'm so happy you liked it, specially the art. Thanks!
Hi! I liked the visuals, the models and colors were good, but I think there might be too much post-processing effects.
Hi! The art was very cool, I liked the colors and the sprites of the rabbit and the cards!
Hi! I really liked your game. I think the concept is creative, and the mechanics are easy enough for all kind of players. Just as a suggestion, I would recommend that some UI indicates that the mouse controls the light direction, because I left it unused in a side of the window and thought the light just worked in one direction XD. I realized later and I thought it was a good implementation. Overall, congrats, I think it's a good game.
Wow! This is excellent, I really liked everything about it, from those nice cardboard animations to the music acompaigning the scenes. I also found the evidence mechanic very innovative and surely something to build upon. Great job, team!
Hi! I really liked the oniric/fairy-tale visuals, with a good choice in color palette. Really good job!
Really good models and mood! I also loved the mechanic of using one or both propellers for controlling the velocity. As a suggestion, I would say there should be a different use of lighting, specially for separating the background from the obstacles. One difficulty I had was I didn't realize using both propellers was an option until later in the game, after having died many times xD. Overall, great game and very good looking, good job!
Hi! Nice and cute game (the little fish were so adorable). I liked how you introduced the game mechanichs with a good difficulty curve. I agree with some comments in that it would be a great idea to aply some depth-related enemies/obstacles. But overall, great job!
First of all, congrats for completing your first jam! I think you had a good idea and concept. I would suggest that the first level is easier so that the player can undertand better the mechanics before dying. Also, it was great to see some animation in the title screen! Good job!
Hi! I liked the cute mix of 3D and 2D, it was what caught my attention. However, I've noticed while playing that you can keep walking out of the board, floating in the void...
Hi! It was a cool little game idea, but I had a problem and couldn't see the complete screen in the game (even in ful screen). However, the concept is interesting.