Foon → Ludum Dare Explorer → Users → noahnewline
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Yobuds | jam | 145 | 4.08 | 4.22 | 3.88 | 3.97 | 4.18 | 3.97 | 3.83 | 3.61 |
noahnewline leaves an average of 34.0 feedback comments each event.
LD46 — Keep it alive (34)
Hearth by rubentipparach 2020-04-28T07:49:43Z ♥ 0
Love the atmosphere and the PSX aesthetics! The game has a unique feel in terms of the mechanics and the visuals/audio. With a little bit more time and polish this has the potential for a bigger game! Adding a bit more feedback would've been nice to see, but I probably rely too much on "juice" and screenshake myself π But overall a really cool entry!! Awesome work
Growing defense by Fis 2020-04-28T07:44:00Z ♥ 2
A very cohesive and polished entry! Everything works well with each other, from the mechanics, to the art, the UI, and the audio. I like how the UI and mechanics were all contextual to the world, rather than just buttons on the screen. It was fun juggling the mechanics of not only placing plants, but keeping them alive and healthy! That contributed it a lot to the theme, because not only are you to keep the shop "alive" but your plants as well. Awesome job!
Wave Machine by Sciman101 2020-04-28T07:38:53Z ♥ 1
This feels straight out of Rhythm Heaven and I love it for that! I really liked the concise tutorial at the beginning was explained by the person sitting next to you, and the plane with the Ludum Dare banner was a nice touch. The camera bouncing the the beat was fun and effective, and all of the gimmicks to keep you from relying too much on the visuals were really great. Overall a fun cute simple entry!
Feed the Turtle King! by Butzbo 2020-04-24T17:35:56Z ♥ 2
Unique and well-executed art, balancing both the enemies and the food was fun! I like that you used the same controls to fire your weapon as you would to feed the king, so you could possibly shoot the king if you weren't paying attention, all without adding any additional controls. I enjoyed that you wouldn't lose if you got hit, you would just lose precious time. Great entry!
Take Us Home by Lee Beever 2020-04-24T08:29:47Z ♥ 1
Very elegant submission! I enjoyed juggling multiple things, with both the asteroids, evacuees, and shield. Loved the idea of the shield by the way, a fun twist instead of just one-hit. The sounds, music, and aesthetics created a nice cohesive atmosphere. The screen-wrapping player was a nice touch! π
[M]achine [L]earning by Sakurina 2020-04-24T03:31:48Z ♥ 0
Such a delight! Loved the writing, the tone, the music, and the art. The world felt cohesive and well-thought. This feels like it could be fleshed out into a whole game! Great entry π
Life Plug by JuanJ7 2020-04-24T03:13:13Z ♥ 1
Loved the intro sequence! It was a really nice way to set the tone and introduce the premise and the mechanics. Seeing your body on the ground was a nice touch. Creative gameplay that took some thinking for me to figure out! Great job π
Feed Me! by caeonosphere 2020-04-22T06:52:45Z ♥ 1
The little buddy is so cute! The whistling mechanics really made it feel like I was protecting it. The game has a great mood going for it! The aesthetics, sfx, and bgm work so well together. Really enjoyable experience!!
β‘thump-thumpβ‘ by anystarabove 2020-04-22T04:40:19Z ♥ 1
I like how simple and approachable it is! The idea of the hearts getting small over time was a fun twist. I also liked how there was a timer going down instead of a score going up!Made me more motivated to keep the hearts full. Controlling the heart was a little off, but other than that it was fun! β€οΈ
Amalgamage by TheWustache 2020-04-22T04:32:16Z ♥ 1
I love how simple and minimal it is! A unique aesthetic and goal. It was tricky at first but I started to understand the physics and how to keep the amalgam alive. Really cool!
Anti-Matter by MikDionio 2020-04-22T04:23:49Z ♥ 1
Simple, unique, and fun! Love the minimal aesthetic, has a nice feel to it. I'm not very good at it, but I had fun anyway! Nice job π
FACE LOVE! by Gabe Lane 2020-04-22T04:10:52Z ♥ 1
So creative, unique, stylish, and polished! I love SMILE FOR ME, so it was fun to see your entry for LD46!
Exterminators by Zachary Shah 2020-04-22T00:31:39Z ♥ 0
Love the minimal aesthetic! It makes everything readable, which is super important in a fast-paced game like this. The mini-map was a nice touch. Adding some extra feedback/polish would push this game so much further! Great job π
Captain Molly by Saering 2020-04-21T23:24:40Z ♥ 2
I love the mood and the world building, this feels like a game with purpose! Twin-stick shooting with an ammo / reload mechanic and escorting was a fun twist on the formula. I would've loved more sound effects / music to add to the mood. Great job!
Lucid Drifter by taxiderby 2020-04-21T22:57:18Z ♥ 1
Absolutely wonderful!! I love everything about it, I would pay for a full game of this idea! Nice job team β€οΈ
Kitty is King by Rixium 2020-04-21T22:39:47Z ♥ 2
I loved the goal of protecting the cat from the dogs and keeping the cat happy. The art was cute and fit the mood really well, my favorite was the hand-drawn framed pictures throughout the castle. Being able to pick up the cat and hearing the sounds he makes made me smile π Nice job!
Panic Fruit by Adamantil1 2020-04-21T22:29:49Z ♥ 1
The game was really fun!! The momentum and physics felt great. Always cool to see a game made with Blender's game engine! Also FYI, since you didn't make the audio and didn't opt-out of that section, I decided not to rate the audio. But overall really cool!
Loch Ness Periodism by Itey 2020-04-21T20:04:05Z ♥ 1
Cool interpretation of the theme! Very smooth and intuitive with simple controls. Overall a nice polished game, great job!
Custom Critter Fighter by Empty Set 2020-04-21T07:58:19Z ♥ 1
The game seems unassuming at first, but it really gets interesting when you can start customizing your creature. Really fun idea!!
Flippy Fish by Doot 2020-04-21T07:37:25Z ♥ 3
Delightful!! Everything about it was wonderful. It gave me heavy Rhythm Heaven vibes. Awesome job!
Terri-Fried by PolyMars 2020-04-21T07:27:12Z ♥ 2
Lovely presentation and polish! It took me some time to get used to the weight / trajectory for the egg, but after I got it, it was really fun! My favorite moment was doing a trick-shot, bouncing the egg off the wall and landing on an otherwise unreachable platform. If I would like to see one change, it would be on the collider for the coins to be just a liiitle more generous. Also, the itch site looks great! I would love to see the same screenshots posted in your description here.
Pylorus by Five Side Studios 2020-04-21T07:18:30Z ♥ 0
The generous meters allowed me to run around and explore the world, which I had a lot of time doing! I love that you could pick up and throw basically anything. The zoomed out perspective was nice for seeing a lot of the world at one time! The music and sound effects are so good and add to the mood of the whole game. Great job!!
Gophers by randomhuman 2020-04-21T05:31:25Z ♥ 3
Love the mood of this game, from the clever writing, to the limited color palette, to the ever-reducing timer when you're out of the bunker. Having more to do mechanically would be appealing, but I understand the limitations due to the time limit and the game itself. This feels like a glimpse into a concept that can be further explored. Enjoyable world-building from the terminal!
Gooperworm by BloodpulpGames 2020-04-21T05:16:12Z ♥ 1
The minimal art makes the game super readable, which is always a plus! I like the dual-purpose design of the stardust making you longer and giving you goop to fire, nice touch. Is there a benefit or reason for the gooperwork getting longer? Thanks!
Doomsday Live by AlexTagun 2020-04-21T04:51:24Z ♥ 4
May got a little off-track, but other than that this was really fun! The large crowds screaming had me laughing π And the video playback of your recording at the end was super impressive. Good job team!
CrossWalk by WilliamCarter 2020-04-21T04:41:42Z ♥ 1
I love the idea of tearing apart the city and the "no-clip" style movement, that's fun! I'm not sure if it's my fault, but my cursor never locked or disappeared, so it was a bit distracting seeing my cursor fly around while I was playing. π If it wasn't already added, setting Cursor.LockState to Locked and Cursor.visible to false at the start of one of your scripts would get that out of the way. Nice job guys!
Substitute DJ by jayprog 2020-04-21T04:25:45Z ♥ 2
Really unique take on the theme!! I loved the blending of genres and using cards to play loops. The whole game has a distinct style to it, awesome job!
Viral by kokiriboots 2020-04-21T04:14:37Z ♥ 2
Congrats on a finished game! Kinda has Hotline Miami vibes going on. I was unsure of what the mutation did, but being able to move the player and virus at the same time was a fun idea!
Life is Hard, and then You Buy a Cactus by trmrddr 2020-04-21T01:50:28Z ♥ 4
Lovely game!! There's so much to like about it, but my favorite thing is probably the dynamic music. I really enjoyed how it changes based on what you're doing, nice touch! I wish the anxiety meter would pause during the transition animations, but then again anxiety doesn't stop for anything π Overall excellent!
Sheep Wrangler by Elmos Minion 2020-04-21T01:34:05Z ♥ 2
Hello! I love the description, it got me interested in playing it, but when I click the links, I get a 404 from itch.io, maybe I tried the link while you were making changes? Anyway, I'll be back!
Breathe by Luchi 2020-04-21T01:31:35Z ♥ 1
Really lovely sound and art! I love the expression of the theme as breathwork, that's unique! I wish there was more progression / change, even in just the background or something, as the player maintains their breath. So cute!
Souls Afire by clynamen 2020-04-21T00:22:55Z ♥ 2
Really enjoyed the intro sequence! Balancing carrying the candle and the keys was a smart and interesting mechanic.
Dungeon Feeds by PatrickRMC 2020-04-21T00:11:27Z ♥ 1
Charming and fun concept! The shooting feels really nice and the art is solid. Beyond the time limit of the jam, I would love to see more feedback for when the enemies spawn, they kept spawning unexpectedly and dropping on my head π
Buddy Rope by mbc 2020-04-20T22:32:55Z ♥ 1
I love the core mechanic and how it feels to move around the world! I really enjoyed the sections where you had to use the little buddy to push the fruit that the big buddy couldn't reach. Very fun idea β€οΈ