FoonLudum Dare ExplorerLD46 → Amalgamage

Amalgamage

By thewustache

View on ldjam.com

CategoryRankScoreCount
Overall4533.8335
Fun2763.8435
Innovation324.3035
Theme5773.9735
Graphics9493.8135
Audio11813.0935
Humor16382.4630
Mood14063.2934

Comments

itey 2020-04-21 10:22

Both concept and graphics are incredible! Good job

barbiche 2020-04-21 10:41

Dude I love this game, the idea is cool and the art is great !

hangarter 2020-04-21 10:44

Loooooove this! So simple and so fun. Really cool idea. Feels like a retro Atari game with more style!

koljam 2020-04-21 10:45

This is really good! At first I thought the graphics were too "busy" but I got used to id really fast. The game is hard but not too hard (best I could do was 24). The graphics and the sound fit really good. This is a nice package!

cowa 2020-04-21 10:46

Nice little game. It works very well. I really like the art!

slimmerburger 2020-04-21 10:54

This is such a cool game, I can't think of anything to say to improve it.

deadwave-games 2020-04-21 10:54

Really great looking game, and the simple (but novel) concept really has the feel of some forgotten arcade game from the 70s/80s.

An area for improvement would be that it gets very unmanageable very fast - but I don't think that's a super serious criticism for a short jam game, that emulates an old school quarter muncher. Maybe a powerup that lets you blast symbols off your amalgam for a short time to give you a chance to last longer would be good.

Either way, great game - thanks for sharing!

2020-04-21 10:57

Cool and simple game. I like the retro feel to it. The audio was a bit rough, but it does fit the rest of the concept I guess. Good job :slight_smile:

freya-c 2020-04-21 11:00

This is a nicely minimal, fun little game. I like the graphical style a lot - nice and crunchy. Affecting the momentum of the amalgam early on gets quite tricky with the delay between rotating around the circle and then the firing rate limit. Actually found that once more stuff starts flying around, it gets easier for a while because the amalgam gets automatically batted back into the middle...

noahnewline 2020-04-22 04:32

I love how simple and minimal it is! A unique aesthetic and goal. It was tricky at first but I started to understand the physics and how to keep the amalgam alive. Really cool!

rongefilet 2020-04-22 12:27

Oh wow just solid, innovative concept and clean execution, only the sounds can be a little harsh but well it serves the aesthetic, well done!

roey-shap 2020-04-23 08:48

Super solid - well done. Clearly conveyed, simple goal, fun, replayable; the list goes on. Minor nitpicks include sound being a little bit harsh and repetitive and maybe having the cooldown timer flash or something when reaching zero to add a bit of oopmh to an important gameplay element. Sweet game!

EDIT: I came back after remembering something that would be an easy an effective upgrade! The cursor not being stuck as white, but a different, vivid color entirely, or (for needless fanciness), a dynamically changing contrasting color.

rikitaner 2020-04-27 10:08

Very clever game! It's also quite fun. I love the fact that it's physics based and you must calculate your moves. Love the simple graphics aswell. Great job!

slotha 2020-04-29 04:52

Awesome! I think I'm going to come back and play this game after the event is over! great idea and amazing execution!

penguinbob 2020-05-11 16:12

I loved he game! The intuitiveness was awesome! The games art style was graet, and the player movement felt very nice! The game felt like an arcade game from the 70s/80s like @deadwave-games said. This was one of my favorite game Jam Game. Over all awesome job, and keep it up!

junber 2020-05-11 17:03

I don't know why Ludum Dare doesn't have more of these games that take a simple but really neat idea and just run with it. That seems like a perfect fit and this is a great example of how well these can work! The graphics also seem to reflect that design principle by being minimalist but still conveying everything clearly and looking stylish in the process. The game is really fun and the difficulty ramps up nicely. I would have found it more intuitive if left and right were switched and often mistakenly rotated in the wrong direction but that's just personal preference and it wasn't a huge issue either. On the risk of revealing that I suck at this game, I'm gonna say that I managed to get a highscore of 50. That was 40 before I started writing this comment but I went back a few times for just one more try. Great job!

gustavo-christino 2020-05-12 19:44

~~Still playing now...~~ :)

I'm trying to figure out what is happening. Hahahahahah.

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I think I get it! :) o/ And it's fun!

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