FoonLudum Dare ExplorerLD48 → Dig it out!

Dig it out!

By mikouaji

View on ldjam.com

CategoryRankScoreCount
Overall6593.1522
Fun7052.8722
Innovation6802.8022
Theme3553.7222
Graphics7112.9022
Audio5362.9222
Humor4232.5220
Mood6702.8621

Comments

s1lv3r-dr4g0n-games 2021-04-27 21:31

That was pretty cool. Also it was fairly feature complete, which was further than I got. The sound is a bit loud and clips a bit, but that's the only technical complaint I have.

devnoob 2021-05-05 09:06

Great game! However, I found it to become a bit repetitive after a while. Definitely a lot of potential, and great work for a gamejam! Something you can be proud of :)

pxldev 2021-05-05 09:12

Very interesting idea. Nice graphics!

miltonnh25 2021-05-05 09:15

Good job on the game. It was enjoyable to go around digging and the music was pretty relaxing to go with it. I liked the shop with the upgrades but I didn't see too much use for the rope since collecting a chest brought you back up to the surface already. One suggestion I would make is mentioning that when the shovel breaks it is game over since I didn't realize I couldn't go back and repair it afterwards. Overall though well done.

cjol 2021-05-05 09:18

As some other reviewers have said, this can get a little repetitive. It would have been nice to see other types of upgrades - maybe different item types like explosives or something? Just spitballin'!

lisichka 2021-05-05 09:29

I spent a very long time digging to the cheerful Dwarven music. I must also say that the peremischenie seems to have been taken from some rogue-like-it is twitchy and not convenient in this concept of the game. Hmm well, if we still improve the graphics and add more features, I think we can get a second stardew valley.

mikouaji 2021-05-05 12:24

thanks for the nice comments :)

@s1lv3r-dr4g0n-games the sound clipping might be a problem with exporting from sfxr, heard that but didnt have time to investigate

@devnoob yup, this time I wanted to submit something that felt finished instead of a mess (its still a mess but noone will see whats under the hood while playing :D)

@cjol the "quickly getting boring" part got to me while playtesting but without adding more tools/items I could figure out a fast way to correct that (and there were plans for more items but no time)

@miltonnh25 and thats why you need the rope, to get back and fix your shovel quickly ;) definitely gotta work more on making better ui and descriptions

@lisichka if you mean movement by `peremischenie` I have decided on this style of it to make digging up the tiles easier in code, had to tweak it for a while, it was way more annoying at first :P Glad you liked my musical improvisation :D

lisichka 2021-05-05 12:29

oh, just now I noticed that the word was not translated, it seems that I should now do the translation manually)

fluffygamedev 2021-05-05 16:28

Good job making this game! The game was a tad repetitive but I enjoyed the risk vs reward part of the game (do I keep the treasure I found or do I go deeper?).

guilherme-oliveira 2021-05-15 22:02

I really enjoyed playing this! It makes me remember the mining on Harvest Mooon, which is pretty fun!

doctortm 2021-05-15 22:24

Nice compo game! I think I was very lucky with the treasures, I got 2 in a row almost in the same place, and then a third one not far from it XD

The music was a bit annoying, it had this broken (static maybe) sound. The main melody was nice, and the sound effects did add to the game.

digitaldude555 2021-05-16 14:32

It was fun for a while but was too repetitive to keep going felt I wasnt really progressing in the game and there were no goals to go toward. Overall good effort. Hope you get 20 ratings before voting ends.

voidsay 2021-05-16 16:14

I found it a bit annoying that you had to use the mouse to dig. It seemed kind of pointless to click, since you only ever could dig around the character. Why not just put that action on space?

Technically pretty solid game, with a nice soundscape.

mikouaji 2021-05-16 21:14

@gamedev-and-architecture @guilherme-oliveira @doctortm thanks :)

@digitaldude555 other than the upgrades there is no goal, in challenge mode you have 100 days to get to 1 million gold, already at 20 thanks for the kind words :)

@voidsay last top view game I made people were mad about not using mouse cursor to aim :D maybe it would have more sense if I have had implemented everything that I planned, also choosing and clicking with cursor made sense for me from the beginning, happy you liked the sounds :)