FoonLudum Dare ExplorerLD48 → Dig 'Till You Drown!

Dig 'Till You Drown!

By yeomsley

View on ldjam.com

CategoryRankScoreCount
Overall7802.9223
Fun7562.7623
Innovation5673.0023
Theme6333.2623
Graphics8172.5223
Audio5762.8222
Humor4272.5223
Mood6182.9722

Comments

elsombrero 2021-04-26 03:46

The character make me laugh😂 I spent 5 minutes of my time for laughint to that😂 Good job

lmb 2021-04-27 22:50

Cute game, but quite thelassophobic!

I found the controls a bit on the hard side (especially hard to do "pick grabings"). Was also a bit too hard to my taste: too easy to drown and when I die I lose all the crystals.

But, hey!, it _is_ a game, complete, without bugs, in 48 hours! :thumbsup:

imzary 2021-04-28 08:21

interesting game, as other people said, the controls are a bit hard, & the player movement kinda feel like he is in the moon, & i would have liked a main menu, But overall, that's pog, love the concept

yeomsley 2021-04-29 04:25

@elsombrero Glad you enjoyed my programmer art :)

@LMB Thanks for trying out my game! I agree that the controls could use some more work. Holding down space helps a bit with the ledge grabbing.

@ImZary Thanks! I had plans to add Lady Cerulean and your growing pile of gems to the level select screen but the time got spent on other things.

thewinrawr 2021-04-29 20:29

There's some very creative mechanics in this game, but the controls definitely feel a little finnicky. I had a lot of trouble doing the "Impossible Pickaxe Trick" as well as swimming up the water. I also would've liked your gems to be saved after death, I wasn't a fan of losing all of them after drowning. The Lady Cerulean story looks really interesting though, and I would've liked to see what happens when you beat the game.

sakura-magika 2021-04-29 21:58

I like the mechanic of spamming the dig button to climb up walls, but it took me a while to get the hang of it. What was frustrating was getting stuck under a dirt tile that I was unable to dig through when trying to climb up.

Jumping felt a little floaty, could use a bit of tuning with the speed and acceleration curves, but at least all the controls felt very responsive.

Nice work for a compo! Overall you had graphics, sound, gameplay, and even a tiny idle animation. I think the feeling of anxiety of going under the water into the "caves" to get gems was well done.

yeomsley 2021-04-30 15:02

@thewinrawr Ah good point about the gems. I should keep in mind that during a jam it is frustrating to get a "game over" screen or lose progress. With so many games to test/play we can't put too much time into a single game.

@sakura-magika I should have put a "dig up" command like the dig down one. Don't know how I missed that, thanks for the feedback!

tris250 2021-05-01 22:38

The game is pretty good, the small levels are pretty cool, the music is good, however the character does not go too well with the surroundings. It is basically a good and entertaining game, especially for a composition game.

fueelin 2021-05-04 07:06

Agree with the other posters. Cool idea, but the controls were pretty tricky to work with. Nice job overall!

nyxkn 2021-05-05 07:08

Niceee! I got to 18 gems and got the girl. The character was cute and game mechanics quite fun. Controls were a bit wonky. The hooking of the pickaxe onto ledges was a pretty fun idea though and made me chuckle when introduced.

mikouaji 2021-05-05 07:24

The game is fun, the levels are diverse so its not boring. The controls above the water felt weird and the underwater controls felt ok for me.

vixenmink 2021-05-06 04:44

Besides the goal being to make money for Lady Cerulean to notice you, I think it is an interesting way to mine a mine. Though I think for some of it I was digging up, which isn't digging deeper

icefallgames 2021-05-10 23:00

I think the controls could use a little work, but overall the game works pretty well. Played the WebGL version, and didn't have any performance issues!

qfeys 2021-05-17 20:35

The controls felt very 'floaty', and I thought that climbing with the pickaxe was hard to very hard. It was also not challenging, but frustrating. I think it could have done with stronger gravity, which would have make the game pacing a lot quicker.

The graphics were basic, but okay.

The sound design was decent. the music was just shy of being annoying. A bit longer loop could have helped.