FoonLudum Dare ExplorerLD44 → ThoseBloodyGoblins

ThoseBloodyGoblins

By mikouaji

View on ldjam.com

CategoryRankScoreCount
Overall4602.7516
Fun4182.7116
Innovation4552.4215
Theme4562.5315
Graphics3043.1716
Audio3362.5316
Humor3692.0715
Mood4152.5715

Comments

zubspace 2019-04-29 07:02

Good job! Kudos to using Godot!

Playing the game very much feels like being an outcast in the wilderness, which is a good thing. First I was a bit overwhelmed by the controls, but the detailed menu helps a lot!

It took me a few tries to figure out, what upgrades work best for me, but I felt a sense of progression after a few tries.

caspercaper17 2019-04-29 07:11

It seems like a pretty decent game but the controls ruin it. It would have been tons better if you could controls the character with your mouse. E.g. buttons on the upgrade screen & the character following your cursor.

The world border is really weird, It wouldve been better to have an invisible wall there.

The enemies are programmed in really solid though, props for that.

And finally the sounds... I got jumpscared by the attack animation, and the other sounds, really, are just awful. I dont want to be rude, but it wouldve been better without them. Practice a little bit on sounde design is my suggestion.

notb 2019-04-29 07:21

I enjoyed playing your game and like your style! Great job on learning a new engine and your first compo!

robowarrior1982 2019-04-29 08:20

A very cool job for a compo game, but because it's a top down, i think it's better to control with keyboard and mouse, and i think character is too slow (or ennemy too fast).

henanboy 2019-04-29 10:02

Good job on this game! The only problems I have with it are the controls, which for me, are almost impossible to use, and the sound effects. Other then that, its a decent game. And I had fun playing it (other then the controls) I really like the art as while.

banzi 2019-04-30 08:24

I got overwhelmed pretty fast. The melee seems to be working in a weird direction of the elbow. I liked the art style, added a bit to the playfullness of the game. Good job!

bentebent 2019-04-30 15:12

Collision detection with the player's attack doesn't seem to work all that great, I couldn't hit goblins even when they were all up in my face so I was unable to get anywhere sadly.

pokepetter 2019-04-30 15:18

You got a lot of stuff done for such a short time!

pixscope 2019-05-01 21:23

I love it !

xsoodx 2019-05-03 20:50

Great job!