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Garett Cooper

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveUnbroken Shellcompo5023.453.203.514.173.753.122.673.75
201739Running out of PowerBattery Boostercompo3113.353.362.683.522.732.891.862.50
201738A Small WorldImmuno-Boostercompo

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Garett Cooper

LD39 — Running out of Power

Truck, Fuel my Rockets by garethjenkins 2017-07-31T21:45:23Z

The game is a lot of fun, but I found the truck controls quit unintuitive.

A Shocking Discovery by Conrad Etherton 2017-07-31T17:35:52Z

The art is lovely and you've got a great theme, but the gameplay can be somewhat frustrating when it feels like you're at the mercy of the wind.

Night Creep by thefudster 2017-07-31T17:49:45Z

The day portion of the game is fun, but the night sections drag a bit since you can't do anything but watch.

Ragdollish by thunderawesome 2017-07-31T21:31:36Z

While the game works very well, strafing might've been a better fit for the A/D movement instead of rotation. The ragdoll is excellently implemented, making up for the movement's quirks.

LD46 — Keep it alive

Lighthouse Keeper by dooskington 2020-04-20T03:09:31Z

I found what little content there was to be compelling, but I stopped after the first couple days were quite samey.

Please Stay on the Line by kleinzach 2020-04-22T22:59:08Z

Like everyone else, I have to complement how well the lighting effects were used to create the atmosphere of the game. I did find the font on the phone very annoying to read, which made me ignore it most of the time.

Aero-Ball by rsim 2020-04-20T04:25:48Z

Neat idea, but in practice it was really difficult to gauge the trajectory of the pinball. I also couldn't tell why I was finished levels.

Etiolation by ankou 2020-04-21T23:53:11Z

Etiolation has been a real highlight of all the games I've played so far! I was really impressed by how much variety there was in the level designs, especially given the time constraints

Unbroken Shell by Garett Cooper 2020-04-20T04:01:55Z

@stolen-biscuit I actually was worried that people would find it easy! You can defintitely keep a pretty good grip on the egg but there's a bit of a trick to it. I definitely should have considered an outsider's perspective more in the design.

@petturtle Yeah, I wanted to expand the platforming more but I locked myself into the character/tilemap proportions and found that it was too difficult to maneuvre n in tight spaces for more interesting platforming and too late to change the movement mechanics. Ah well, something for my next project.

Keepin' Alive! by sofibab 2020-04-22T00:27:03Z

It's a great take on the theme, but I do wish that it had a little more to it. Even a WPM counter or a tally of how many times DISCO had been typed so far would go a long way.

Doomsday Feelings by biemorth 2020-04-21T23:46:30Z

Wow, this is a real step up and definitely the most impressive game I have played so far! I did find the rest period a little strange though, there didn't seem to be much value in using the time to restore health or energy when it always starts at 100% when you die.

Leap Of Faith by ryan123rudder 2020-04-21T02:37:39Z

Lots of fun to be had, this could definitely make a successful mobile or flash game if fleshed out a bit.

Keep the Party Alive! by TouchMe 2020-04-22T23:24:54Z

Nice and well executed take on the idea! I did find the web version pretty much unplayable though, I had to download it to play properly.

What the Shell by Andreas Roschal 2020-04-21T02:45:12Z

Lot of fun to be had here, great take on a tower defence game! This was probably the game that I played for the longest of everything I've tried so far. Good job!

Zealotry by TevasLiutauras 2020-04-22T22:19:14Z

That was a lot of fun! I did find it a little annoying how there was no way to get rid of the targeting circle without clicking on something in it.

Flame Keeper by SnowToast 2020-04-22T00:00:54Z

Neat little game! It wasn't immediately obvious to me that I had to build the fire up to get past the first gate, I died a couple times trying to interact with it.

Defend the Loot! by ArtemFTW 2020-04-20T04:45:13Z

Like some other others have said, it's got a freat feel to it and it fun to play. At the beginning I did find myself unsure of my strategy and accidentally blocked myself in, so I was stuck waiting for the enemies to break through the walls. I also felt like the preparation phase took a little too long, I rarely had anything to do for the last ten to twenty seconds.

FLOWER by ShivArt 2020-05-06T00:36:58Z

As everyone else has said, the art, music, and atmosphere are absolutely fantastic and the best that I have seen in this jam so far. From a gameplay perspective, it was a little strange how the robot would continue to move for full seconds after I released the input. Despite that, it was still a very memorable experience. As someone else who also went with a Wall-E inspired game, its really interesting to see other people's spins on it.

Coronary Flypass by squirmonkey 2020-04-20T03:19:39Z

That was a lot of fun, I found the drone controls to be a bit sluggish but I assume that was by design. Well done!

Stoke It ! - V1.3 by WegPast 2020-04-22T23:11:12Z

Like some people have pointed out, the info boxes at the start are a bit of an information overload, it was hard to put all of the information in to practice without restarting several times. I also had troubly with the AZERTY designed controls, so I ended up using a controller in one hand and the mouse in the other. Once I got over those hurdles I had a great time.

Pump It ! by JulienLussiez 2020-04-22T23:04:16Z

Short and sweet, that was great. It was a really interesting idea for a puzzle game and executed quite well. It's the first game I've played so far that I wanted more of. Well done!

Tamagotchu by beats 2020-04-22T00:45:24Z

Really cute and creative, I love the hand drawn style. I did find myself trying to click on the big arrow by the exit sign towards the end and couldn't figure out why it wasn't working.

SUSpicious Hospital by Susumu Asaga 2020-04-21T02:32:35Z

I'm a little confused to be perfectly honest. I couldn't figure out where to bring some of the patients and I wasn't able to treat them, but I still got a popup telling me I won at the end.

WALL-E get the water! by SideKick 2020-04-20T03:52:17Z

The game has great music, but unfortunately I wasn't able to give the audio the rating it deserved because of the really high squeak that played every reset.

King's Table by PetTurtle 2020-04-20T04:34:35Z

Firstly the game looks great. While it played well, it was a little annoying how quickly I ran out of money and how slowly I seemed to make it back.

Planet Parasites by Danilo Sadzinski 2020-04-20T04:12:06Z

Nice spin on a classic formula! I found spawning volcanoes in space a little weird, but it was quite fun, if a bit samey after a couple of waves.

Seven Nights in Siberia by Gus Goucher 2020-04-22T00:22:49Z

Great little game with really fantastic atmosphere! I was a little confused by the thing that has the E key prompt be the fire, the popup it opened just said "Press E to exit"

Dozy Dungeon by Lesslwo 2020-04-22T22:12:43Z

Fun game, and much harder than I expected it to be. I kept getting lost and couldn't figure out where I was missing monsters.

Flower Protector by PromZona 2020-04-20T22:57:12Z

The art and music were really fantastic well done! The gameplay was also a lot more fun and challenging than I expected it to be based on the first part of the tutorial. One thing I did find weird was the option to scroll up to stop the rain from falling, I couldn't understand why I would do that instead of just dragging the cloud out of the way.

Robo Riot by RNGames 2020-04-20T03:25:45Z

While a lot of fun, I did find chasing after all the enemies in the big arena to be quite annoying. The music and graphics were great too.

Curie by DLC Scar 2020-04-20T03:31:12Z

It's hard to explain, but something about it just feels right. Movement and shooting are really smooth and a pleasure to play with. I did find it to be quite easy, and only died in the end because I wanted to see what happened if I let the radiation meter fill up completely.

The Intern by FlorianB 2020-04-20T21:30:26Z

I played for a couple of minutes but wasn't able to find the coffee machine for the second objective. It seems fun, but my experience was hampered a bit since I was playing on a QWERTY keyboard. I was able to move around freely by using a controller in one hand and my mouse in the other, but it was far from an ideal play experience.

Bankruptcy Countdown by Martin183 2020-04-20T23:07:39Z

Cute little game! I did run into some difficulty when I couldn't see which direction the forklift was pointing behind some of the racks, and it was also difficult to tell where I was setting the packages down for the loading bays in the back.

YOUR RAGING SPIRIT by madbookstudios 2020-04-20T02:51:09Z

That was a lot of fun! I did find it quite frustrating that the quick movement speed combined with the pretty small window for pushing back enemies meant that I was constantly running through them and missing my attacks.

Turtle Team by welby 2020-04-22T00:07:51Z

Like most of the other comments have said, I was intrigued to start but was a little disappointed when I realized there wasn't much going on. I couldn't tell what the shark was actually doing when it attacked me.

Lone Cabin by Alex Chrome 2020-04-20T04:06:26Z

First off, the art style is fantastic. On the gameplay side, I felt that it could have been a bit more forgiving at the start. I had to die a couple times before I figured out the purposes of every location.

Lone Cabin by Alex Chrome 2020-04-20T04:06:27Z

First off, the art style is fantastic. On the gameplay side, I felt that it could have been a bit more forgiving at the start. I had to die a couple times before I figured out the purposes of every location.

Love Verne by Greebs 2020-04-22T00:14:16Z

Fantastic visuals, that goes without saying, and a neat subversion of expectations with the plant and the human. I did find the gameplay a bit confusing as nothing seemed to happen after Verne's first breakdown.

Power Surge by Marston 2020-04-20T03:36:13Z

Unforunately the web player kept glitching out for me so I wasn't able to play it properly.

Your Plant by PerfectSquare 2020-04-21T02:21:51Z

This was a very simple but still compelling spin on the idea!

AetherPath by quichi 2020-04-20T03:43:17Z

I was able to get the game to run, but unfortunately I ran into a number of other issues. It was quite annoying that at lower resolutions the build menu covered up the resource count for Earth. I also couldn't seem to select my new ships after building them. It looks and sounds interesting, but it's difficult to recommend when I couldn't really sink my teeth into it because of the issues.

Cool Plants / Chill Beats by Witdarkstar 2020-04-20T03:57:31Z

Great little experience, very zen. It was fun to discover that I could interact with some of the items, like turning the light on and off and strumming the guitar.

BUBBLE BOY by NEKORUMA 2020-04-20T23:01:35Z

When the theme was first announced I was wondering if I'd see a Tamagotchi-inspired game! The visuals and sound are great, even if the gameplay is a bit simplistic.

Can Adequately Generate Charge, C.A.G.E. for short! by Izokia 2020-04-22T00:36:46Z

Great idea that fits the theme really well! I did find the flappy mode kind of frustrating, it didn't seem like the movement was precise enough to get in some of the smaller gaps.