FoonLudum Dare ExplorerLD46 → Zealotry

Zealotry

By tevasliutauras, Zukas, justolinas and rokevicius

View on ldjam.com

CategoryRankScoreCount
Overall4403.8431
Fun5843.6430
Innovation1773.9431
Theme2734.1430
Graphics6084.0331
Audio9713.2827
Humor4523.5529
Mood10393.4831

Comments

maxathon 2020-04-21 20:10

Fun, and cute.

Got difficult quickly — made it through maybe 4 raids. Couldn't figure out what to spend money on!

renikor 2020-04-21 20:11

In my opinion, what stands out most about Zealotry is both its graphics and its unique approach to the theme. Essentially, you are keeping alive Ben'dover, a weakened demon-king, by feeding him the souls of local villagers. However, you must also keep these villages prosperous (not take too many villagers from one village) so that they continue to mate and therefore provide the demon king with a food supply.

I honestly love the idea of game, and could see myself spending a lot of time with it in the future. I think that this is one of those unique submissions that a) feels like a game that can already be called complete, but b) has a nearly-infinite list of possibilities for how it can continue to grow and be expanded on. Great work!

deimort 2020-04-21 20:15

I liked the graphics and soundd. Nice little game even though I had trouble finding how to protect the demon lord. Good job !

aphid98 2020-04-21 20:15

Cool game!

Sometimes the minions would get stuck on their way to my markers and not be able to move.

Graphics were neat! Reminded me of a 3D realm of the mad god.

Well done!

duck-reaction 2020-04-21 20:18

It's cute and the concept is interesting! good work :)

celdur 2020-04-21 20:23

Really nice game loop you got here. Though I do feel that the difficulty scales a bit too quickly. Also had a few issues with pathfinding. One wave all the enemies got stuck, and I had to go over there to beat them up.

systematic 2020-04-21 20:30

Well polished game, with some cool mechanics that make it fun for quite some time!

toffanim 2020-04-21 20:34

Really nice entry! Loving the humor and mood of the game :) It was a bit difficult quite fast though! really liking the followers, in itself it should be a game to have followers and sacrifice them haha, congrats to the team! well done

fpgames 2020-04-21 20:48

Really liked the game.I had a lot of fun playing it..Personally I felt that the player walked too slow but maybe that's a design choice..Overall a pretty solid entry. Good job!

brain-in-a-bowl 2020-04-21 20:57

Very nice graphics and a fun concept. Controls can be a bit finicky and could use some streamlining, in the current state it can get really hard to keep up with the pace of the game.

rokevicius 2020-04-21 20:58

Zealotry makes you feel like a Zealot-Man - IGN

Thanks for the feedback!

owen-rees 2020-04-21 21:23

I really liked the music and graphic although I found the game quite difficult

rokevicius 2020-04-21 21:54

If you find it too difficult, there is a balance patch that lowers the difficulty. We really want you to experience the ending !

zaiuspanda 2020-04-21 22:34

I like so much the initial menu, the animations and models. The idea is pretty neat, but I feel that feedback shoul be improved a bit. I coudn't distinguish between converting area and defending area. Also the F on the sacrificial altar is hard to see to be that much of hint, and it was not very clear to me how to spend the money.

And I agree with Celdor about how solid the loop is.

adriankrawczyk 2020-04-22 08:59

you must have worked hard to do this game!!

jbdev 2020-04-22 09:00

I liked a lot the art style and think that the idea was fun to play. I think with a bit of effort (maybe increasing the speed of the main character), and several scenarios that provide you with different enviromental challenges, it could become a full game.

tuesi 2020-04-22 09:04

Really cool game! i really like the art style and the game feels solid.

wilsk 2020-04-22 09:10

Hmmm, seems really interesting, and a cool idea.

I had some issues which may have been me as much as the game. The first play through either I missed the "press ALT to defend" box (or it disappeared too fast when I rescued the villager), so I didn't know how to place villagers to defend.

The second play through I managed to kill the first raider, then nothing happened. In the end I had to ALT+F4. When I restarted it seemed to work.

At the end the demon seemed to die when there were no raiders nearby. It happened when I placed an inquisitor, there was about 1cm of health left and no enemies on the screen.

Nice job though!

jamieok 2020-04-22 22:16

I like that the gameplay has so much depth for a Jam Game, but it isn't the most intuitive. I like that the demon lord dude explains the mechanics and how to play, but I found I was focusing on trying to possess the villagers and so I would miss his explanation. Cool concept!

garett-cooper 2020-04-22 22:19

That was a lot of fun! I did find it a little annoying how there was no way to get rid of the targeting circle without clicking on something in it.

megaqueijo 2020-04-22 22:31

Fun take on a kind of RTS! Good job!

sheepycrunch 2020-04-23 13:45

Love this concept but old man's speed is frustrating... also altar is too far away that I can't feed my lord... Anyway It's pretty fun!

mirsakka 2020-04-25 13:00

Cool idea and visual style!

edugpinheiro 2020-05-11 21:50

My team almost do something similar. As we defined as "reverse tamagochi"! I am really happy that somebody think of that and make a great game with it. I really liked how you do the overlord thing with a tower defense mechanic. The overall control I only perceive the controls a little cluncky, as well of the pathfiding of the villagers. I had some problems when assigning villagers for sacrifice when I came from the south city - they stubbornly insisted in grasping the tree to not furfill their destiny as sacrificial blood :(

Fun to play, cutely creepy satanic 5/7 XD Congrats!