ColorFilters by BlueCalx 2017-12-06T14:21:11Z
@oskarolausson Thanks for your feedback! We tried R=Red, B=Blue, Y=Yellow, and N=Neutral but it is too scattered on the keyboard. The thing is, now that you mention it, we've added AZER keys in the end, without thinking about QWERTY keyboards... I do agree that on QWERTY keyboard AZER is not a good layout and if we use AZER we could definitly use 1234 layout as well :D, we will have to take care of that next time! Nice to have a feedback about this matter! (Anyway we should have used Unity keys mapping features so this problem would have not arise!)
@xeloglaz Thanks for your feedback! We tried to make the game kind of RogueLike-esque with this feature of not seeing where you fall (we would have liked to add upgrades as well to improve your visibility, etc, but didn't have time :( ), but I understand it can be annoying when you don't even have platforms to land on and avoid the spikes! Will definitely work on the level layout and maybe put the camera a bit further back to show more!