FoonLudum Dare ExplorerLD40 → ColorFilters

ColorFilters

By bluecalx and Toffanim

View on ldjam.com

CategoryRankScoreCount
Overall2.335
Fun2.505
Innovation2.335
Theme2.165
Graphics2.004
Audio2.505
Humor1.835
Mood2.335

Comments

oskarolausson 2017-12-05 23:10

Neat idea, a bit annoying with the pits where you have to fall down without seeing, landing in spikes and having to restart it all is not fun. Also the color-shift keys feels sort of random. z = blue, e = green ? Either choose 1,2,3,4 as the keys (or wasd) or choose the first letters in the names g = green, b = blue. The running felt great though :D

xeloglaz 2017-12-05 23:23

Great concept but controls are a bit confusing and camera lerp is definitely not helping too. It makes you not see where you will land when jumping from great heights.

toffanim 2017-12-06 14:21

@oskarolausson Thanks for your feedback! We tried R=Red, B=Blue, Y=Yellow, and N=Neutral but it is too scattered on the keyboard. The thing is, now that you mention it, we've added AZER keys in the end, without thinking about QWERTY keyboards... I do agree that on QWERTY keyboard AZER is not a good layout and if we use AZER we could definitly use 1234 layout as well :D, we will have to take care of that next time! Nice to have a feedback about this matter! (Anyway we should have used Unity keys mapping features so this problem would have not arise!)

@xeloglaz Thanks for your feedback! We tried to make the game kind of RogueLike-esque with this feature of not seeing where you fall (we would have liked to add upgrades as well to improve your visibility, etc, but didn't have time :( ), but I understand it can be annoying when you don't even have platforms to land on and avoid the spikes! Will definitely work on the level layout and maybe put the camera a bit further back to show more!