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ZaiusPanda

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveđŸ‘¥Robotanic Mayhemjam5763.773.653.464.094.463.733.373.80

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by ZaiusPanda

ZaiusPanda leaves an average of 21.0 feedback comments each event.

LD46 — Keep it alive (21)

Cool Plants / Chill Beats by Witdarkstar 2020-04-25T19:54:30Z ♥ 1

So chill, just what I needed!

Mr. Cheesy by SAVVU 2020-04-25T19:35:29Z ♥ 1

Super funny and nice art.

Dying Concerto by Johannimations 2020-04-25T19:26:43Z ♥ 0

I would love to be able to see through walls to kick de marbles.

Save the Fish by Duck Reaction 2020-04-25T19:14:18Z ♥ 1

It's so funny. I also love the colours.

Unsplashed by yxmx_rsx 2020-04-25T17:55:02Z ♥ 1

So cute, but I don't see much progression on levels.

Until We Freeze by icxon 2020-04-25T17:43:52Z ♥ 1

It's lovely! Really cute. Love the aesthetic and the ambient, just two items makes the game a simple but effective puzzle.

Space Shield by Infinite 2020-04-24T22:19:28Z ♥ 1

It reminds me "Lovers in a Dangerous Spacetime" and that's a big compliment!!

Party Bus Forever! by TopperVideoGames 2020-04-24T22:09:44Z ♥ 1

I was about to say that I was missing some shorcuts for the tiles, but the I realized that I didn't even read the instructions. Anyway some in game hint would help. Nice game and nice theme interpretation.

Vestige by BitPokit 2020-04-24T21:53:37Z ♥ 1

I agree with every good thing people above said! :D The game is pretty neat, but it's impossible for me to beat it. I would love to see more of it and some checkpoints would help for sure.

Finterior Decorator by illuminegames 2020-04-24T21:42:57Z ♥ 3

The way tutorial is a part of the game, the art, the sound, the FX once you get into the water. The hability to customize your fishtank. I LOVED ALL OF IT! It's awesome, KUDOS. Some times coins are tossed out of the fishtank, but besides that everything is just perfect.

B R U I S E S by leafthief 2020-04-24T21:14:31Z ♥ 1

This is just beautiful! I sure have a thing for point'n'click games, but besides that colours and ambient and everything is awesome. The only thing that got me a bit mad was how precise the assembling puzzle need to be, and the difficulty to grab some pieces when they were too close, I needed to move the whole puzzle just to pick some piece that was misplaced.

WordChain by mp_raxxius 2020-04-24T19:35:45Z ♥ 1

Nice mechanics and nice art! I would love to see it as mobile game. Perfect stuff for commuting (well, if we ever have to commute again).

Tiny heart by vidarn 2020-04-24T19:21:09Z ♥ 1

Cute game! A good puzzle too, but I don't see the theme much.

Mushie by Thought Reactor 2020-04-24T09:52:08Z ♥ 1

It's a nice game, I liked the theme and the colours. But I saw some animations bugs, like sometimes after falling the character still has the jumping sprite on, I guess this happpens when you hit something before touching the ground, but I'm not sure. Also if you grab Mushie and walk below a moving platform the platform squish you a bit and it robs your Mushi, but the character state doesn't not change so you need to "leave" Mushi before jumping or anything. I haven't test it, but I think you would also be able to throw it away.

A Walk In The Park by ion-programming 2020-04-23T18:44:14Z ♥ 1

I played on a laptop with trackpad so turning arround was not that easy, so when I hear the stomping sound the first time I had a panick attack! But when I realized it was my new friend all along I get so happy. The concept is so cute and art is perfect for the game, but I would have liked to draw their face by my own.

Anyway, I get this could be a bit tricky for a game jam.

Josh Dumb by Catalystl 2020-04-21T23:19:38Z ♥ 1

Wow, it's funny and so challenging! An awesome first jam game! You get your best of your time. I want to see a video of someone beating it, bc T JUST CAN'T! HAHAHA KUDOS

Keep "IT" Alive by RoboDoig 2020-04-21T22:49:32Z ♥ 2

Simple and clean. I liked it so much! So adictive.

Zealotry by TevasLiutauras 2020-04-21T22:34:39Z ♥ 1

I like so much the initial menu, the animations and models. The idea is pretty neat, but I feel that feedback shoul be improved a bit. I coudn't distinguish between converting area and defending area. Also the F on the sacrificial altar is hard to see to be that much of hint, and it was not very clear to me how to spend the money.

And I agree with Celdor about how solid the loop is.

HEAL ME PLZ by Pietro Ferrantelli 2020-04-21T20:50:49Z ♥ 4

I love it! The art is perfect! I would love to have some color hint to distinguish between my companions, bc I was quite difficult for me to know which one should I heal. My mage got stuck in the wall I so did I after kicking my warrior. But I had a hard time trying to move my character because I asumed that holding the click I would move, is the move per click intended? Or are you considering to implement move on click hold?

Captain Turnip - A Quest for the Golden Rum Bucket by T8kk 2020-04-21T20:20:26Z ♥ 1

I'M DYING I HAD A SO SIMILAR IDEA! I wanted to do a game about a drunk person trying to get home avoiding obstacles! And this is a COMPO? You rock!

Bondfire by daidiimon 2020-04-21T19:59:56Z ♥ 1

Wow it's sop cute! Maybe I'm not so good at​ it, but​ imho it really needs to be a little more balanced. I wasn't able to lit the third bonfire, nor protect 2 bonfire for long.