FoonLudum Dare ExplorerLD46 → Captain Turnip - A Quest for the Golden Rum Bucket

Captain Turnip - A Quest for the Golden Rum Bucket

By t8kk

View on ldjam.com

CategoryRankScoreCount
Overall1873.8123
Fun1993.7123
Innovation2653.6123
Theme8263.2823
Graphics634.2623
Audio5752.9523
Humor224.1123
Mood1023.8523

Comments

bereg 2020-04-19 20:35

That's one hell of a game! The controls are a little bit confusing, as the game itself. I really like the madness of the animation. By the way, in the first menu screen texts look a little bit off on the 1920x1200 resolution.

west 2020-04-20 10:13

nice game, graphics are great, i first thought it could be played with wasd aswel as arrow keys so i was a bit confused. good job!

beforeeternity 2020-04-21 13:08

This is very strange but fun!

zabaman 2020-04-21 13:29

A sad showcase of what addiction can do to you for sure. Game is cool, its finicky-ness kind of expresses the drunken captain well. My favourite bit is when you spawn and you're literally headless and flapping into the sky before dropping into the sea. This game when fully developed would be really fun, its quite a complex character controller though. Great work nonetheless!

luismb55 2020-04-21 15:57

Controls are a nightmare! I couldn't figre them out past level 2. Great idea, cool effects and graphics!

thx4nothing 2020-04-21 15:59

It has a nice atmosphere to it and the controls are funny :D

woob 2020-04-21 15:59

I love it.

eyesoflamia 2020-04-21 16:48

Really amazing graphics, and an awesome idea!

victor-reiner 2020-04-21 18:09

Oh my God. Keep expanding this game. It's really good!

zaiuspanda 2020-04-21 20:20

I'M DYING I HAD A SO SIMILAR IDEA! I wanted to do a game about a drunk person trying to get home avoiding obstacles! And this is a COMPO? You rock!

romarogov 2020-04-21 23:00

First three levels are super fun and game looks great, but there is some bug on level 4, it always reloads :( Maybe it's because of my big screen resolution? It's 2880x1800.

robowarrior1982 2020-04-22 09:15

Amazing graphics, crazy idea! But it work that's fun ! Animation is little buggy, but else nice entry, good job ! (PS:after my game i felt like i was drunk too)

artist-hidihojoe 2020-04-24 00:52

that controller really gives you the feeling of a lack of control :D good job can you tell me how to solve the level when the captain always jumps into the water?

png 2020-04-24 01:23

Very amusing, nice graphics the song is nice however a bit repetetive. I like the idea and the mechanic works well. all in all a cool game.

melonking 2020-04-24 20:17

This is a game after my own heart, its basically super monkey ball with legs and drunk. It seemed to totally break on level 4 (on mac) with the pirate flying off screen every time. Recording atmospheric sounds like wind and water might have created a better mood then google music.

picross 2020-04-25 05:25

Funny little game! I know I'm supposed to be drunk, but I wish I had a little more control. It gets a bit frustrating at times. I think the waves effect could be better if you removed static objects like the rock in the background. Nice work!

picross 2020-04-25 05:26

@artist-hidihojoe use arrow keys not WASD

lestat 2020-04-25 06:03

I thought it was a jam entry for the looks of it. No way you made all those Models/Rig/Animations/Code/Music in 2 days! :O It's amazing! Good job!

bilbycoder 2020-04-25 10:30

By far the most impressive graphically of all the games I've played to this point. Music was a bit repetitive, but what are you going to do. Made it to the end and the game was certainly fun enough to keep me entertained all the way through. Stellar job.

ddrkirbyisq 2020-04-26 05:37

I can't believe I made it to the end, lol. That was....something.

ivan-garcia-filho 2020-04-28 02:19

Cool Entry! Awesome rainy/stormy mood with the pirate theme! I don't know if It's something you did purposely, but they look like garden porcelain dwarfs over Lego pirate ships (and I loved the final result)!

For the UX, You should try to use the Cinemachine's Group Camera and try to "frame" both (the Rum bottle and the protagonist) with a bit of follow zoom to keep them always within the user's field of view!

And there's a lot of the sound you could improve some footsteps over wood squeaking and the wet leather boots shrugging, some cloth shrugging between the footsteps, a bit of procedural protagonist's reactions (belching and hiccough), some water shocking against the Hull, water drops hitting the wooden deck, sea waves, rain, the wooden hull creaking, thunder claps and howling winds;

You could also improve the atmosphere by adding more close range fog, the water drops "sub-emiting" water ripples and water splashes over the surface of the objects, and scroll the sea vertices through a vertex animation shader!!!

uchiro 2020-05-12 04:21

You made a droll game. Although physics has some bug, puzzles are balanced and this game is fun to play! (Partly due physics has bugs).

Also storm effect was curiously done. Only at the end of the game I noticed that the water is static mesh.